Rock Climb (move)
- Contents
- Flavor text
- Learnt by TM
Move data
| Type | Normal |
|---|---|
| Category | |
| Power | 90 |
| Accuracy | 85 |
| PP | 20 (max. 32) |
| Makes contact? | Yes |
| Introduced | Generation 4 |
Machine/Record
| Diamond/Pearl Platinum HeartGold/SoulSilver |
HM08 |
|---|---|
| B.Diamond/S.Pearl | TM100 |
Effects
Rock Climb deals damage and has a 20% chance of confusing the target.
Pokémon with the ability Own Tempo or those behind a Substitute cannot be confused.
Z-Move effects
When a Pokémon is holding Normalium Z and uses its Z-Power, Rock Climb turns into Breakneck Blitz and has base power 175.
Outside of battle
Rock Climb can be used to ascend rocky paths, in Generation 4 only. It can only be used with the appropriate Gym Badge.
Move target
Foe
Foe
Foe
User
Ally
Ally
Targets a single adjacent Pokémon.
Other languages
| English | Rock Climb |
|---|---|
| Japanese | ロッククライム (Rock Climb) |
| German | Kraxler |
| French | Escalade |
| Italian | Scalaroccia |
| Spanish | Treparrocas |
| Korean | 록클라임 |
| Chinese (Simplified) | 攀岩 |
| Chinese (Traditional) | 攀岩 |
Game descriptions
| Diamond/Pearl Platinum HeartGold/SoulSilver |
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
|---|---|
| Black/White Black 2/White 2 |
The user attacks the target by smashing into it with incredible force. It may also confuse the target. |
| X/Y O.Ruby/A.Sapphire |
The user attacks the target by smashing into it with incredible force. This may also confuse the target. |
| Sun/Moon Ultra Sun/Ultra Moon |
The user attacks the target by smashing into it with incredible force. This may also confuse the target. |
| Sword/Shield | This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. |
| B.Diamond/S.Pearl | A charging attack that may also leave the foe confused. It’s also one of the Pokétch’s hidden moves. |
| Scarlet/Violet | This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. |
Learnt by TM
#0107 / Fighting
#0115 / Normal
#0125 / Electric
#0157 / Fire
#0160 / Water
#0463 / Normal
#0466 / Electric