Tyranitar (M) @ Focus Sash
Trait: Sand Stream
EVs: 4 HP / 252 Atk / 4 Def / 248 SDef
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Stone Edge
- Crunch
- Fire Punch
Usually taken out after:
a.) Realizing he would be KO'ed if not for the scarf
b.) Successfully eliminating the opponent's weather
Heatran (M) @ Choice Scarf
Trait: Flash Fire
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Lava Plume
- Earth Power
- Dark Pulse
- Dragon Pulse
Max speed, special attacker
I'm thinking of taking the timid nature out, but I want to outrun Quiver Dancers (cough cough Volcarona)
Also, the Flash Fire is to cover up for Scizor and Ferrothorn
Ferrothorn (M) @ Leftovers
Trait: Iron Barbs
EVs: 196 HP / 108 Def / 204 SDef
Careful Nature (+SDef, -SAtk)
- Power Whip
- Thunder Wave
- Leech Seed
- Stealth Rock
For me, Power Whip > Seed Bomb
Thunder Wave is to slow down grass types that I can't touch.
I know he's usually used in rain teams only, but I thought, "Why not?"
Scizor (M) @ White Herb
Trait: Technician
EVs: 252 Atk / 252 Def / 4 SDef
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- Superpower
- Acrobatics
- Bug Bite
Trachy's set, I can't take credit for it. However, it works very nicely.
Reuniclus (F) @ Life Orb
Trait: Magic Guard
EVs: 176 HP / 80 Def / 252 SAtk
Modest Nature (+SAtk, -Atk)
- Psychic
- Focus Blast
- Shadow Ball
- Calm Mind
Magic Guard/Sandstorm works pretty well.
I decided to run Calm Mind instead of TR cause no one else on the team needs TR.
Landorus (M) @ Choice Scarf
Trait: Sand Force
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Rock Slide
- Brick Break
- U-turn
Once again, a speedy attacker, but even still I am bested by Volcarona.
Note: I normally would run Sheer Force, but this is OU, and I like to stay away from DW OU.
Tell me what you think. Oh, and if you can think of one, I would like to know of a good team healer that fits onto a sand team. :P
Thanks
-NuffSaid