Bounce (move)

Move data

Type Flying
Category   Physical
Power 85
Accuracy 85
PP 5  (max. 8)
Makes contact? Yes
Introduced Generation 3

Machine/Record

Sword​/​Shield TM52

Effects

The user of Bounce will spring up on the first turn, disappearing from view and becoming invulnerable to most attacks. On the second turn, Bounce deals damage and has a 30% chance of paralyzing the target.

While in the air, the Pokémon can only be hit by the moves Gust, Twister, Thunder, Sky Uppercut and Smack Down, with Gust and Twister dealing twice normal damage. Moves from No Guard Pokémon, or any move following an identify move can also hit for regular power.

Electric type Pokémon, those with the ability Limber or those behind a Substitute cannot be paralyzed. If the user is holding a Power Herb, Bounce executes in one turn.

Z-Move effects

When a Pokémon is holding Flyinium Z and uses its Z-Power, Bounce turns into Supersonic Skystrike and has base power 160.

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets any single Pokémon on the field including non-adjacent ones.

Other languages

English Bounce
Japanese とびはねる (Tobihaneru)
German Sprungfeder
French Rebond
Italian Rimbalzo
Spanish Bote

Game descriptions

Ruby​/​Sapphire
Emerald
Bounces up, then down the next turn. May paralyze.
FireRed​/​LeafGreen The user bounces on the foe on the 2nd turn. It may paralyze the foe.
Diamond​/​Pearl
Platinum
HeartGold​/​SoulSilver
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe.
Black​/​White
Black 2​/​White 2
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis.
X​/​Y
O.Ruby​/​A.Sapphire
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
Sun​/​Moon
Ultra Sun​/​Ultra Moon
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
Sword​/​Shield The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.

Learnt by level up

These Pokémon learn Bounce at the level specified. The numbers given are for Pokémon Sword & Shield and may vary in other games; check the respective Pokédex pages for details.

Marill
#183 / Water · Fairy
Level 15
Azumarill
#184 / Water · Fairy
Level 15
Politoed
#186 / Water
Level 1
Mantine
#226 / Water · Flying
Level 40
Azurill
#298 / Normal · Fairy
Level 15
Wailmer
#320 / Water
Level 33
Wailord
#321 / Water
Level 33
Buneary
#427 / Normal
Level 48
Lopunny
#428 / Normal
Level 48
Mantyke
#458 / Water · Flying
Level 40
Stunfisk
#618 / Ground · Electric
Level 35
Stunfisk
Galarian Stunfisk
#618 / Ground · Steel
Level 35
Mienfoo
#619 / Fighting
Level 51
Mienshao
#620 / Fighting
Level 53
Bunnelby
#659 / Normal
Level 27
Diggersby
#660 / Normal · Ground
Level 33
Clauncher
#692 / Water
Level 45
Clawitzer
#693 / Water
Level 49
Hawlucha
#701 / Fighting · Flying
Level 28
Scorbunny
#813 / Fire
Level 32
Raboot
#814 / Fire
Level 42
Cinderace
#815 / Fire
Level 46

Learnt by TM

Ponyta
#077 / Fire
Ponyta
Galarian Ponyta
#077 / Psychic
Rapidash
#078 / Fire
Rapidash
Galarian Rapidash
#078 / Psychic · Fairy
Horsea
#116 / Water
Seadra
#117 / Water
Goldeen
#118 / Water
Seaking
#119 / Water
Mew
#151 / Psychic
Marill
#183 / Water · Fairy
Delibird
#225 / Ice · Flying
Mantine
#226 / Water · Flying
Kingdra
#230 / Water · Dragon
Shiftry
#275 / Grass · Dark
Azurill
#298 / Normal · Fairy
Carvanha
#318 / Water · Dark
Sharpedo
#319 / Water · Dark
Wailmer
#320 / Water
Wailord
#321 / Water
Mantyke
#458 / Water · Flying
Tympole
#535 / Water
Basculin
Red-Striped Form
#550 / Water
Zorua
#570 / Dark
Zoroark
#571 / Dark
Joltik
#595 / Bug · Electric
Stunfisk
Galarian Stunfisk
#618 / Ground · Steel
Keldeo
Ordinary Form
#647 / Water · Fighting
Skrelp
#690 / Poison · Water
Steenee
#762 / Grass
Raboot
#814 / Fire
Sobble
#816 / Water