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OU Team as requested by LeBoss who swore a solemn Oath that he would rate it...

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Ferrothorn @ Leftovers
trait: Iron. Barbs
Impish Nature (+Def, -SAtk)
252 Def/ 212 HP/ 44 Atk
- Thunder Wave
- Leech Seed
- Power Whip
- Stealth Rock
Lead. do i reeeeeaaaaaally need to explain this?

Blissey @ Leftovers
trait: Natural Cure
Calm Nature (+SDef, -Atk)
252 SDef/ 252 HP/ 4 Def
- Seismic Toss
- Wish
- Protect
- Toxic
Special wall.... lalala.....

Starmie @ Choice Specs
trait: Natural Cure
Timid Nature (+Spe, -Atk)
252 Spe/ 252 SAtk/ 4 HP
- Hydro Pump
- Thunderbolt
- Trick
- Recover
TrickSpecs. recover is added to help survive tricking the specs onto the opponent. also specs can use Starmies ridiculous Spe to revenge kill stuff.

Scizor @ Choice Band
trait: Technician
Jolly Nature (+Spe, -SAtk)
252 Atk/ 252 Spe/ 4 SDef
- U-Turn
- Pursuit
- Superpower
- Bullet Punch
banded Scizor. it messes stuff up. bad.

Gyarados @ Choice Scarf
trait: Moxie
Adamant Nature (+Atk, -SAtk)
252 Atk/ 252 Spe/ 4 Def
- Waterfall
- Ice Fang
- Stone Edge
- Earthquake
End Game sweeper. Moxie Scarf.

Togekiss @ Life Orb
trait: Serene Grace
Modest Nature (+SAtk, -Atk)
252 SAtk/ 212 Spe/ 44 HP
- Air Slash
- Thunder Wave
- Aurasphere
- Roost
My mid game ParaFlinch Sweeper and Special attacker.

there you go LB. nic keep your promises to these precious creatures.

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edited by
Well, i DID notice on thing...
your get R.A.P.E.D. by Infernape...
All it need is and Overheat, Sun, Close combat, Thunderpunch, and the oh-so-common Life orb...
Gyarados is enough to stop Infernape, but not the rest of the team...
you don't think Starmie would shut down Infernape?
in the Sun? possibly, possibly not.
Also, chloyrophyll pokes are popular in Sun, a place of the Infernape, so don't expect to be outrunning a Venasaur or anything
yeah i seem to have better luck with Stall teams and Weather Teams than Offensive teams...

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