Spikes (move)

Move data

Type Ground
Category   Status
Power
Accuracy
PP 20  (max. 32)
Makes contact? No
Introduced Generation 2

Machine/Record

Sword​/​Shield TR23

Effects

LayersDamage
118
216
314

Spikes lays a trap of thorns around the foe, which hurts Pokémon switching in to the opposing field. It can be used up to three times to inflict more damage on incoming Pokémon, equal to a fraction of the Pokémon's HP as shown in the table.

The move will not cause damage to any raised Pokémon. Raised Pokémon are any Flying types or those under the effects of Levitate, Magnet Rise or Telekinesis. Full details in glossary.

Spikes can be cleared from the field by the moves Rapid Spin (around the user) or Defog (around the target).

Z-Move effects

When a Pokémon is holding Groundium Z and uses its Z-Power, Spikes turns into Z-Spikes and raises Defense one stage, in addition to its usual effect as above.

Move target

Foe
Foe
Foe
User
Ally
Ally

Targets all Pokémon on the opposing field.

Other languages

English Spikes
Japanese まきびし (Makibishi)
German Stachler
French Picots
Italian Punte
Spanish Púas

Game descriptions

Gold​/​Silver
Crystal
Hurts foes when they switch out.
Ruby​/​Sapphire Sets spikes that hurt a foe switching out.
FireRed​/​LeafGreen A trap of spikes is laid around the foe’s party to hurt foes switching in.
Emerald Sets spikes that hurt a foe switching in.
Diamond​/​Pearl
Platinum
HeartGold​/​SoulSilver
The user lays a trap of spikes at the foe’s feet. The trap hurts foes that switch into battle.
Black​/​White
Black 2​/​White 2
The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.
X​/​Y
O.Ruby​/​A.Sapphire
The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.
Sun​/​Moon
Ultra Sun​/​Ultra Moon
The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.
Sword​/​Shield The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.

Learnt by level up

These Pokémon learn Spikes at the level specified. The numbers given are for Pokémon Sword & Shield and may vary in other games; check the respective Pokédex pages for details.

Cloyster
#091 / Water · Ice
Level 1
Qwilfish
#211 / Water · Poison
Level 20
Skarmory
#227 / Steel · Flying
Level 44

Learnt by TR

Sandslash
Alolan Sandslash
#028 / Ice · Steel
Cloyster
#091 / Water · Ice
Mew
#151 / Psychic
Delibird
#225 / Ice · Flying
Roselia
#315 / Grass · Poison
Snorunt
#361 / Ice
Glalie
#362 / Ice
Budew
#406 / Grass · Poison
Froslass
#478 / Ice · Ghost
Venipede
#543 / Bug · Poison
Scolipede
#545 / Bug · Poison
Dwebble
#557 / Bug · Rock
Crustle
#558 / Bug · Rock
Shelmet
#616 / Bug
Accelgor
#617 / Bug
Klefki
#707 / Steel · Fairy
Wimpod
#767 / Bug · Water
Golisopod
#768 / Bug · Water
Rolycoly
#837 / Rock
Carkol
#838 / Rock · Fire
Coalossal
#839 / Rock · Fire