Electrode

Electrode is an Electric type Pokémon introduced in Generation 1. It is known as the Ball Pokémon.

Pokédex data

National № 101
Type Electric
Species Ball Pokémon
Height 3′11″ (1.2 m)
Weight 146.8 lbs (66.6 kg)
Abilities Soundproof
Static
Aftermath (hidden ability)
Local № 101 (Red/Blue/Yellow)
121 (Gold/Silver/Crystal)
085 (Ruby/Sapphire/Emerald)
101 (FireRed/LeafGreen)
122 (HeartGold/SoulSilver)
073 (X/Y — Mountain Kalos)
088 (Omega Ruby/Alpha Sapphire)

Training

EV yield 2 Speed
Catch rate 60 (7.8% with PokéBall, full HP)
Base Friendship 70 (normal)
Base Exp. 172
Growth Rate Medium Fast

Breeding

Egg Groups Mineral
Gender Genderless
Egg cycles 20 (base 5,120 steps)

Base stats

HP 60
230 324
Attack 50
94 218
Defense 70
130 262
Sp. Atk 80
148 284
Sp. Def 80
148 284
Speed 150
274 438
Total 490 Min Max

The ranges shown on the right are for a level 100 Pokémon. Maximum values are based on a beneficial nature, 252 EVs, 31 IVs; minimum values are based on a hindering nature, 0 EVs, 0 IVs.

Type defenses

The effectiveness of each type on Electrode.

Evolution chart

(Level 30)

Electrode changes

Pokédex entries

Red
Blue
It stores electric energy under very high pressure. It often explodes with little or no provocation.
Yellow Stores electrical energy inside its body. Even the slightest shock could trigger a huge explosion.
Gold It is dangerous. If it has too much electricity and has nothing to do, it amuses itself by exploding.
Silver It stores an overflowing amount of electric energy inside its body. Even a small shock makes it explode.
Crystal The more energy it charges up, the faster it gets. But this also makes it more likely to explode.
Ruby ELECTRODE eats electricity in the atmosphere. On days when lightning strikes, you can see this POKéMON exploding all over the place from eating too much electricity.
Sapphire One of ELECTRODE’s characteristics is its attraction to electricity. It is a problematical POKéMON that congregates mostly at electrical power plants to feed on electricity that has just been generated.
FireRed It explodes in response to even minor stimuli. It is feared, with the nickname of “The Bomb Ball.”
LeafGreen It stores electric energy under very high pressure. It often explodes with little or no provocation.
Emerald They appear in great numbers at electric power plants. Because they feed on electricity, they cause massive and chaotic blackouts in nearby cities.
Diamond
Pearl
Platinum
It is known to drift on winds if it is bloated to bursting with stored electricity.
HeartGold It is dangerous. If it has too much electricity and has nothing to do, it amuses itself by exploding.
SoulSilver It stores an overflowing amount of electric energy inside its body. Even a small shock makes it explode.
Black
White
Black 2
White 2
It is known to drift on winds if it is bloated to bursting with stored electricity.
X It explodes in response to even minor stimuli. It is feared, with the nickname of “The Bomb Ball.”
Y It stores an overflowing amount of electric energy inside its body. Even a small shock makes it explode.
Omega Ruby Electrode eats electricity in the atmosphere. On days when lightning strikes, you can see this Pokémon exploding all over the place from eating too much electricity.
Alpha Sapphire One of Electrode’s characteristics is its attraction to electricity. It is a problematical Pokémon that congregates mostly at electrical power plants to feed on electricity that has just been generated.

Moves learned by Electrode

Moves learnt by level up

Electrode learns the following moves in Pokémon Ultra Sun & Ultra Moon at the levels specified.

Lv.
Move
Type
Cat.
Power
Acc.
1ChargeElectric
1Eerie ImpulseElectric 100
1Magnetic FluxElectric
1Sonic BoomNormal 90
1TackleNormal 40 100
4Sonic BoomNormal 90
6Eerie ImpulseElectric 100
9SparkElectric 65 100
11RolloutRock 30 90
13ScreechNormal 85
16Charge BeamElectric 50 90
20SwiftNormal 60
22Electro BallElectric 100
26Self-DestructNormal 200 100
29Light ScreenPsychic
36Magnet RiseElectric
41DischargeElectric 80 100
47ExplosionNormal 250 100
54Gyro BallSteel 100
58Mirror CoatPsychic 100

Egg moves

Electrode does not learn any moves by breeding in Pokémon Ultra Sun & Ultra Moon.

Move Tutor moves

Electrode can be taught these attacks in Pokémon Ultra Sun & Ultra Moon from move tutors (details):

Move
Type
Cat.
Power
Acc.
Foul PlayDark 95 100
Magic CoatPsychic
Magnet RiseElectric
Shock WaveElectric 60
Signal BeamBug 75 100
SnoreNormal 50 100
TelekinesisPsychic

Moves learnt by TM

Electrode is compatible with these Technical Machines in Pokémon Ultra Sun & Ultra Moon:

TM
Move
Type
Cat.
Power
Acc.
6ToxicPoison 90
10Hidden PowerNormal 60 100
12TauntDark 100
15Hyper BeamNormal 150 90
16Light ScreenPsychic
17ProtectNormal
18Rain DanceWater
21FrustrationNormal 100
24ThunderboltElectric 90 100
25ThunderElectric 110 70
27ReturnNormal 100
32Double TeamNormal
41TormentDark 100
42FacadeNormal 70 100
44RestPsychic
46ThiefDark 60 100
48RoundNormal 60 100
57Charge BeamElectric 50 90
64ExplosionNormal 250 100
68Giga ImpactNormal 150 90
72Volt SwitchElectric 70 100
73Thunder WaveElectric 90
74Gyro BallSteel 100
87SwaggerNormal 85
88Sleep TalkNormal
90SubstituteNormal
93Wild ChargeElectric 90 100
100ConfideNormal

Transfer-only moves

Electrode can only learn these moves in previous generations. It must be taught the moves in the appropriate game and then transferred to Pokémon Ultra Sun & Ultra Moon.
Note: Generation 1 and 2 refer to the 3DS Virtual Console titles, not the physical cartridges.

Move
Type
Cat.
Power
Acc.
Method
BideNormal Generation 1 — TM
RageNormal 20 100 Generation 1 — TM
ReflectPsychic Generation 1 — TM
Skull BashNormal 130 100 Generation 1 — TM
Take DownNormal 90 85 Generation 1 — TM
TeleportPsychic Generation 1 — TM
CurseGhost Generation 2 — TM
Zap CannonElectric 120 50 Generation 2 — TM
MimicNormal Generation 3 — Move tutor
EndureNormal Generation 4 — TM
Natural GiftNormal 100 Generation 4 — TM
HeadbuttNormal 70 100 Generation 4 — Move tutor
Sucker PunchDark 70 100 Generation 4 — Move tutor
FlashNormal 100 Generation 6 — TM
Secret PowerNormal 70 100 Generation 6 — TM

Moves learnt by level up

Electrode learns the following moves in Pokémon Sun & Moon at the levels specified.

Lv.
Move
Type
Cat.
Power
Acc.
1ChargeElectric
1Eerie ImpulseElectric 100
1Magnetic FluxElectric
1Sonic BoomNormal 90
1TackleNormal 40 100
4Sonic BoomNormal 90
6Eerie ImpulseElectric 100
9SparkElectric 65 100
11RolloutRock 30 90
13ScreechNormal 85
16Charge BeamElectric 50 90
20SwiftNormal 60
22Electro BallElectric 100
26Self-DestructNormal 200 100
29Light ScreenPsychic
36Magnet RiseElectric
41DischargeElectric 80 100
47ExplosionNormal 250 100
54Gyro BallSteel 100
58Mirror CoatPsychic 100

Egg moves

Electrode does not learn any moves by breeding in Pokémon Sun & Moon.

Moves learnt by TM

Electrode is compatible with these Technical Machines in Pokémon Sun & Moon:

TM
Move
Type
Cat.
Power
Acc.
6ToxicPoison 90
10Hidden PowerNormal 60 100
12TauntDark 100
15Hyper BeamNormal 150 90
16Light ScreenPsychic
17ProtectNormal
18Rain DanceWater
21FrustrationNormal 100
24ThunderboltElectric 90 100
25ThunderElectric 110 70
27ReturnNormal 100
32Double TeamNormal
41TormentDark 100
42FacadeNormal 70 100
44RestPsychic
46ThiefDark 60 100
48RoundNormal 60 100
57Charge BeamElectric 50 90
64ExplosionNormal 250 100
68Giga ImpactNormal 150 90
72Volt SwitchElectric 70 100
73Thunder WaveElectric 90
74Gyro BallSteel 100
87SwaggerNormal 85
88Sleep TalkNormal
90SubstituteNormal
93Wild ChargeElectric 90 100
100ConfideNormal

Transfer-only moves

Electrode can only learn these moves in previous generations. It must be taught the moves in the appropriate game and then transferred to Pokémon Sun & Moon.
Note: Generation 1 and 2 refer to the 3DS Virtual Console titles, not the physical cartridges.

Move
Type
Cat.
Power
Acc.
Method
BideNormal Generation 1 — TM
RageNormal 20 100 Generation 1 — TM
ReflectPsychic Generation 1 — TM
Skull BashNormal 130 100 Generation 1 — TM
Take DownNormal 90 85 Generation 1 — TM
TeleportPsychic Generation 1 — TM
CurseGhost Generation 2 — TM
Zap CannonElectric 120 50 Generation 2 — TM
MimicNormal Generation 3 — Move tutor
EndureNormal Generation 4 — TM
Natural GiftNormal 100 Generation 4 — TM
HeadbuttNormal 70 100 Generation 4 — Move tutor
Sucker PunchDark 70 100 Generation 4 — Move tutor
FlashNormal 100 Generation 6 — TM
Secret PowerNormal 70 100 Generation 6 — TM

Electrode sprites

Type Generation 1 Generation 2 Generation 3 Generation 4 Generation 5 Generation 6 Generation 7
Normal Electrode  sprite from Red & Blue Electrode  sprite from Silver Electrode  sprite from Ruby & Sapphire Electrode  sprite from Diamond & Pearl Electrode  sprite from Black & White Electrode  sprite from X & Y
Shiny Electrode Shiny sprite from Silver Electrode Shiny sprite from Ruby & Sapphire Electrode Shiny sprite from Diamond & Pearl Electrode Shiny sprite from Black & White Electrode Shiny sprite from X & Y

Where to find Electrode

Red
Blue
Cerulean Cave, Cinnabar Island
Yellow Evolve Voltorb
Gold
Silver
Crystal
Team Rocket HQ
Ruby
Sapphire
New Mauville, Team Magma/Aqua Hideout
FireRed
LeafGreen
Cerulean Cave, Cinnabar Island
Emerald New Mauville, Team Magma/Aqua Hideout
Diamond
Pearl
Platinum
Evolve Voltorb
HeartGold
SoulSilver
Cerulean Cave, Team Rocket HQ
Black
White
Black 2
White 2
Trade/migrate from another game
X
Y
Lost Hotel
Omega Ruby
Alpha Sapphire
Team Magma/Aqua Hideout
Sun
Moon
Trade/migrate from another game
Ultra Sun
Ultra Moon
Team Rocket's Castle

Other languages

English Electrode
Japanese マルマイン (Marumine)
German Lektrobal
French Électrode

Name origin

electrode
electrical conductor
explode
to self-destruct