Stored Power (move)

Move data

Type Psychic
Category   Special
Power 20
Accuracy 100
PP 10  (max. 16)
Makes contact? No
Introduced Generation 5

Machine/Record

Sword​/​Shield TR82

Effects

Stored Power deals varying damage based on the user's stat increases. It starts at base power 20 and increases by 20 for each net stat boost the user has received, including Evasion and Accuracy. In other words the power is:

20 × NumIncreases + 20

For example, if the Pokémon used Dragon Dance and Double Team once each, that is a total of 3 stat increases (+1 Attack, +1 Speed, +1 Evasion) and Stored Power's base power will be 20 × 3 + 20 = 80.

The maximum it could reach (although impractical) if all stats are fully boosted is 20 × 6 × 7 + 20 = a massive 860 base power. (This does not include other boosts - here the Pokémon would have a +6 Special Attack boost meaning a 4× multiplier, plus STAB for most of the Pokémon that can learn Stored Power.)

Z-Move effects

When a Pokémon is holding Psychium Z and uses its Z-Power, Stored Power turns into Shattered Psyche and has base power 160.

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets a single adjacent Pokémon.

Other languages

English Stored Power
Japanese アシストパワー (Assist Power)
German Kraftvorrat
French Force Ajoutée
Italian Veicolaforza
Spanish Poder Reserva

Game descriptions

Black​/​White
Black 2​/​White 2
The user attacks the target with stored power. The more the user’s stats are raised, the greater the damage.
X​/​Y
O.Ruby​/​A.Sapphire
The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power.
Sun​/​Moon
Ultra Sun​/​Ultra Moon
The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power.
Sword​/​Shield The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power.

Learnt by level up

These Pokémon learn Stored Power at the level specified. The numbers given are for Pokémon Sword & Shield and may vary in other games; check the respective Pokédex pages for details.

Clefairy
#035 / Fairy
Level 4
Clefable
#036 / Fairy
Level 1
Natu
#177 / Psychic · Flying
Level 5
Xatu
#178 / Psychic · Flying
Level 1
Munna
#517 / Psychic
Level 1
Musharna
#518 / Psychic
Level 1
Meowstic
Female
#678 / Psychic
Level 12
Oranguru
#765 / Normal · Psychic
Level 15
Necrozma
#800 / Psychic
Level 40
Indeedee
Male
#876 / Psychic · Normal
Level 1
Indeedee
Female
#876 / Psychic · Normal
Level 1

Learnt by TR

Raichu
Alolan Raichu
#026 / Electric · Psychic
Ninetales
Alolan Ninetales
#038 / Ice · Fairy
Ponyta
Galarian Ponyta
#077 / Psychic
Rapidash
Galarian Rapidash
#078 / Psychic · Fairy
Slowpoke
Galarian Slowpoke
#079 / Psychic
Slowbro
Galarian Slowbro
#080 / Poison · Psychic
Mr. Mime
Galarian Mr. Mime
#122 / Psychic · Ice
Eevee
#133 / Normal
Flareon
#136 / Fire
Mew
#151 / Psychic
Cleffa
#173 / Fairy
Togepi
#175 / Fairy
Togetic
#176 / Fairy · Flying
Natu
#177 / Psychic · Flying
Xatu
#178 / Psychic · Flying
Umbreon
#197 / Dark
Ralts
#280 / Psychic · Fairy
Kirlia
#281 / Psychic · Fairy
Solrock
#338 / Rock · Psychic
Leafeon
#470 / Grass
Glaceon
#471 / Ice
Rotom
#479 / Electric · Ghost
Rotom
Heat Rotom
#479 / Electric · Fire
Rotom
Wash Rotom
#479 / Electric · Water
Rotom
Frost Rotom
#479 / Electric · Ice
Rotom
Fan Rotom
#479 / Electric · Flying
Rotom
Mow Rotom
#479 / Electric · Grass
Munna
#517 / Psychic
Meowstic
Female
#678 / Psychic
Inkay
#686 / Dark · Psychic
Malamar
#687 / Dark · Psychic
Sylveon
#700 / Fairy
Klefki
#707 / Steel · Fairy
Comfey
#764 / Fairy
Magearna
#801 / Steel · Fairy
Dottler
#825 / Bug · Psychic
Orbeetle
#826 / Bug · Psychic
Toxtricity
Low Key Form
#849 / Electric · Poison
Toxtricity
Amped Form
#849 / Electric · Poison
Mr. Rime
#866 / Psychic · Ice
Milcery
#868 / Fairy
Indeedee
Male
#876 / Psychic · Normal
Indeedee
Female
#876 / Psychic · Normal