Marill

Marill is a Water/Fairy type Pokémon introduced in Generation 2. It is known as the Aqua Mouse Pokémon.

Prior to Generation 6, Marill was a pure Water type.

Marill artwork by Ken Sugimori

Pokédex data

National № 183
Type Water Fairy
Species Aqua Mouse Pokémon
Height 1′04″ (0.4 m)
Weight 18.7 lbs (8.5 kg)
Abilities Huge Power
Thick Fat
Sap Sipper (hidden ability)
Local № 130 (Gold/Silver)
055 (Ruby/Sapphire)
125 (Diamond/Pearl)
125 (Platinum)
132 (HeartGold/SoulSilver)
031 (Black 2/White 2)
042 (X/Y)
056 (Omega Ruby/Alpha Sapphire)
Japanese Mariru

Training

EV yield 2 HP
Catch rate 190 (24.8% with PokéBall, full HP)
Base Happiness 70 (normal)
Base EXP 58
Growth Rate Fast

Breeding

Egg Groups Fairy, Water 1
Gender 50% male, 50% female
Egg cycles 10 (base 2,560 steps)

Base stats

HP 70
250 344
Attack 20
40 152
Defense 50
94 218
Sp. Atk 20
40 152
Sp. Def 50
94 218
Speed 40
76 196
Total 250 Min Max

The ranges shown on the right are for a level 100 Pokémon. Maximum values are based on a beneficial nature, 252 EVs, 31 IVs; minimum values are based on a hindering nature, 0 EVs, 0 IVs.

Pokédex entries

Gold The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning.
Silver The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current.
Crystal The fur on its body naturally repels water. It can stay dry, even when it plays in the water.
Ruby MARILL’s oil-filled tail acts much like a life preserver. If you see just its tail bobbing on the water’s surface, it’s a sure indication that this POKéMON is diving beneath the water to feed on aquatic plants.
Sapphire When fishing for food at the edge of a fast-running stream, MARILL wraps its tail around the trunk of a tree. This POKéMON’s tail is flexible and configured to stretch.
FireRed The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current.
LeafGreen The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning.
Emerald Its body is covered with water-repellent fur. Because of the fur, it can swim through water at high speed without being slowed by the water’s resistance.
Diamond Using its tail as a float, it dives underwater. It likes eating plants that grow on river bottoms.
Pearl The tip of its tail is filled with oil that is lighter than water, so it acts as a float.
Platinum The oil-filled end of its tail floats on water. It keeps MARILL from drowning even in a strong current.
HeartGold The tip of its tail, which contains oil that is lighter than water, lets it swim without drowning.
SoulSilver The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current.
Black
White
The oil-filled end of its tail floats on water. It keeps Marill from drowning even in a strong current.
Black 2
White 2
The oil-filled tail functions as a buoy, so it’s fine even in rivers with strong currents.
X The fur on its body naturally repels water. It can stay dry, even when it plays in the water.
Y The tip of its tail is filled with oil that is lighter than water, so it acts as a float.
Omega Ruby Marill’s oil-filled tail acts much like a life preserver. If you see just its tail bobbing on the water’s surface, it’s a sure indication that this Pokémon is diving beneath the water to feed on aquatic plants.
Alpha Sapphire When fishing for food at the edge of a fast-running stream, Marill wraps its tail around the trunk of a tree. This Pokémon’s tail is flexible and configured to stretch.

Evolution chart

(Happiness) (Level 18)

Name origin

marine
of or relating to the sea
rill
brook, small river

Moves learned by Marill

Moves learnt by level up

Marill learns the following moves in Pokémon Ultra Sun & Ultra Moon at the levels specified.

Lv.
Move
Type
Cat.
Power
Acc.
1TackleNormal 40 100
1Water GunWater 40 100
2Tail WhipNormal 100
5Water SportWater
7BubbleWater 40 100
10Defense CurlNormal
10RolloutRock 30 90
13Bubble BeamWater 65 100
16Helping HandNormal
20Aqua TailWater 90 90
23Play RoughFairy 90 90
28Aqua RingWater
31Rain DanceWater
37Double-EdgeNormal 120 100
40SuperpowerFighting 120 100
47Hydro PumpWater 110 80

Egg moves

Marill learns the following moves via breeding in Pokémon Ultra Sun & Ultra Moon. Details and compatible parents can be found on the Marill egg moves page.

Move
Type
Cat.
Power
Acc.
AmnesiaPsychic
Aqua JetWater 40 100
Belly DrumNormal
Body SlamNormal 85 100
CamouflageNormal
Future SightPsychic 120 100
Muddy WaterWater 90 85
Perish SongNormal
PresentNormal 90
RefreshNormal
SuperpowerFighting 120 100
SupersonicNormal 55
Water SportWater
CopycatNormal
EncoreNormal 100
Fake TearsDark 100
SingNormal 55
SlamNormal 80 75
SoakWater 100
TickleNormal 100

Move Tutor moves

Marill can be taught these attacks in Pokémon Ultra Sun & Ultra Moon from move tutors (details):

Move
Type
Cat.
Power
Acc.
Aqua TailWater 90 90
BounceFlying 85 85
CovetNormal 60 100
Focus PunchFighting 150 100
Helping HandNormal
Hyper VoiceNormal 90 100
Ice PunchIce 75 100
Icy WindIce 55 95
Iron TailSteel 100 75
Knock OffDark 65 100
SnoreNormal 50 100
SuperpowerFighting 120 100
Water PulseWater 60 100

Pre-evolution moves

These moves can only be learned in Pokémon Ultra Sun & Ultra Moon by a previous evolution of Marill. Check the respective Pokédex for the exact details.

Move
Type
Cat.
Power
Acc.
Method
BounceFlying 85 85 Level up
CharmFairy 100 Level up
SlamNormal 80 75 Level up
SplashNormal Level up
UproarNormal 90 100 Move tutor

Moves learnt by TM

Marill is compatible with these Technical Machines in Pokémon Ultra Sun & Ultra Moon:

TM
Move
Type
Cat.
Power
Acc.
1Work UpNormal
6ToxicPoison 90
7HailIce
10Hidden PowerNormal 60 100
13Ice BeamIce 90 100
14BlizzardIce 110 70
16Light ScreenPsychic
17ProtectNormal
18Rain DanceWater
21FrustrationNormal 100
27ReturnNormal 100
31Brick BreakFighting 75 100
32Double TeamNormal
42FacadeNormal 70 100
44RestPsychic
45AttractNormal 100
48RoundNormal 60 100
55ScaldWater 80 100
56FlingDark 100
86Grass KnotGrass 100
87SwaggerNormal 85
88Sleep TalkNormal
90SubstituteNormal
94SurfWater 90 100
98WaterfallWater 80 100
100ConfideNormal

Transfer-only moves

Marill can only learn these moves in previous generations. It must be taught the moves in the appropriate game and then transferred to Pokémon Ultra Sun & Ultra Moon.
Note: Generation 1 and 2 refer to the 3DS Virtual Console titles, not the physical cartridges.

Move
Type
Cat.
Power
Acc.
Method
CurseGhost Generation 2 — TM
ForesightNormal Generation 2 — Breeding
Dynamic PunchFighting 100 50 Generation 3 — Move tutor
Mega KickNormal 120 75 Generation 3 — Move tutor
Mega PunchNormal 80 85 Generation 3 — Move tutor
MimicNormal Generation 3 — Move tutor
Seismic TossFighting 100 Generation 3 — Move tutor
CaptivateNormal 100 Generation 4 — TM
EndureNormal Generation 4 — TM
Natural GiftNormal 100 Generation 4 — TM
WhirlpoolWater 35 85 Generation 4 — HM
HeadbuttNormal 70 100 Generation 4 — Move tutor
Mud-SlapGround 20 100 Generation 4 — Move tutor
SwiftNormal 60 Generation 4 — Move tutor
DigGround 80 100 Generation 6 — TM
Power-Up PunchFighting 40 100 Generation 6 — TM
Rock SmashFighting 40 100 Generation 6 — TM
Secret PowerNormal 70 100 Generation 6 — TM
DiveWater 80 100 Generation 6 — HM
StrengthNormal 80 100 Generation 6 — HM

Moves learnt by level up

Marill learns the following moves in Pokémon Sun & Moon at the levels specified.

Lv.
Move
Type
Cat.
Power
Acc.
1TackleNormal 40 100
1Water GunWater 40 100
2Tail WhipNormal 100
5Water SportWater
7BubbleWater 40 100
10Defense CurlNormal
10RolloutRock 30 90
13Bubble BeamWater 65 100
16Helping HandNormal
20Aqua TailWater 90 90
23Play RoughFairy 90 90
28Aqua RingWater
31Rain DanceWater
37Double-EdgeNormal 120 100
40SuperpowerFighting 120 100
47Hydro PumpWater 110 80

Egg moves

Marill learns the following moves via breeding in Pokémon Sun & Moon. Details and compatible parents can be found on the Marill egg moves page.

Move
Type
Cat.
Power
Acc.
AmnesiaPsychic
Aqua JetWater 40 100
Belly DrumNormal
Body SlamNormal 85 100
CamouflageNormal
Future SightPsychic 120 100
Muddy WaterWater 90 85
Perish SongNormal
PresentNormal 90
RefreshNormal
SuperpowerFighting 120 100
SupersonicNormal 55
Water SportWater
CopycatNormal
EncoreNormal 100
Fake TearsDark 100
SingNormal 55
SlamNormal 80 75
SoakWater 100
TickleNormal 100

Pre-evolution moves

These moves can only be learned in Pokémon Sun & Moon by a previous evolution of Marill. Check the respective Pokédex for the exact details.

Move
Type
Cat.
Power
Acc.
Method
BounceFlying 85 85 Level up
CharmFairy 100 Level up
SlamNormal 80 75 Level up
SplashNormal Level up

Moves learnt by TM

Marill is compatible with these Technical Machines in Pokémon Sun & Moon:

TM
Move
Type
Cat.
Power
Acc.
1Work UpNormal
6ToxicPoison 90
7HailIce
10Hidden PowerNormal 60 100
13Ice BeamIce 90 100
14BlizzardIce 110 70
16Light ScreenPsychic
17ProtectNormal
18Rain DanceWater
21FrustrationNormal 100
27ReturnNormal 100
31Brick BreakFighting 75 100
32Double TeamNormal
42FacadeNormal 70 100
44RestPsychic
45AttractNormal 100
48RoundNormal 60 100
55ScaldWater 80 100
56FlingDark 100
86Grass KnotGrass 100
87SwaggerNormal 85
88Sleep TalkNormal
90SubstituteNormal
94SurfWater 90 100
98WaterfallWater 80 100
100ConfideNormal

Transfer-only moves

Marill can only learn these moves in previous generations. It must be taught the moves in the appropriate game and then transferred to Pokémon Sun & Moon.
Note: Generation 1 and 2 refer to the 3DS Virtual Console titles, not the physical cartridges.

Move
Type
Cat.
Power
Acc.
Method
CurseGhost Generation 2 — TM
ForesightNormal Generation 2 — Breeding
Dynamic PunchFighting 100 50 Generation 3 — Move tutor
Mega KickNormal 120 75 Generation 3 — Move tutor
Mega PunchNormal 80 85 Generation 3 — Move tutor
MimicNormal Generation 3 — Move tutor
Seismic TossFighting 100 Generation 3 — Move tutor
CaptivateNormal 100 Generation 4 — TM
EndureNormal Generation 4 — TM
Natural GiftNormal 100 Generation 4 — TM
WhirlpoolWater 35 85 Generation 4 — HM
HeadbuttNormal 70 100 Generation 4 — Move tutor
Mud-SlapGround 20 100 Generation 4 — Move tutor
SwiftNormal 60 Generation 4 — Move tutor
DigGround 80 100 Generation 6 — TM
Power-Up PunchFighting 40 100 Generation 6 — TM
Rock SmashFighting 40 100 Generation 6 — TM
Secret PowerNormal 70 100 Generation 6 — TM
DiveWater 80 100 Generation 6 — HM
StrengthNormal 80 100 Generation 6 — HM

Marill sprites

Type Generation 2 Generation 3 Generation 4 Generation 5 Generation 6 Generation 7
Normal Marill  sprite from Silver Marill  sprite from Ruby & Sapphire Marill  sprite from Diamond & Pearl Marill  sprite from Black & White Marill  sprite from X & Y
Shiny Marill Shiny sprite from Silver Marill Shiny sprite from Ruby & Sapphire Marill Shiny sprite from Diamond & Pearl Marill Shiny sprite from Black & White Marill Shiny sprite from X & Y

Where to find Marill

Gold
Silver
Mt. Mortar
Crystal Route 30, 42
Ruby
Sapphire
Route 102, 111, 114, 117, 120, Petalburg City
FireRed Icefall Cave
LeafGreen Four Island, Icefall Cave, Ruin Valley
Emerald Route 102, 104, 111, 112, 114, 117, 120, Petalburg City, Safari Zone
Diamond
Pearl
Great Marsh, Trophy Garden
Platinum Route 212, 215, Trophy Garden
HeartGold
SoulSilver
Mt. Mortar
Black Trade/migrate from another game
White Evolve Azurill
Black 2
White 2
Route 6, 11, 20, 22, Abundant Shrine, Victory Road, Village Bridge, Pinwheel Forest, Floccesy Ranch, Relic Passage
X
Y
Route 3
Omega Ruby
Alpha Sapphire
Route 102, 111, 114, 117, 120, 123, Petalburg City
Sun
Moon
Brooklet Hill
Ultra Sun
Ultra Moon
Trade/migrate from another game