Oh yeah, developing my game is what I do in my free time for fun. I absolutely love the characters and story (and to an extent, the world, though I obviously can't take full credit for that) I've created. There are definitely some challenging parts, but one of the fun things about being a (mostly) solo dev is that there's so much different stuff that goes into it, so if I ever get bored on one thing, I can jump to something else and come back to it later. Like spriting, writing, coding, level design, level balance, sfx, etc. Helps prevent me from getting burned out.
Oct 27
by
KRLW890
Yes, I'm at about 95% completion in Silksong. I've already gotten the true ending, but I might go back to finish out stuff that I missed.
Blooming Beast is coming slowly. IRL obligations have slowed down development, but I'm getting very close to a version that I can send to my beta testers with about half the planned content for chapter 4.
Oct 26
by
KRLW890