Electrode

Electrode is an Electric type Pokémon introduced in Generation 1. It is known as the Ball Pokémon.

Pokédex data

National № 101
Type Electric
Species Ball Pokémon
Height 1.2 m (3′11″)
Weight 66.6 kg (146.8 lbs)
Abilities 1. Soundproof
2. Static
Aftermath (hidden ability)
Local № 101 (Red/Blue/Yellow)
121 (Gold/Silver/Crystal)
085 (Ruby/Sapphire/Emerald)
101 (FireRed/LeafGreen)
122 (HeartGold/SoulSilver)
073 (X/Y — Mountain Kalos)
088 (Omega Ruby/Alpha Sapphire)
101 (Let's Go Pikachu/Let's Go Eevee)

Training

EV yield 2 Speed
Catch rate 60 (7.8% with PokéBall, full HP)
Base Friendship 50 (normal)
Base Exp. 172
Growth Rate Medium Fast

Breeding

Egg Groups Mineral
Gender Genderless
Egg cycles 20 (4,884–5,140 steps)

Base stats

HP 60
230 324
Attack 50
94 218
Defense 70
130 262
Sp. Atk 80
148 284
Sp. Def 80
148 284
Speed 150
274 438
Total 490 Min Max

The ranges shown on the right are for a level 100 Pokémon. Maximum values are based on a beneficial nature, 252 EVs, 31 IVs; minimum values are based on a hindering nature, 0 EVs, 0 IVs.

Type defenses

The effectiveness of each type on Electrode.

Evolution chart

(Level 30)

Electrode changes

Pokédex entries

Red
Blue
It stores electric energy under very high pressure. It often explodes with little or no provocation.
Yellow Stores electrical energy inside its body. Even the slightest shock could trigger a huge explosion.
Gold It is dangerous. If it has too much electricity and has nothing to do, it amuses itself by exploding.
Silver It stores an overflowing amount of electric energy inside its body. Even a small shock makes it explode.
Crystal The more energy it charges up, the faster it gets. But this also makes it more likely to explode.
Ruby ELECTRODE eats electricity in the atmosphere. On days when lightning strikes, you can see this POKéMON exploding all over the place from eating too much electricity.
Sapphire One of ELECTRODE’s characteristics is its attraction to electricity. It is a problematical POKéMON that congregates mostly at electrical power plants to feed on electricity that has just been generated.
FireRed It explodes in response to even minor stimuli. It is feared, with the nickname of “The Bomb Ball.”
LeafGreen It stores electric energy under very high pressure. It often explodes with little or no provocation.
Emerald They appear in great numbers at electric power plants. Because they feed on electricity, they cause massive and chaotic blackouts in nearby cities.
Diamond
Pearl
Platinum
It is known to drift on winds if it is bloated to bursting with stored electricity.
HeartGold It is dangerous. If it has too much electricity and has nothing to do, it amuses itself by exploding.
SoulSilver It stores an overflowing amount of electric energy inside its body. Even a small shock makes it explode.
Black
White
Black 2
White 2
It is known to drift on winds if it is bloated to bursting with stored electricity.
X It explodes in response to even minor stimuli. It is feared, with the nickname of “The Bomb Ball.”
Y It stores an overflowing amount of electric energy inside its body. Even a small shock makes it explode.
Omega Ruby Electrode eats electricity in the atmosphere. On days when lightning strikes, you can see this Pokémon exploding all over the place from eating too much electricity.
Alpha Sapphire One of Electrode’s characteristics is its attraction to electricity. It is a problematical Pokémon that congregates mostly at electrical power plants to feed on electricity that has just been generated.
Let's Go Pikachu
Let's Go Eevee
Stores electrical energy inside its body. Even the slightest shock could trigger a huge explosion.

Moves learned by Electrode

Moves learnt by level up

Electrode learns the following moves in Pokémon Let's Go Pikachu & Let's Go Eevee at the levels specified.

Lv.
Move
Type
Cat.
Power
Acc.
1Light ScreenPsychicStatus
1Sonic BoomNormalSpecial 90
1TackleNormalPhysical 40 100
1Thunder ShockElectricSpecial 40 100
3Light ScreenPsychicStatus
6Sonic BoomNormalSpecial 90
9Thunder ShockElectricSpecial 40 100
14SwiftNormalSpecial 60
19Self-DestructNormalPhysical 200 100
24ScreechNormalStatus 85
36ThunderboltElectricSpecial 90 100
48Mirror CoatPsychicSpecial 100
60ExplosionNormalPhysical 250 100

Moves learnt by TM

Electrode is compatible with these Technical Machines in Pokémon Let's Go Pikachu & Let's Go Eevee:

Moves learnt by level up

Electrode learns the following moves in Pokémon Ultra Sun & Ultra Moon at the levels specified.

Lv.
Move
Type
Cat.
Power
Acc.
1ChargeElectricStatus
1Eerie ImpulseElectricStatus 100
1Magnetic FluxElectricStatus
1Sonic BoomNormalSpecial 90
1TackleNormalPhysical 40 100
4Sonic BoomNormalSpecial 90
6Eerie ImpulseElectricStatus 100
9SparkElectricPhysical 65 100
11RolloutRockPhysical 30 90
13ScreechNormalStatus 85
16Charge BeamElectricSpecial 50 90
20SwiftNormalSpecial 60
22Electro BallElectricSpecial 100
26Self-DestructNormalPhysical 200 100
29Light ScreenPsychicStatus
36Magnet RiseElectricStatus
41DischargeElectricSpecial 80 100
47ExplosionNormalPhysical 250 100
54Gyro BallSteelPhysical 100
58Mirror CoatPsychicSpecial 100

Egg moves

Electrode does not learn any moves by breeding in Pokémon Ultra Sun & Ultra Moon.

Move Tutor moves

Electrode can be taught these attacks in Pokémon Ultra Sun & Ultra Moon from move tutors (details):

Move
Type
Cat.
Power
Acc.
Foul PlayDarkPhysical 95 100
Magic CoatPsychicStatus
Magnet RiseElectricStatus
Shock WaveElectricSpecial 60
Signal BeamBugSpecial 75 100
SnoreNormalSpecial 50 100
TelekinesisPsychicStatus

Moves learnt by TM

Electrode is compatible with these Technical Machines in Pokémon Ultra Sun & Ultra Moon:

Transfer-only moves

Electrode can only learn these moves in previous generations. It must be taught the moves in the appropriate game and then transferred to Pokémon Ultra Sun & Ultra Moon.
Note: Generation 1 and 2 refer to the 3DS Virtual Console titles, not the physical cartridges.

Move
Type
Cat.
Power
Acc.
Method
BideNormalPhysical Generation 1 — TM
RageNormalPhysical 20 100 Generation 1 — TM
ReflectPsychicStatus Generation 1 — TM
Skull BashNormalPhysical 130 100 Generation 1 — TM
Take DownNormalPhysical 90 85 Generation 1 — TM
TeleportPsychicStatus Generation 1 — TM
CurseGhostStatus Generation 2 — TM
Zap CannonElectricSpecial 120 50 Generation 2 — TM
MimicNormalStatus Generation 3 — Move tutor
EndureNormalStatus Generation 4 — TM
Natural GiftNormalPhysical 100 Generation 4 — TM
HeadbuttNormalPhysical 70 100 Generation 4 — Move tutor
Sucker PunchDarkPhysical 70 100 Generation 4 — Move tutor
FlashNormalStatus 100 Generation 6 — TM
Secret PowerNormalPhysical 70 100 Generation 6 — TM

Electrode sprites

Type Generation 1 Generation 2 Generation 3 Generation 4 Generation 5 Generation 6 Generation 7 Generation 8
Normal Electrode  sprite from Red & Blue Electrode  sprite from Silver Electrode  sprite from Ruby & Sapphire Electrode  sprite from Diamond & Pearl Electrode  sprite from Black & White Electrode  sprite from X & Y
Shiny Electrode Shiny sprite from Silver Electrode Shiny sprite from Ruby & Sapphire Electrode Shiny sprite from Diamond & Pearl Electrode Shiny sprite from Black & White Electrode Shiny sprite from X & Y

Where to find Electrode

Red
Blue
Cerulean Cave, Cinnabar Island
Yellow Evolve Voltorb
Gold
Silver
Crystal
Team Rocket HQ
Ruby
Sapphire
New Mauville, Team Magma/Aqua Hideout
FireRed
LeafGreen
Cerulean Cave, Cinnabar Island
Emerald New Mauville, Team Magma/Aqua Hideout
Diamond
Pearl
Platinum
Evolve Voltorb
HeartGold
SoulSilver
Cerulean Cave, Team Rocket HQ
Black
White
Black 2
White 2
Trade/migrate from another game
X
Y
Lost Hotel
Omega Ruby
Alpha Sapphire
Team Magma/Aqua Hideout
Sun
Moon
Trade/migrate from another game
Ultra Sun
Ultra Moon
Team Rocket's Castle
Let's Go Pikachu
Let's Go Eevee
Power Plant
Sword
Shield
Not available in this game

Other languages

English, Spanish, Italian Electrode
Japanese マルマイン (Marumine)
German Lektrobal
French Électrode

Name origin

electrode
electrical conductor
explode
to self-destruct