This is gonna be the last team I make before I restart my game, so I decided to get it rated. Almost all of it consists of UU threats, and two pokemon from the OU.
This team is based around CroCune, a set I've always wanted to use.
Here it is:
Suicune @Leftovers
Ability: Pressure
EVs: 252 HP / 252 Def / 4 SpA
Relaxed Nature
- Rest
- Calm Mind
- Sleep Talk
- Scald
Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Impish Nature
- Stealth Rock
- Leech Seed
- Power Whip
- Gyro Ball
Tentacruel @ Black Sludge
Ability: Liquid Ooze
EVs: 240 HP / 244 Def / 24 Spe
Bold Nature
- Scald
- Toxic Spikes
- Knock Off
- Rapid Spin
Crobat @ Choice Band
Ability: Infiltrator
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Brave Bird
- U-turn
- Cross Poison
- Zen Headbutt
Hydreigon @ Choice Scarf
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Earth Power
- Dark Pulse
- Flamethrower
- Dragon Pulse
Manectric @ Manectite
Ability: Lightningrod ---> Intimidate
EVs: 24 HP / 252 SpA / 232 Spe
Timid Nature
- Volt Switch
- Thunderbolt
- Hidden Power Ice
- Overheat
Suicune and Ferrothorn form the main core of this team, and do a good job covering each other.
Ferrothorn can also set up hazards alongside Tentacruel to assist Suicune un it's late game sweep.
Tentacruel replaces Suicune for the core whenever I don't want to send it out, and can set up Toxic Spikes to further aid the team. Rapid Spin to clear off hazards so that my Volt-Turn core and Choice items function more smoothly, and Knock Off to rid some items of walls/spinners that might come in.
Hydreigon is my wallbreaker/sweeper, and it weakens pokemon that can prove threatening, if not outright destroy. With Scarf it overcomes it's 98 base speed, and can effectively revenge kill.
Crobat and Manectric form a separate offensive Volt-Turn core, which is especially useful as they can cover each other somewhat well (barring things like Excadrill). Crobat can be used to tear open holes in the team, and Manectric scares almost every spinner/defogger out there who want to get rid of my hazards. This core also helps me get switch initiatives for my defensive core.
Crobat carries Zen Headbutt to deal neutral damage to things it won't otherwise touch or at times when I want to preserve it (not wanting to go for Brave Bat Bird).
Please feel free to add or remove anything on this team (other than CroCune of course) and help me rate it!