Fire Spin (move)

Move data

Type Fire
Category   Special
Power 35
Accuracy 85
PP 15  (max. 24)
Introduced Generation 1

Effects

Fire Spin inflicts damage on the first turn then traps the opponent, causing them to lose 18 of their maximum HP after each turn, for 4-5 turns.

If the user holds a Grip Claw, the after-effects last for 7 turns. If a Binding Band is held, the damage is 16 of the target's maximum HP.

Changes

In Generations 1-4, Fire Spin has a base power of 15 and 70% accuracy. Its after-effects last for 2-5 turns instead of 4-5; holding Grip Claw they last for 5 turns.

In Generations 2-5, the target loses only 116 of their maximum HP after each turn, or 18 if a Binding Band is held.

In Generation 1, Fire Spin inflicts regular damage for 2-5 turns. While in effect, the target is unable to attack.

Z-Move effects

When a Pokémon is holding Firium Z and uses its Z-Power, Fire Spin turns into Inferno Overdrive and has base power 100.

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets a single adjacent Pokémon.

Other languages

English Fire Spin
Japanese ほのおのうず (Honō no Uzu)
German Feuerwirbel
French Danse Flamme
Italian Turbofuoco
Spanish Giro Fuego

Game descriptions

Gold​/​Silver
Crystal
Traps foe in fire for 2-5 turns.
Ruby​/​Sapphire
Emerald
Traps the foe in a ring of fire for 2 to 5 turns.
FireRed​/​LeafGreen The foe is trapped in an intense spiral of fire that rages two to five turns.
Diamond​/​Pearl
Platinum
HeartGold​/​SoulSilver
The foe becomes trapped within a fierce vortex of fire that rages for two to five turns.
Black​/​White
Black 2​/​White 2
The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
X​/​Y
O.Ruby​/​A.Sapphire
The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
Sun​/​Moon
Ultra Sun​/​Ultra Moon
The target becomes trapped within a fierce vortex of fire that rages for four to five turns.

Learnt by level up

These Pokémon learn Fire Spin at the level specified. The numbers given are for Pokémon Ultra Sun & Ultra Moon and may vary in other games; check the respective Pokédex pages for details.

Charmander
#004 / Fire
Level 43
Charmeleon
#005 / Fire
Level 50
Charizard
#006 / Fire · Flying
Level 56
Vulpix
#037 / Fire
Level 15
Ponyta
#077 / Fire
Level 25
Rapidash
#078 / Fire
Level 25
Magmar
#126 / Fire
Level 15
Flareon
#136 / Fire
Level 25
Moltres
#146 / Fire · Flying
Level 8
Magby
#240 / Fire
Level 15
Entei
#244 / Fire
Level 22
Torchic
#255 / Fire
Level 19
Torkoal
#324 / Fire
Level 13
Solrock
#338 / Rock · Psychic
Level 5
Chimchar
#390 / Fire
Level 33
Monferno
#391 / Fire · Fighting
Level 39
Infernape
#392 / Fire · Fighting
Level 42
Magmortar
#467 / Fire
Level 15
Heatran
#485 / Fire · Steel
Level 1
Heatran
#485 / Fire · Steel
Level 57
Litwick
#607 / Ghost · Fire
Level 7
Lampent
#608 / Ghost · Fire
Level 7
Heatmor
#631 / Fire
Level 16
Volcarona
#637 / Bug · Fire
Level 30
Fennekin
#653 / Fire
Level 20
Braixen
#654 / Fire
Level 22
Delphox
#655 / Fire · Psychic
Level 22

Learnt by breeding

These Pokémon can learn Fire Spin as an egg move. Their breeding groups are also shown for reference.