Baneful Bunker (move)
- Contents
- Flavor text
- Learnt by level up
Move data
Type | Poison |
---|---|
Category | Status |
Power | — |
Accuracy | — |
PP | 10 (max. 16) |
Priority | +4 |
Makes contact? | No |
Introduced | Generation 7 |
Effects
Baneful Bunker prevents any attacks targeted at the user from striking, for the duration of the turn. If a contact move is targeted at the Baneful Bunker user on that turn, the attacker becomes poisoned. It has priority +4 so will activate before most other moves.
Poison or Steel type Pokémon, those with the ability Immunity or those behind a Substitute cannot be poisoned. The effects do not stack with the Rocky Helmet item or the Rough Skin or Iron Barbs abilities.
The accuracy of Baneful Bunker drops by 1⁄3 each time it is used consecutively after itself or Protect, Detect, Endure, Wide Guard, Quick Guard, Spiky Shield, or King's Shield.
Z-Move effects
When a Pokémon is holding Poisonium Z and uses its Z-Power, Baneful Bunker turns into Z-Baneful Bunker and raises Defense one stage, in addition to its usual effect as above.
Move target
Targets the user.
Other languages
English | Baneful Bunker |
---|---|
Japanese | トーチカ (Tochka) |
German | Bunker |
French | Blockhaus |
Italian | Fortino |
Spanish | Búnker |
Game descriptions
Sun/Moon Ultra Sun/Ultra Moon | In addition to protecting the user from attacks, this move also poisons any attacker that makes direct contact. |
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Sword/Shield | In addition to protecting the user from attacks, this move also poisons any attacker that makes direct contact. |
Learnt by level up
These Pokémon learn Baneful Bunker at the level specified. The numbers given are for Pokémon Sword & Shield and may vary in other games; check the respective Pokédex pages for details.