Bide (move)

Move data

Type Normal
Category   Physical
Power
Accuracy
PP 10  (max. 16)
Priority +1
Introduced Generation 1

Machine/Record

Red​/​Blue
Yellow
TM34

Effects

The user of Bide stores energy for 2 turns. At the end of the second turn the Pokémon unleashes energy, dealing twice the HP damage it received.

Bide deals fixed, typeless damage, so will hit Ghost-type Pokémon. It also ignores changes to the Accuracy and Evasion stats and can hit Pokémon in the invulnerable stage of Bounce, Dig, Dive, Fly, Shadow Force or Sky Drop.

In double and triple battles, Bide hits the last Pokémon to attack the user (including teammates).

Changes

In Generations 1-3, Bide is not an increased priority move. It also stores energy for 2-3 turns.

In Generations 2-3, Bide does not hit Ghost-type Pokémon.

Z-Move effects

When a Pokémon is holding Normalium Z and uses its Z-Power, Bide turns into Breakneck Blitz and has base power 100.

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets the user.

Other languages

English Bide
Japanese がまん (Gaman)
German Geduld
French Patience
Italian Pazienza
Spanish Venganza

Game descriptions

Gold​/​Silver
Crystal
Waits 2-3 turns & hits back double.
Ruby​/​Sapphire
Emerald
Endures attack for 2 turns to retaliate double.
FireRed​/​LeafGreen The user endures attacks for two turns, then strikes back double.
Diamond​/​Pearl
Platinum
HeartGold​/​SoulSilver
The user endures attacks for two turns, then strikes back to cause double the damage taken.
Black​/​White
Black 2​/​White 2
The user endures attacks for two turns, then strikes back to cause double the damage taken.
X​/​Y
O.Ruby​/​A.Sapphire
The user endures attacks for two turns, then strikes back to cause double the damage taken.
Sun​/​Moon
Ultra Sun​/​Ultra Moon
L.G. Pikachu​/​L.G. Eevee
The user endures attacks for two turns, then strikes back to cause double the damage taken.
Sword​/​Shield This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.