Arm Thrust (move)

Move data

Type Fighting
Category   Physical
Power 15
Accuracy 100
PP 20  (max. 32)
Introduced Generation 3

Effects

HitsProb.Power
23830
33845
41860
51875

Arm Thrust hits 2-5 times per turn used. The probability of each interval is shown to the right, with the total power after each hit.

Each strike of Arm Thrust is treated like a separate attack:

  • Each strike can get a critical hit independently.
  • Abilities that activate on contact (Static, Weak Armor, Iron Barbs etc.) activate for each strike.
  • If the Sturdy ability, Focus Sash, or Focus Band activates before the final hit, the subsequent hit will still deal damage and therefore cause the opponent to faint.
  • If the first hit breaks a Substitute, the second hit will deal damage to the target Pokémon.

The move Counter only counters the final hit, but Bide counters the complete damage.

The Skill Link ability will cause Arm Thrust to always hit the maximum number of times.

Changes

In Generations 3-4, if a Focus Sash or Focus Band activates before the final hit, subsequent hits do not cause the holder to faint.

In Generation 3, Arm Thrust ends immediately if any hit breaks a Substitute.

Z-Move effects

When a Pokémon is holding Fightinium Z and uses its Z-Power, Arm Thrust turns into All-Out Pummeling and has base power 100.

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets a single adjacent Pokémon.

Other languages

English Arm Thrust
Japanese つっぱり (Tsuppari)
German Armstoß
French Cogne
Italian Sberletese
Spanish Empujón

Game descriptions

Ruby​/​Sapphire
Emerald
Straight-arm punches that strike the foe 2 to 5 times.
FireRed​/​LeafGreen A quick flurry of straight-arm punches that hit two to five times.
Diamond​/​Pearl
Platinum
HeartGold​/​SoulSilver
The user looses a flurry of open-palmed arm thrusts that hit two to five times in a row.
Black​/​White
Black 2​/​White 2
The user looses a flurry of open-palmed arm thrusts that hit two to five times in a row.
X​/​Y
O.Ruby​/​A.Sapphire
The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row.
Sun​/​Moon
Ultra Sun​/​Ultra Moon
The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row.

Learnt by level up

These Pokémon learn Arm Thrust at the level specified. The numbers given are for Pokémon Ultra Sun & Ultra Moon and may vary in other games; check the respective Pokédex pages for details.

Heracross
#214 / Bug · Fighting
Level 1
Makuhita
#296 / Fighting
Level 7
Hariyama
#297 / Fighting
Level 1
Hariyama
#297 / Fighting
Level 7
Pignite
#499 / Fire · Fighting
Level 1
Emboar
#500 / Fire · Fighting
Level 1
Pancham
#674 / Fighting
Level 7
Pangoro
#675 / Fighting · Dark
Level 1
Pangoro
#675 / Fighting · Dark
Level 7