Twineedle (move)

Move data

Type Bug
Category   Physical
Power 25
Accuracy 100
PP 20  (max. 32)
Introduced Generation 1

Effects

Twineedle deals damage and will strike twice (with 25 base power each time). It has a 20% chance of poisoning the target. Poison or Steel type Pokémon, those with the ability Immunity or those behind a Substitute cannot be poisoned. Each strike of Twineedle is treated like a separate attack:

  • Each strike can get a critical hit independently.
  • Abilities that activate on contact (Static, Weak Armor, Iron Barbs etc.) activate for each strike.
  • If the Sturdy ability, Focus Sash, or Focus Band activates before the final hit, the subsequent hit will still deal damage and therefore cause the opponent to faint.
  • If the first hit breaks a Substitute, the second hit will deal damage to the target Pokémon.

The move Counter only counters the final hit, but Bide counters the complete damage.

Changes

In Generations 1-2, Twineedle can poison Poison and Steel types. In Generations 2-4, if a Focus Sash or Focus Band activates before the final hit, subsequent hits do not cause the holder to faint.

In Generations 1-3, Twineedle ends immediately if any hit breaks a Substitute.

In Generation 1, each hit will always deal the same damage - if the first critical hits, so will the rest.

Z-Move effects

When a Pokémon is holding Buginium Z and uses its Z-Power, Twineedle turns into Savage Spin-Out and has base power 100.

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets a single adjacent Pokémon.

Other languages

English Twineedle
Japanese ダブルニードル (Double Needle)
German Duonadel
French Double-Dard
Italian Doppio Ago
Spanish Doble Ataque

Game descriptions

Gold​/​Silver
Crystal
Jabs the foe twice using stingers.
Ruby​/​Sapphire
Emerald
Stingers on the forelegs jab the foe twice.
FireRed​/​LeafGreen The foe is stabbed twice with foreleg stingers. It may poison the foe.
Diamond​/​Pearl
Platinum
HeartGold​/​SoulSilver
The foe is stabbed twice by a pair of stingers. It may also poison the target.
Black​/​White
Black 2​/​White 2
The user damages the target twice in succession by jabbing it with two spikes. It may also poison the target.
X​/​Y
O.Ruby​/​A.Sapphire
The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target.
Sun​/​Moon
Ultra Sun​/​Ultra Moon
L.G. Pikachu​/​L.G. Eevee
The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target.
Sword​/​Shield This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.