Red Baron (Scizor) (F) @ Steel Gem
Trait: Technician
EVs: 252 Atk / 172 HP / 84 Spd
Adamant Nature
- Bullet Punch
- Bug Bite
- Tailwind
- Protect
Intro: What's better for the occasional problem with speed than priority? Scizor comes in the take a BITE out of foes (ha ha oh dear god that's terrible).
Moves: Bullet Punch is standard, providing reliable, strong priority, and is a little more "interesting" than the common fake out. Not to mention it is absurdly powerful when backed by Steel Gem and Technician. Bug Bite is a great STAB for those fancy-schmancy psychic types with their trick room and/or great offensive ability (looking at you latios).Tailwind is used to boost speed, somewhat unneeded for Scizor but highly useful his teamates, especially the two mentioned above, as it allows them to outspeed threatening chlorophyll, swift swim and sand rush sweepers and typically dispose of them to boot. Protect do what it do. Although this set forgoes superpower's coverage, it is not truly needed, as four out of six team members can serve its purpose, steel checking, and reliable Tailwind is of greater importance.
Spread, Item, and Etc.: As mentioned Steel Gem makes Bullet Punch all the more scary, and further enforces Scizor's best ability, revenge killing. A gem boosted Bullet Pucnh can even take off the last third of hp from powerful resisters like Thundurus and Chandelure. The spread, which is standard allows Scizor to maintain bulk and power while outspeeding oddball threats like Tyranitar with greater speed investment and some support pokemon like Cress variants.
Red Menace (Latias) @ Sitrus Berry
Trait: Levitate
EVs: 252 HP / 76 Def / 180 Spd
Timid Nature
- Tailwind
- Dragon Pulse
- Helping Hand
- Psyshock
Intro: Latias is in my poinion the perfect combination of offense and defense, and this set reflects this. Latias serves mainly as Tailwind support and a check to both fighting types and rain/sun teams.
Moves: Tailwind, is a reliable way to ensure you blaze past the foe., and as stated above allows one to bypass the speed boosting weather abilities for three turns. Dragon Pulse is STAB for opposing dragons that can also help in finishing off weaker foes, while Psyshock hits both the common fighting types, most notably the Omnipresent Hitmontop and the belittling Toxicroak. Finally, Helping Hand, another doubles regular, serves to boost the attacks of teammates, and is especially useful in conjunction with Terrakion or Swampert, who slice the opposition like a Rock Bull and Swamp Monster with a boost.
Spread, Item, and Etc.: Latias's natural bulk, in addition to the fact that the longer it can support the team the better, makes sitrus berry viable. The EVs allow Latias to outspeed max speed base 100 threats like Salamence, while also maintaining a tie with max speed base 101s like Landorus. The bulk allows for Latias to survive standard Scizor's bug bite, offensive (and even expert belted) T-tar's crunch and max sp atk unboosted Shadow Ball from Chandelure 100% of the time, to name a few things.
Rotom-Heat @ Electric Gem
Trait: Levitate
EVs: 252 SAtk / 252 HP / 4 SDef
Modest Nature
IVs: 3 Atk / 30 Spd
- Overheat
- Protect
- Thunderbolt
- Hidden Power [Ice]
Intro: Rotom-H is the bulky special attacker, a rather uncomplicated hyperoffensive mon who serves to check Scizor, Abomasnow while also being able to handle its water type weakness.
Moves Electric Gem boosted Thunderbolt provides both a powerful and reliable STAB, with Overheat typically being reserved for situations where a foe must be baked immediately, for example, venusaur in the sun. Hidden Power Ice is needed to hit dragon types as well as ground types such as Garchomp and Landorus, while Protect offers a means of wasting a turn, whether it be that of a temporary field effect like tailwind or trick room or one where its partner removes a dangerous foe.
Spread, Item & Etc. Electric Gem is primarily for use against water types, which require destruction ASAP. The spread, rather simple, allows for maximum bulk and also may allude to a specs set, which can be feigned with HP ice to lure waters and steels. Once provides the odd IVs, used to ensure both a base 70 hidden power and minimal foul play/confusion damage.
Swamy (Swampert) (M) @ Sitrus Berry
Trait: Torrent
EVs: 252 HP / 220 Atk / 36 SDef
Careful Nature
- Wide Guard
- Waterfall
- Earthquake
- Roar
Intro:You remember me? Your best friend from DPP Ou. Guess no one wanted to use me anymore. But that's where you're wrong swampert. Your one heck of an underestimated wide guard user. And Sand teams despise you. Swampert is also notable for excelling in trick room, if the opponent ever sets it up, and thanks to having three teammates with ground immunities, can often spam Earthquake.
Moves: Wide Guard is highly appreciated on a team with multiple water (surf), ice (blizzard), rock (rock slide) and fire (heat wave) weaknesses. Waterfall provides a reliable STAB that receives the handy torrent boost, while Earthquake provides a devastating spread move to friend and foe alike. Roar allows one to phaze Trick Room using opponents or annoyances like Thundurus.
Spread, Item, and Etc.: Torrent makes Swampert an even better tank with the 1/3 boost at 1/3 health, while Sitrus Berry provides similar tanking assistance. The spread allows for Swampert to survive stand Politoed's water gem boosted hydro pump in the rain as well as Latios' Dragon Gem Draco Meteor with hp to spare, and it can even survive a grass knot from bulkier Thundurus variants.