Double Hit (move)

Move data

Type Normal
Category Physical  Physical
Power 35
Accuracy 90
PP 10  (max. 16)
Makes contact? Yes
Introduced Generation 4

Effects

Double Hit deals damage and will strike twice (with 35 base power each time).

Each strike of Double Hit is treated like a separate attack:

  • Each strike can get a critical hit independently.
  • Abilities that activate on contact (Static, Weak Armor, Iron Barbs etc.) activate for each strike.
  • If the Sturdy ability, Focus Sash, or Focus Band activates before the final hit, the subsequent hit will still deal damage and therefore cause the opponent to faint.
  • If the first hit breaks a Substitute, the second hit will deal damage to the target Pokémon.

The move Counter only counters the final hit, but Bide counters the complete damage.

Evolution

  • Aipom evolves into Ambipom after learning Double Hit - learnt at level 32.

Changes

  • In Generation 4, if a Focus Sash or Focus Band activates before the final hit, subsequent hits do not cause the holder to faint.

Z-Move effects

When a Pokémon is holding Normalium Z and uses its Z-Power, Double Hit turns into Breakneck Blitz and has base power 140.

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets a single adjacent Pokémon.

Other languages

English Double Hit
Japanese ダブルアタック (Double Attack)
German Doppelschlag
French Coup Double
Italian Doppiosmash
Spanish Doble Golpe
Korean 더블어택
Chinese (Simplified) 二连击
Chinese (Traditional) 二連擊

Game descriptions

Diamond​/​Pearl
Platinum
The user slams the foe with a tail, etc. The target is hit twice in a row.
HeartGold​/​SoulSilver The user slams the foe with a long tail, vines, etc. The target is hit twice in a row.
Black​/​White
Black 2​/​White 2
The user slams the target with a long tail, vines, or tentacle. The target is hit twice in a row.
X​/​Y
O.Ruby​/​A.Sapphire
The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.
Sun​/​Moon
Ultra Sun​/​Ultra Moon
The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.
Sword​/​Shield
B.Diamond​/​S.Pearl
The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.
Scarlet​/​Violet The user slams the target with a tail or the like. The target is hit twice in a row.

Learnt by level up

These Pokémon learn Double Hit at the level specified. The numbers given are for Pokémon Scarlet & Violet and may vary in other games; check the respective Pokédex pages for details.

Doduo Doduo
#0084 / Normal · Flying
Level 19
Dodrio Dodrio
#0085 / Normal · Flying
Level 19
Scyther Scyther
#0123 / Bug · Flying
Level 20
Aipom Aipom
#0190 / Normal
Level 32
Girafarig Girafarig
#0203 / Normal · Psychic
Level 28
Scizor Scizor
#0212 / Bug · Steel
Level 20
Corphish Corphish
#0341 / Water
Level 20
Crawdaunt Crawdaunt
#0342 / Water · Dark
Level 20
Buizel Buizel
#0418 / Water
Level 27
Floatzel Floatzel
#0419 / Water
Level 29
Ambipom Ambipom
#0424 / Normal
Level 32
Zweilous Zweilous
#0634 / Dark · Dragon
Level 1
Hydreigon Hydreigon
#0635 / Dark · Dragon
Level 1
Rillaboom Rillaboom
#0812 / Grass
Level 1
Drakloak Drakloak
#0886 / Dragon · Ghost
Level 30
Dragapult Dragapult
#0887 / Dragon · Ghost
Level 30
Kleavor Kleavor
#0900 / Bug · Rock
Level 20
Quaxly Quaxly
#0912 / Water
Level 17
Quaxwell Quaxwell
#0913 / Water
Level 1
Quaquaval Quaquaval
#0914 / Water · Fighting
Level 1
Tandemaus Tandemaus
#0924 / Normal
Level 14
Maushold (Family of Four) Maushold
Family of Four
#0925 / Normal
Level 14
Maushold (Family of Three) Maushold
Family of Three
#0925 / Normal
Level 14
Finizen Finizen
#0963 / Water
Level 17
Palafin (Zero Form) Palafin
Zero Form
#0964 / Water
Level 17
Farigiraf Farigiraf
#0981 / Normal · Psychic
Level 28

Learnt upon evolution

Weezing Weezing
#0110 / Poison
Galarian Weezing Weezing
Galarian Weezing
#0110 / Poison · Fairy
Mamoswine Mamoswine
#0473 / Ice · Ground
Thwackey Thwackey
#0811 / Grass
Dipplin Dipplin
#1011 / Grass · Dragon

Learnt by breeding

These Pokémon can learn Double Hit as an egg move. Their breeding groups are also shown for reference.

Sneasel Sneasel
#0215 / Dark · Ice
Field
Hisuian Sneasel Sneasel
Hisuian Sneasel
#0215 / Fighting · Poison
Field
Weavile Weavile
#0461 / Dark · Ice
Field
Deino Deino
#0633 / Dark · Dragon
Dragon