Cinderace @ Heavy-Duty Boots
Ability: Libero
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Pyro Ball
- U-turn
- High Jump Kick
- Sucker Punch
Swampert @ Leftovers
Ability: Damp
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Stealth Rock
- Flip Turn
- Earthquake
- Toxic
Corviknight @ Leftovers
Ability: Pressure
EVs: 252 HP / 168 Def / 88 SpD
Relaxed Nature
- Defog
- Roost
- U-turn
- Brave Bird
Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
IVs: 0 Spe
- Spikes
- Body Press
- Leech Seed
- Gyro Ball
Nidoking (M) @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Sludge Wave
- Earth Power
- Flamethrower
- Ice Beam
Hydreigon @ Choice Scarf
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Draco Meteor
- U-turn
- Dark Pulse
- Earth Power
I mostly used smogon sets but they work fine. Cinderace is pretty self explaitory. I opted for hjk over gunk because nidoking does an amazing job at breaking fairies. Sucker is for spectrier, I maybe replace that with gunk or zen headbutt if ghost horsey gets banned. Pert has rocks and can also use toxic, and the min speed is for slower flip turns. Corvi is the defogger. I may want Body Press over u Turn, but its nice for now. Ferrothorn is doing Ferrothorn things, and Body Press does damage against ttar and other ferrothorns. Nidoking is nidoking, pretty self explaitory there. Hydreigon is a Scarf, earth Power for heatran, stabs, and u Turn for going out.
Main things:
Do i really need -speed on swampert? It was what smogon had but im still not entirely sure.
Impish or Relaxed for corvi? Same thing as above
Modest or Timid for nidoking?
Finally, i had a spread for hydreigon that let it take a u Turn from Life Orb cinderace at full HP. Should I use that one or the one I have right now
And of course any other things
Thabk you
(Also sorry about the weird capitalizaton my phone auto corrects weird things)