Double Kick (move)

Move data

Type Fighting
Category   Physical
Power 30
Accuracy 100
PP 30  (max. 48)
Makes contact? Yes
Introduced Generation 1

Effects

Double Kick deals damage and will strike twice (with 30 base power each time). Each strike of Double Kick is treated like a separate attack:

  • Each strike can get a critical hit independently.
  • Abilities that activate on contact (Static, Weak Armor, Iron Barbs etc.) activate for each strike.
  • If the Sturdy ability, Focus Sash, or Focus Band activates before the final hit, the subsequent hit will still deal damage and therefore cause the opponent to faint.
  • If the first hit breaks a Substitute, the second hit will deal damage to the target Pokémon.

The move Counter only counters the final hit, but Bide counters the complete damage.

Changes

In Generations 2-4, if a Focus Sash or Focus Band activates before the final hit, subsequent hits do not cause the holder to faint.

In Generations 1-3, Double Kick ends immediately if any hit breaks a Substitute.

In Generation 1, each hit will always deal the same damage - if the first critical hits, so will the rest.

Z-Move effects

When a Pokémon is holding Fightinium Z and uses its Z-Power, Double Kick turns into All-Out Pummeling and has base power 100.

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets a single adjacent Pokémon.

Other languages

English Double Kick
Japanese にどげり (Nidogeri)
German Doppelkick
French Double Pied
Italian Doppiocalcio
Spanish Doble Patada

Game descriptions

Gold​/​Silver
Crystal
A double kicking attack.
Ruby​/​Sapphire
Emerald
A double-kicking attack that strikes the foe twice.
FireRed​/​LeafGreen Two legs are used to quickly kick the foe twice in one turn.
Diamond​/​Pearl
Platinum
HeartGold​/​SoulSilver
The foe is quickly kicked twice in succession using both feet.
Black​/​White
Black 2​/​White 2
The target is quickly kicked twice in succession using both feet.
X​/​Y
O.Ruby​/​A.Sapphire
The target is quickly kicked twice in succession using both feet.
Sun​/​Moon
Ultra Sun​/​Ultra Moon
L.G. Pikachu​/​L.G. Eevee
The target is quickly kicked twice in succession using both feet.
Sword​/​Shield The target is quickly kicked twice in succession using both feet.

Learnt by level up

These Pokémon learn Double Kick at the level specified. The numbers given are for Pokémon Sword & Shield and may vary in other games; check the respective Pokédex pages for details.

Nidoran♀
#029 / Poison
Level 25
Nidorina
#030 / Poison
Level 29
Nidoqueen
#031 / Poison · Ground
Level 1
Nidoran♂
#032 / Poison
Level 25
Nidorino
#033 / Poison
Level 29
Nidoking
#034 / Poison · Ground
Level 1
Hitmonlee
#106 / Fighting
Level 4
Mr. Mime
Galarian Mr. Mime
#122 / Psychic · Ice
Level 24
Jolteon
#135 / Electric
Level 25
Combusken
#256 / Fire · Fighting
Level 1
Blaziken
#257 / Fire · Fighting
Level 1
Buneary
#427 / Normal
Level 20
Lopunny
#428 / Normal
Level 20
Sawk
#539 / Fighting
Level 10
Cobalion
#638 / Steel · Fighting
Level 21
Terrakion
#639 / Rock · Fighting
Level 21
Virizion
#640 / Grass · Fighting
Level 21
Keldeo
Ordinary Form
#647 / Water · Fighting
Level 21
Bunnelby
#659 / Normal
Level 18
Diggersby
#660 / Normal · Ground
Level 18
Litten
#725 / Fire
Level 18
Torracat
#726 / Fire
Level 20
Incineroar
#727 / Fire · Dark
Level 20
Mudbray
#749 / Ground
Level 8
Mudsdale
#750 / Ground
Level 1
Pheromosa
#795 / Bug · Fighting
Level 25
Scorbunny
#813 / Fire
Level 12
Raboot
#814 / Fire
Level 12
Cinderace
#815 / Fire
Level 12
Wooloo
#831 / Normal
Level 16
Dubwool
#832 / Normal
Level 16
Mr. Rime
#866 / Psychic · Ice
Level 24
Glastrier
#896 / Ice
Level 6
Spectrier
#897 / Ghost
Level 6
Calyrex
Ice Rider
#898 / Psychic · Ice
Level 1
Calyrex
Shadow Rider
#898 / Psychic · Ghost
Level 1

Learnt by breeding

These Pokémon can learn Double Kick as an egg move. Their breeding groups are also shown for reference.

Ponyta
Galarian Ponyta
#077 / Psychic
Field
Rapidash
Galarian Rapidash
#078 / Psychic · Fairy
Field
Marowak
Alolan Marowak
#105 / Fire · Ghost
Monster