|PP||10 (max. 16)|
Black 2/White 2
The user of Dive will
hide underwater on the first turn, disappearing from view and becoming invulnerable to most attacks. On the second turn, Dive deals damage.
While underwater, the Pokémon can only be hit by the moves Surf, Whirlpool or Low Kick, with Surf and Whirlpool dealing twice normal damage. Moves from No Guard Pokémon, or any move following an
identify move can also hit for regular power. The user also avoids end-of-turn damage from Sandstorm and Hail when underwater.
If the user is holding a Power Herb, Dive executes in one turn.
In Generations 1-3, Dive has a base power of 60.
Outside of battle
While surfing, if you happen over a dark patch of water, you can dive below the surface and explore underwater. It can only be used with the appropriate Gym Badge.
Two regions have areas where you can use Dive: Hoenn (Ruby, Sapphire, Emerald, and the remakes Omega Ruby & Alpha Sapphire) and Unova (Black, White, Black 2, White 2) and the move is an HM in those games.
Targets a single adjacent Pokémon.
|Dives underwater the first turn and strikes next turn.|
|FireRed/LeafGreen||The user dives underwater on the first turn and strikes next turn.|
|A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.|
Black 2/White 2
|Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean.|
|X/Y||Diving on the first turn, the user floats up and attacks on the next turn.|
|O.Ruby/A.Sapphire||Diving on the first turn, the user floats up and attacks on the next turn. It can be used to dive deep in the ocean.|
Ultra Sun/Ultra Moon
|Diving on the first turn, the user floats up and attacks on the next turn.|
|Sword/Shield||Diving on the first turn, the user floats up and attacks on the next turn.|
Learnt by level up
These Pokémon learn Dive at the level specified. The numbers given are for Pokémon Sword & Shield and may vary in other games; check the respective Pokédex pages for details.