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4 votes

NOT INTENDED FOR OU. Just for fun in double battles in BL or maybe UU if possible.. just looking for ways to make the team work more smoothly.

Physical Tank (Metagross)
Item: Leftovers
Nature: Adamant (+Atk., -Sp.Atk) / Careful (+Sp.Def, -Sp.Atk)
Ability: Clear Body
1. Explosion - For those pokemon that just need to be gone
2. Meteor Mash - STAB; decent accuracy
3. Earthquake - Covers Fire
4. Ice Punch - Covers Ground

Physical Sweeper (Flygon)
Item: Life Orb
Nature: Adamant (+Atk, -Sp.Atk) / Jolly (+Speed, -Sp.Atk)
Ability: Levitate
1. U-Turn - Covers Grass, and
2. Stone Edge - Covers Ice/Fire
3. Earthquake - STAB
4. Dragon Claw - STAB; Covers Dragon

Deterrent (Umbreon)
Item: Life Orb
Nature: Brave (+Atk, -Speed)
Ability: Synchronize
1. Torment - Against choice item, and prevent continuous high power moves
2. Moonlight - Heals 2/3 with Sunny Day from Ninetales
3. Toxic - Poisons. Duh.
4. Mean Look - Holds in pokemon for finishing off/for Perish Song

Pain in the Ass (Shuckle)
Item: Chesto Berry
Nature: Impish (+Def, -Sp.Atk)
Ability: Sturdy
1. Power Split - Minimizes sweepers ability
2. Rest - More Turns, uses Chesto Berry
3. Rapid Spin - Remove Stealth Rock and Spikes
4. 4. Stealth Rock - Deters Switching

Special Force (Ninetales)
Item: Heat Rock
Nature: Modest (+Sp.Atk, -Atk)
Ability: Flash Fire
1. Sunny Day - Increases Fire power, removes warm up for SolarBeam, helps moonlight
2. Solar Beam - Covers Water/Rock
3. Flamethrower - STAB
4. Perish Song - Forces switch, or kills with Mean Look

Cover (Ampharos)
Item: Salac Berry
Nature: Bold (+Def, -Atk)
Ability: Static
1. Thunderbolt/Thunder - STAB; High power, or for overabused Rain Dance
2. Reflect/Light Screen - Boost Defense, or Special Defense
3. Iron Tail - Covers Fighting for Metagross, Umbreon, Shuckle
4. Hidden Power Ice - Cover

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edited by
Whoever voted this down, this question is fine. It has all the necessary details (with pokemon function instead of EVs).
It really is a very creative team, moves, and the function of every move i don't see why it could be bad

1 Answer

2 votes

Metagross :
Nice moveset , pick Adamant instead of Careful just to overpower its attacks .
Max EVs in attack and sp.def / def. ( Some ground moves are nasty and physical )

Flygon :
Pick Jolly . It would help in cases when you really have to U-Turn .
Moveset is fine , max EVs in speed and Attack .

Umbreon :
A lil' change . Your nature would be pointless if you arent going to attack . Replace torment since many people would use choice items only if they are going to trick it . Replace it with maybe Assurance since it is going last , might as well make a little use of it . After you are done with toxic and mean look , you could assure the opponent is dead :D .

Skuckle :
Perfect one . You handicap the opponent and stay in . Try this , use umbreon's toxic then switch to chuckle since it can take hits wayy better . OR you might consider changing stealth rocks to either an attacking move ( making use of power split ) or Toxic itself .

Ninetales :
I couldn't do anything to make it better . An exquisite moveset . I'm just not sure that if you switch out to umbreon the opponent might realise that mean look's coming up and switch , but well most people wouldn't realise that so excellent .

Ampharos :
ThunderBolt instead of thunder , since it is way more reliable and that is important . Reflect , since most threats for ampharos are ground types who mainly are physical so you would just take normal damage . Hidden power-ice . No , comeon , you cover flying with thunderbolt , for ground etc. i suggest hidden power WATER since you do not have any water pokemon and water is one important type but well ice wouldn't hurt as well so its your pick .
HOW does iron tail cover fighting ?? For fighting coverage you could get Metafross ZEN headbutt instead of Ice punch , that would also provide a STAB . And get ampharos another move such as cotton spore or guard , that would really help . I suggest cotton spore .

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