Rest (move)
- Contents
- Flavor text
- Learnt by level up
- Learnt by TM
Move data
Type | Psychic |
---|---|
Category | ![]() |
Power | — |
Accuracy | — |
PP | 10 (max. 16) |
Makes contact? | No |
Introduced | Generation 1 |
Machine/Record
Red/Blue Yellow |
TM44 |
---|---|
Gold/Silver Crystal |
TM44 |
Ruby/Sapphire FireRed/LeafGreen Emerald |
TM44 |
Diamond/Pearl Platinum HeartGold/SoulSilver |
TM44 |
Black/White Black 2/White 2 |
TM44 |
X/Y O.Ruby/A.Sapphire |
TM44 |
Sun/Moon Ultra Sun/Ultra Moon |
TM44 |
L.G. Pikachu/L.G. Eevee | TM05 |
Sword/Shield | TM21 |
B.Diamond/S.Pearl | TM44 |
Effects
User sleeps for 2 turns, but user is fully healed.
Z-Move effects
When a Pokémon is holding Psychium Z and uses its Z-Power, Rest turns into Z-Rest and eliminates any stat drops applied to the user, in addition to its usual effect as above.
Move target
Foe
Foe
Foe
User
Ally
Ally
Targets the user.
Other languages
English | Rest |
---|---|
Japanese | ねむる (Nemuru) |
German | Erholung |
French | Repos |
Italian | Riposo |
Spanish | Descanso |
Game descriptions
Gold/Silver Crystal |
Sleep for 2 turns to fully recover. |
---|---|
Ruby/Sapphire Emerald |
The user sleeps for 2 turns, restoring HP and status. |
FireRed/LeafGreen | The user sleeps for two turns to fully restore HP and heal any status problem. |
Diamond/Pearl Platinum HeartGold/SoulSilver |
The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. |
Black/White Black 2/White 2 |
The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. |
X/Y O.Ruby/A.Sapphire |
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
Sun/Moon Ultra Sun/Ultra Moon L.G. Pikachu/L.G. Eevee |
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
Sword/Shield B.Diamond/S.Pearl |
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
Learnt by level up
These Pokémon learn Rest at the level specified. The numbers given are for Pokémon Sword & Shield and may vary in other games; check the respective Pokédex pages for details.
Jigglypuff
#039 / Normal · Fairy
Level 20
#039 / Normal · Fairy
Level 20
Wigglytuff
#040 / Normal · Fairy
Level 1
#040 / Normal · Fairy
Level 1
Hippopotas
#449 / Ground
Level 36
#449 / Ground
Level 36
Learnt by TM
Charmander
#004 / Fire
#004 / Fire
Charmeleon
#005 / Fire
#005 / Fire
Butterfree
#012 / Bug · Flying
#012 / Bug · Flying
Jigglypuff
#039 / Normal · Fairy
#039 / Normal · Fairy
Wigglytuff
#040 / Normal · Fairy
#040 / Normal · Fairy
Tentacruel
#073 / Water · Poison
#073 / Water · Poison
Farfetch'd
#083 / Normal · Flying
#083 / Normal · Flying
Farfetch'd
Galarian Farfetch'd
#083 / Fighting
Galarian Farfetch'd
#083 / Fighting
Hitmonchan
#107 / Fighting
#107 / Fighting
Kangaskhan
#115 / Normal
#115 / Normal
Electabuzz
#125 / Electric
#125 / Electric
Aerodactyl
#142 / Rock · Flying
#142 / Rock · Flying
Hippopotas
#449 / Ground
#449 / Ground
Lickilicky
#463 / Normal
#463 / Normal
Electivire
#466 / Electric
#466 / Electric
Roggenrola
#524 / Rock
#524 / Rock
Conkeldurr
#534 / Fighting
#534 / Fighting
Seismitoad
#537 / Water · Ground
#537 / Water · Ground
Whirlipede
#544 / Bug · Poison
#544 / Bug · Poison
Whimsicott
#547 / Grass · Fairy
#547 / Grass · Fairy
Krookodile
#553 / Ground · Dark
#553 / Ground · Dark
Darmanitan
Standard Mode
#555 / Fire
Standard Mode
#555 / Fire
Darmanitan
Galarian Standard Mode
#555 / Ice
Galarian Standard Mode
#555 / Ice
Cofagrigus
#563 / Ghost
#563 / Ghost
Carracosta
#565 / Water · Rock
#565 / Water · Rock
Gothitelle
#576 / Psychic
#576 / Psychic
Karrablast
#588 / Bug
#588 / Bug
Escavalier
#589 / Bug · Steel
#589 / Bug · Steel
Galvantula
#596 / Bug · Electric
#596 / Bug · Electric
Ferrothorn
#598 / Grass · Steel
#598 / Grass · Steel
Chandelure
#609 / Ghost · Fire
#609 / Ghost · Fire
Bouffalant
#626 / Normal
#626 / Normal
Fletchling
#661 / Normal · Flying
#661 / Normal · Flying
Fletchinder
#662 / Fire · Flying
#662 / Fire · Flying
Talonflame
#663 / Fire · Flying
#663 / Fire · Flying
Aromatisse
#683 / Fairy
#683 / Fairy
Barbaracle
#689 / Rock · Water
#689 / Rock · Water
Helioptile
#694 / Electric · Normal
#694 / Electric · Normal
Incineroar
#727 / Fire · Dark
#727 / Fire · Dark
Wishiwashi
Solo Form
#746 / Water
Solo Form
#746 / Water
Type: Null
#772 / Normal
#772 / Normal
Turtonator
#776 / Fire · Dragon
#776 / Fire · Dragon
Togedemaru
#777 / Electric · Steel
#777 / Electric · Steel
Celesteela
#797 / Steel · Flying
#797 / Steel · Flying
Blacephalon
#806 / Fire · Ghost
#806 / Fire · Ghost
Corvisquire
#822 / Flying
#822 / Flying
Corviknight
#823 / Flying · Steel
#823 / Flying · Steel
Gossifleur
#829 / Grass
#829 / Grass
Sandaconda
#844 / Ground
#844 / Ground
Barraskewda
#847 / Water
#847 / Water
Toxtricity
Amped Form
#849 / Electric · Poison
Amped Form
#849 / Electric · Poison
Toxtricity
Low Key Form
#849 / Electric · Poison
Low Key Form
#849 / Electric · Poison
Sizzlipede
#850 / Fire · Bug
#850 / Fire · Bug
Centiskorch
#851 / Fire · Bug
#851 / Fire · Bug
Polteageist
#855 / Ghost
#855 / Ghost
Grimmsnarl
#861 / Dark · Fairy
#861 / Dark · Fairy
Perrserker
#863 / Steel
#863 / Steel
Sirfetch'd
#865 / Fighting
#865 / Fighting
Pincurchin
#871 / Electric
#871 / Electric
Stonjourner
#874 / Rock
#874 / Rock
Copperajah
#879 / Steel
#879 / Steel