Fly (move)

Move data

Type Flying
Category   Physical
Power 90
Accuracy 95
PP 15  (max. 24)
Introduced Generation 1

Technical/Hidden Machine

Red​/​Blue
Yellow
HM02
Gold​/​Silver
Crystal
HM02
Ruby​/​Sapphire
FireRed​/​LeafGreen
Emerald
HM02
Diamond​/​Pearl
Platinum
HeartGold​/​SoulSilver
HM02
Black​/​White
Black 2​/​White 2
HM02
X​/​Y
O.Ruby​/​A.Sapphire
HM02
Sun​/​Moon
Ultra Sun​/​Ultra Moon
TM76
Let's Go Pikachu​/​Let's Go Eevee TM14

Effects

The user of Fly will fly up high on the first turn, disappearing from view and becoming invulnerable to most attacks. On the second turn, Fly deals damage.

While in the air, the Pokémon can only be hit by the moves Gust, Twister, Thunder, Sky Uppercut and Smack Down, with Gust and Twister dealing twice normal damage. Moves from No Guard Pokémon, or any move following an identify move can also hit for regular power.

If the user is holding a Power Herb, Fly executes in one turn.

Changes

In Generations 1-3, Fly has a base power of 70.

Z-Move effects

When a Pokémon is holding Flyinium Z and uses its Z-Power, Fly turns into Supersonic Skystrike and has base power 175.

Outside of battle

Fly allows you to fly instantly to any PokéCenter you have already visited during the course of the game (or certain other prominent locations). It can only be used with the appropriate Gym Badge.

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets any single Pokémon on the field including non-adjacent ones.

Other languages

English Fly
Japanese そらをとぶ (Sora wo Tobu)
German Fliegen
French Vol
Italian Volo
Spanish Vuelo

Game descriptions

Gold​/​Silver
Crystal
1st turn: Fly 2nd turn: Attack
Ruby​/​Sapphire
Emerald
Flies up on the first turn, then strikes the next turn.
FireRed​/​LeafGreen A 2-turn move that hits on the 2nd turn. Use it to fly to any known town.
Diamond​/​Pearl
Platinum
HeartGold​/​SoulSilver
The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
Black​/​White
Black 2​/​White 2
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
X​/​Y
O.Ruby​/​A.Sapphire
The user soars and then strikes its target on the next turn. This can also be used to fly to any familiar town.
Sun​/​Moon
Ultra Sun​/​Ultra Moon
The user soars and then strikes its target on the next turn.

Learnt by level up

These Pokémon learn Fly at the level specified. The numbers given are for Pokémon Ultra Sun & Ultra Moon and may vary in other games; check the respective Pokédex pages for details.

Salamence
#373 / Dragon · Flying
Level 1
Rayquaza
#384 / Dragon · Flying
Level 65
Drampa
#780 / Normal · Dragon
Level 45

Learnt by TM

Mew
#151 / Psychic
Ho-oh
#250 / Fire · Flying
Giratina
Altered Forme
#487 / Ghost · Dragon
Giratina
Origin Forme
#487 / Ghost · Dragon
Volcarona
#637 / Bug · Fire
Tornadus
Incarnate Forme
#641 / Flying
Thundurus
Incarnate Forme
#642 / Electric · Flying
Landorus
Incarnate Forme
#645 / Ground · Flying
Kyurem
#646 / Dragon · Ice
Kyurem
Black Kyurem
#646 / Dragon · Ice
Kyurem
White Kyurem
#646 / Dragon · Ice
Genesect
#649 / Bug · Steel
Oricorio
Baile Style
#741 / Fire · Flying

Learnt in previous generations only

These Pokémon can only learn Fly in previous games; check the respective Pokédex pages for full details.

Pikachu
#025 / Electric
Gen 4 — Special
Raichu
#026 / Electric
Gen 4 — Pre-evolution