I'm pretty new, and usually play the games.
Constructive criticsm is greatly appreciated.
Char-Char (Charizard-Gmax) @ Heavy-Duty Boots
Ability: Desolate Land
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Fusion Flare/Blue Flare
- Solar Beam
- Dynamax Cannon
- Roost
Jolt (Jolteon) @ Air Balloon
Ability: Speed Boost
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Substitute
- Baton Pass
- Electro Ball
Poipole! (Eternatus) @ Focus Sash
Ability: Corrosion
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Timid Nature
- Dynamax Cannon
- Toxic
- Recover
- Spectral Thief/Blue Flare /Fusion Flare
Honedge! (Zacian-Crowned) @ Rusted Sword
Ability: Intrepid Sword
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Jolly Nature
IVs: 0 SpA
- Recover
- Behemoth Blade
- Play Rough
- Sacred Sword
Rattata! (Mewtwo) @ King's Rock
Ability: Mold Breaker
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Recover
- Ice Beam
- Fusion Flare/Blue Flare
- Psystrike
Necrozma-Dusk-Mane @ Light Clay
Ability: Prankster
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD
Brave Nature
- Light Screen
- Reflect
- Defog
- U-turn
Notes:
I would like to keep the Charizard and Jolteon in the team, the rest are replacable.
I have already read the guidelines for the BH metagame.