Protect (move)
Move data
Type | Normal |
---|---|
Category | Status |
Power | — |
Accuracy | — |
PP | 10 (max. 16) |
Priority | +4 |
Makes contact? | No |
Introduced | Generation 2 |
Machine/Record
Gold/Silver Crystal |
TM17 |
---|---|
Ruby/Sapphire FireRed/LeafGreen Emerald |
TM17 |
Diamond/Pearl Platinum HeartGold/SoulSilver |
TM17 |
Black/White Black 2/White 2 |
TM17 |
X/Y O.Ruby/A.Sapphire |
TM17 |
Sun/Moon Ultra Sun/Ultra Moon |
TM17 |
L.G. Pikachu/L.G. Eevee | TM07 |
Sword/Shield | TM25 |
B.Diamond/S.Pearl | TM17 |
Scarlet/Violet | TM007 |
Effects
Protect prevents any attacks targeted at the user from striking, for the duration of the turn. It has priority +4 so will activate before most other moves. The move functions identically to Detect.
The accuracy of Protect decreases by 1⁄3 each time it is used consecutively after itself or Detect, Endure, Wide Guard, Quick Guard, Spiky Shield, King's Shield, or Baneful Bunker.
Damage-dealing Z-Moves bypass Protect but deal 1⁄4 of the damage.
Changes
- In Generation 2, Protect has a priority of +2.
- In Generations 3-4, Protect has a priority of +3.
- In Generations 2-5, the accuracy of Protect decreases by 1⁄2 each time it is used consecutively after itself or any protecting move listed above. In Generation 4 only, it has a minimum accuracy of 1⁄8 (i.e. from the fourth consecutive use onwards).
- In Diamond and Pearl only, Thunder during rain and Blizzard during hail have a 30% chance to bypass Protect.
- In Generation 2, Protect will fail if the user is behind a Substitute.
Z-Move effects
When a Pokémon is holding Normalium Z and uses its Z-Power, Protect turns into Z-Protect and eliminates any stat drops applied to the user, in addition to its usual effect as above.
Move target
Targets the user.
Other languages
English | Protect |
---|---|
Japanese | まもる (Mamoru) |
German | Schutzschild |
French | Abri |
Italian | Protezione |
Spanish | Protección |
Korean | 방어 |
Chinese (Simplified) | 守住 |
Chinese (Traditional) | 守住 |
Game descriptions
Gold/Silver Crystal |
Foils attack that turn. It may fail. |
---|---|
Ruby/Sapphire Emerald |
Evades attack, but may fail if used in succession. |
FireRed/LeafGreen | Enables the user to evade all attacks. It may fail if used in succession. |
Diamond/Pearl Platinum HeartGold/SoulSilver |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
Black/White Black 2/White 2 |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
X/Y O.Ruby/A.Sapphire |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
Sun/Moon Ultra Sun/Ultra Moon L.G. Pikachu/L.G. Eevee |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
Sword/Shield B.Diamond/S.Pearl |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Scarlet/Violet | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Learnt by level up
These Pokémon learn Protect at the level specified. The numbers given are for Pokémon Scarlet & Violet and may vary in other games; check the respective Pokédex pages for details.
#0205 / Bug · Steel
Level 1
#0739 / Fighting
Level 17
#0740 / Fighting · Ice
Level 1
#0855 / Ghost
Level 18
Learnt upon evolution
Learnt by TM
#0004 / Fire
#0005 / Fire
#0039 / Normal · Fairy
#0040 / Normal · Fairy
#0069 / Grass · Poison
#0070 / Grass · Poison
#0071 / Grass · Poison
#0073 / Water · Poison
#0107 / Fighting
#0125 / Electric
#0157 / Fire
Hisuian Typhlosion
#0157 / Fire · Ghost
#0160 / Water
#0200 / Ghost
#0205 / Bug · Steel
#0284 / Bug · Flying
#0402 / Bug
#0449 / Ground
#0466 / Electric
#0534 / Fighting
#0547 / Grass · Fairy
#0553 / Ground · Dark
#0576 / Psychic
#0596 / Bug · Electric
#0604 / Electric
#0609 / Ghost · Fire
#0652 / Grass · Fighting
#0661 / Normal · Flying
#0662 / Fire · Flying
#0663 / Fire · Flying
#0727 / Fire · Dark
#0739 / Fighting
#0740 / Fighting · Ice
#0822 / Flying
#0823 / Flying · Steel
#0844 / Ground
#0847 / Water
Amped Form
#0849 / Electric · Poison
Low Key Form
#0849 / Electric · Poison
#0855 / Ghost
#0861 / Dark · Fairy
#0863 / Steel
#0871 / Electric
#0874 / Rock
#0879 / Steel
Male
#0902 / Water · Ghost
#0906 / Grass
#0908 / Grass · Dark
#0911 / Fire · Ghost
Male
#0916 / Normal
#0917 / Bug
Green Plumage
#0931 / Normal · Flying
#0941 / Electric · Flying
#0943 / Dark
#0947 / Grass · Ghost
#0949 / Ground · Grass
#0952 / Grass · Fire
#0962 / Flying · Dark
#0972 / Ghost
#0979 / Fighting · Ghost
Two-Segment Form
#0982 / Normal
#0984 / Ground · Fighting
#0985 / Fairy · Psychic
#0986 / Grass · Dark
#0987 / Ghost · Fairy
#0988 / Bug · Fighting
#0989 / Electric · Ground
#0990 / Ground · Steel
#0991 / Ice · Water
#0992 / Fighting · Electric
#0993 / Dark · Flying
#0995 / Rock · Electric
#0998 / Dragon · Ice
Chest Form
#0999 / Ghost
#1005 / Dragon · Dark
#1006 / Fairy · Fighting
#1009 / Water · Dragon
#1010 / Grass · Psychic
#1012 / Grass · Ghost
#1016 / Poison · Fairy
#1018 / Steel · Dragon
#1020 / Fire · Dragon
#1021 / Electric · Dragon
#1022 / Rock · Psychic
#1023 / Steel · Psychic