Metronome (move)

Move data

Type Normal
Category   Status
Power
Accuracy
PP 10  (max. 16)
Introduced Generation 1

Technical/Hidden Machine

Red​/​Blue
Yellow
TM35

Effects

Metronome uses a random move chosen from nearly all existing moves, even if the user cannot normally learn it.

The random move is chosen at the point Metronome is used, so priority moves like Mach Punch will not go first. Although Metronome technically targets the user, the move it turns into will use its usual target (whether the opponent(s), teammate(s) or self), or target a random adjacent opponent in double/triple battles.

Metronome will not select a Z-Move or any of the following moves:

If the user is holding a Choice Band, Choice Specs or Choice Scarf, multi-turn moves such as Dig or Rollout will fail on the second turn.

Z-Move effects

When a Pokémon is holding Normalium Z and uses its Z-Power, Metronome turns into Z-Metronome and becomes the Z-Move for the move selected (for example Tectonic Rage if Earthquake was chosen), in addition to its usual effect as above.

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets the user.

Other languages

English Metronome
Japanese ゆびをふる (Yubi o Furu)
German Metronom
French Métronome
Italian Metronomo
Spanish Metrónomo

Game descriptions

Gold​/​Silver
Crystal
Randomly uses any POKéMON move.
Ruby​/​Sapphire
Emerald
Waggles a finger to use any POKéMON move at random.
FireRed​/​LeafGreen Waggles a finger and stimulates the brain into using any move at random.
Diamond​/​Pearl
Platinum
HeartGold​/​SoulSilver
The user waggles a finger and stimulates the brain into randomly using nearly any move.
Black​/​White
Black 2​/​White 2
The user waggles a finger and stimulates its brain into randomly using nearly any move.
X​/​Y
O.Ruby​/​A.Sapphire
The user waggles a finger and stimulates its brain into randomly using nearly any move.
Sun​/​Moon
Ultra Sun​/​Ultra Moon
The user waggles a finger and stimulates its brain into randomly using nearly any move.

Learnt by level up

These Pokémon learn Metronome at the level specified. The numbers given are for Pokémon Ultra Sun & Ultra Moon and may vary in other games; check the respective Pokédex pages for details.

Clefairy
#035 / Fairy
Level 31
Clefable
#036 / Fairy
Level 1
Mew
#151 / Psychic
Level 20
Togepi
#175 / Fairy
Level 5
Togetic
#176 / Fairy · Flying
Level 1
Togetic
#176 / Fairy · Flying
Level 5
Munchlax
#446 / Normal
Level 1

Learnt by breeding

These Pokémon can learn Metronome as an egg move. Their breeding groups are also shown for reference.

Learnt in previous generations only

These Pokémon can only learn Metronome in previous games; check the respective Pokédex pages for full details.

Mankey
#056 / Fighting
Gen 3 — Move tutor
Primeape
#057 / Fighting
Gen 3 — Move tutor
Poliwhirl
#061 / Water
Gen 3 — Move tutor
Poliwrath
#062 / Water · Fighting
Gen 3 — Move tutor
Abra
#063 / Psychic
Gen 3 — Move tutor
Kadabra
#064 / Psychic
Gen 3 — Move tutor
Alakazam
#065 / Psychic
Gen 3 — Move tutor
Machop
#066 / Fighting
Gen 3 — Move tutor
Machoke
#067 / Fighting
Gen 3 — Move tutor
Machamp
#068 / Fighting
Gen 3 — Move tutor
Geodude
#074 / Rock · Ground
Gen 3 — Move tutor
Graveler
#075 / Rock · Ground
Gen 3 — Move tutor
Golem
#076 / Rock · Ground
Gen 3 — Move tutor
Gengar
#094 / Ghost · Poison
Gen 3 — Move tutor
Drowzee
#096 / Psychic
Gen 3 — Move tutor
Hypno
#097 / Psychic
Gen 3 — Move tutor
Hitmonlee
#106 / Fighting
Gen 3 — Move tutor
Hitmonchan
#107 / Fighting
Gen 3 — Move tutor
Mr. Mime
#122 / Psychic · Fairy
Gen 3 — Move tutor
Jynx
#124 / Ice · Psychic
Gen 3 — Move tutor
Electabuzz
#125 / Electric
Gen 1 — TM
Magmar
#126 / Fire
Gen 1 — TM
Mewtwo
#150 / Psychic
Gen 3 — Move tutor
Politoed
#186 / Water
Gen 3 — Move tutor
Aipom
#190 / Normal
Gen 3 — Move tutor
Teddiursa
#216 / Normal
Gen 3 — Move tutor
Ursaring
#217 / Normal
Gen 3 — Move tutor
Smoochum
#238 / Ice · Psychic
Gen 3 — Move tutor
Miltank
#241 / Normal
Gen 3 — Move tutor
Celebi
#251 / Psychic · Grass
Gen 3 — Move tutor
Ludicolo
#272 / Water · Grass
Gen 3 — Move tutor
Makuhita
#296 / Fighting
Gen 3 — Move tutor
Hariyama
#297 / Fighting
Gen 3 — Move tutor
Sableye
#302 / Dark · Ghost
Gen 3 — Move tutor
Meditite
#307 / Fighting · Psychic
Gen 3 — Move tutor
Medicham
#308 / Fighting · Psychic
Gen 3 — Move tutor
Plusle
#311 / Electric
Gen 3 — Move tutor
Minun
#312 / Electric
Gen 3 — Move tutor
Volbeat
#313 / Bug
Gen 3 — Move tutor
Illumise
#314 / Bug
Gen 3 — Move tutor
Spinda
#327 / Normal
Gen 3 — Move tutor
Kecleon
#352 / Normal
Gen 3 — Move tutor
Banette
#354 / Ghost
Gen 3 — Move tutor
Dusclops
#356 / Ghost
Gen 3 — Move tutor
Jirachi
#385 / Steel · Psychic
Gen 3 — Move tutor