Baneful Bunker (move)

Move data

Type Poison
Category Status  Status
Power
Accuracy
PP 10  (max. 16)
Priority +4
Makes contact? No
Introduced Generation 7

Effects

Baneful Bunker prevents any attacks targeted at the user from striking, for the duration of the turn. If a contact move is targeted at the Baneful Bunker user on that turn, the attacker becomes poisoned. It has priority +4 so will activate before most other moves.

Poison or Steel type Pokémon, those with the ability Immunity or those behind a Substitute cannot be poisoned. The effects do not stack with the Rocky Helmet item or the Rough Skin or Iron Barbs abilities.

The accuracy of Baneful Bunker drops by 13 each time it is used consecutively after itself or Protect, Detect, Endure, Wide Guard, Quick Guard, Spiky Shield, or King's Shield.

Z-Move effects

When a Pokémon is holding Poisonium Z and uses its Z-Power, Baneful Bunker turns into Z-Baneful Bunker and raises Defense one stage, in addition to its usual effect as above.

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets the user.

Other languages

English Baneful Bunker
Japanese トーチカ (Tochka)
German Bunker
French Blockhaus
Italian Fortino
Spanish Búnker
Korean 토치카
Chinese (Simplified) 碉堡
Chinese (Traditional) 碉堡

Game descriptions

Sun​/​Moon
Ultra Sun​/​Ultra Moon
In addition to protecting the user from attacks, this move also poisons any attacker that makes direct contact.
Sword​/​Shield In addition to protecting the user from attacks, this move also poisons any attacker that makes direct contact.
B.Diamond​/​S.Pearl This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Scarlet​/​Violet In addition to protecting the user from attacks, this move also poisons any attacker that makes direct contact.

Learnt upon evolution

Toxapex Toxapex
#0748 / Poison · Water