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I'm fairly new to this and there seems to be some zing missing from my team, but I can't figure out what.
My Team consists of:

Blastoise (M) @ Leftovers
Trait: Torrent
Calm Nature (+SDef -Atk)
- Ice Beam
- Aqua Ring
- Protect
- Surf

Arcanine (M) @ Life Orb
Trait: Intimidate
Jolly Nature (+Spd -SAtk)
- Close Combat
- Flare Blitz
- ExtremeSpeed
- Crunch

Dragonite (M) @ Leftovers
Trait: Multiscale
Adamant Nature (+Atk -SAtk)
- Earthquake
- Roost
- Dragon Claw
- Flamethrower

Jolteon (F) @ Magnet
Trait: Volt Absorb
Modest Nature (+SAtk -Atk)
- Thunderbolt
- Shadow Ball
- Volt Switch
- Wish

Alakazam (F) @ Twisted Spoon
Trait: Magic Guard
Modest Nature (+SAtk -Atk)
- Psyshock
- Energy Ball
- Recover
- Shadow Ball

Venusaur (M) @ Black Sludge
Trait: Overgrow
Quiet Nature (+SAtk -Spd)
- Giga Drain
- Toxic
- Leech Seed
- Sleep Powder

Any help is greatly appreciated.

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One thing: take off Twisted spoon off of Kazam and put Life Orb. With Magic guard, he wont be taking recoil damage.
For arcanine i would do either thunder fang or wild charge instead of close combat but, thats just me. Also maybe outrage for dragonite for more power instead of dragon claw and finnaly I like hidro pump on blastoise instead of surf. Hope i helped

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