Protect (move)
- Contents
- Flavor text
- Learnt by level up
- Learnt by TM
Move data
Type | Normal |
---|---|
Category | ![]() |
Power | — |
Accuracy | — |
PP | 10 (max. 16) |
Priority | +4 |
Makes contact? | No |
Introduced | Generation 2 |
Machine/Record
Gold/Silver Crystal |
TM17 |
---|---|
Ruby/Sapphire FireRed/LeafGreen Emerald |
TM17 |
Diamond/Pearl Platinum HeartGold/SoulSilver |
TM17 |
Black/White Black 2/White 2 |
TM17 |
X/Y O.Ruby/A.Sapphire |
TM17 |
Sun/Moon Ultra Sun/Ultra Moon |
TM17 |
L.G. Pikachu/L.G. Eevee | TM07 |
Sword/Shield | TM25 |
B.Diamond/S.Pearl | TM17 |
Effects
Protect prevents any attacks targeted at the user from striking, for the duration of the turn. It has priority +4 so will activate before most other moves. The move functions identically to Detect.
The accuracy of Protect decreases by 1⁄3 each time it is used consecutively after itself or Detect, Endure, Wide Guard, Quick Guard, Spiky Shield, King's Shield, or Baneful Bunker.
Damage-dealing Z-Moves bypass Protect but deal 1⁄4 of the damage.
Changes
- In Generation 2, Protect has a priority of +2.
- In Generations 3-4, Protect has a priority of +3.
- In Generations 2-5, the accuracy of Protect decreases by 1⁄2 each time it is used consecutively after itself or any protecting move listed above. In Generation 4 only, it has a minimum accuracy of 1⁄8 (i.e. from the fourth consecutive use onwards).
- In Diamond and Pearl only, Thunder during rain and Blizzard during hail have a 30% chance to bypass Protect.
- In Generation 2, Protect will fail if the user is behind a Substitute.
Z-Move effects
When a Pokémon is holding Normalium Z and uses its Z-Power, Protect turns into Z-Protect and eliminates any stat drops applied to the user, in addition to its usual effect as above.
Move target
Targets the user.
Other languages
English | Protect |
---|---|
Japanese | まもる (Mamoru) |
German | Schutzschild |
French | Abri |
Italian | Protezione |
Spanish | Protección |
Game descriptions
Gold/Silver Crystal |
Foils attack that turn. It may fail. |
---|---|
Ruby/Sapphire Emerald |
Evades attack, but may fail if used in succession. |
FireRed/LeafGreen | Enables the user to evade all attacks. It may fail if used in succession. |
Diamond/Pearl Platinum HeartGold/SoulSilver |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
Black/White Black 2/White 2 |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
X/Y O.Ruby/A.Sapphire |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
Sun/Moon Ultra Sun/Ultra Moon L.G. Pikachu/L.G. Eevee |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
Sword/Shield B.Diamond/S.Pearl |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Learnt by level up
These Pokémon learn Protect at the level specified. The numbers given are for Pokémon Sword & Shield and may vary in other games; check the respective Pokédex pages for details.
#544 / Bug · Poison
Level 1
#563 / Ghost
Level 1
#565 / Water · Rock
Level 1
#776 / Fire · Dragon
Level 8
#855 / Ghost
Level 18
Learnt by TM
#004 / Fire
#005 / Fire
#012 / Bug · Flying
#039 / Normal · Fairy
#040 / Normal · Fairy
#073 / Water · Poison
#083 / Normal · Flying
Galarian Farfetch'd
#083 / Fighting
#107 / Fighting
#115 / Normal
#125 / Electric
#142 / Rock · Flying
#449 / Ground
#463 / Normal
#466 / Electric
#524 / Rock
#534 / Fighting
#537 / Water · Ground
#544 / Bug · Poison
#547 / Grass · Fairy
#553 / Ground · Dark
Standard Mode
#555 / Fire
Galarian Standard Mode
#555 / Ice
#563 / Ghost
#565 / Water · Rock
#576 / Psychic
#588 / Bug
#589 / Bug · Steel
#596 / Bug · Electric
#598 / Grass · Steel
#609 / Ghost · Fire
#626 / Normal
#661 / Normal · Flying
#662 / Fire · Flying
#663 / Fire · Flying
#683 / Fairy
#689 / Rock · Water
#694 / Electric · Normal
#727 / Fire · Dark
Solo Form
#746 / Water
#772 / Normal
#776 / Fire · Dragon
#777 / Electric · Steel
#797 / Steel · Flying
#806 / Fire · Ghost
#822 / Flying
#823 / Flying · Steel
#829 / Grass
#844 / Ground
#847 / Water
Amped Form
#849 / Electric · Poison
Low Key Form
#849 / Electric · Poison
#850 / Fire · Bug
#851 / Fire · Bug
#855 / Ghost
#861 / Dark · Fairy
#863 / Steel
#865 / Fighting
#871 / Electric
#874 / Rock
#879 / Steel