Electric Terrain (move)
|PP||10 (max. 16)|
Electric Terrain creates a low-lying electric field lasting 5 turns, that prevents grounded Pokémon from falling asleep. The power of Electric type moves also increases by 50% while in effect.
Electric Terrain is a
terrain condition and can coexist at the same time as weather conditions, but not other terrain conditions.
When a Pokémon is holding Electrium Z and uses its Z-Power, Electric Terrain turns into Z-Electric Terrain and raises Speed one stage, in addition to its usual effect as above.
Targets the entire field.
|Japanese||エレキフィールド (Elec Field)|
|The user electrifies the ground under everyone’s feet for five turns. Pokémon on the ground no longer fall asleep.|
Ultra Sun/Ultra Moon
|The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep.|
|Sword/Shield||The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep.|
Learnt by level up
These Pokémon learn Electric Terrain at the level specified. The numbers given are for Pokémon Ultra Sun & Ultra Moon and may vary in other games; check the respective Pokédex pages for details.
Learnt by breeding
These Pokémon can learn Electric Terrain as an egg move. Their breeding groups are also shown for reference.