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Moves such as swagger, clear smog, and moves that alter stats in any other unusual way would be highly appreciated.

Any unique abilities that alter target stats aside from intimidate will be appreciated as well.

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I think its too long. I don't Think this would be answered in a while
I have no life! :D
Hi I will include Status Moves and Attacks that lower stats (I will also include Burn moves and Paralyze moves since they drop the Attack and Speed stat:

STATUS

Baby-Doll Eyes
Lowers target's Atk by one stage and has +1 priority

Charm
Lowers the target's Atk by two stages

Confide
Lowers target's Sp. Atk by one stage

Cotton Spore
Lowers target's Speed by two stages

Eerie Impulse
Lowers the target's Sp. Atk by two stages

Fake Tears
Lowers target's Sp. Def by two stages

Feather Dance
Lowers the target's attack stat by two stages

Flash
Lowers the target's accuracy stat by one stage

Flatter
Raises the target's Sp.Atk stat by two stages and confuses it

Glare
Paralyzes target (thus quartering Speed stat)

Growl
Lowers target's Atk stat by one stage

Kinesis
Lowers the target's accuracy by one stage

King's Shield
King's Shield protects the user from any moves except status moves for that turn. Additionally, if King's Shield blocks an attack that would make contact with the user, the attacker's Attack stat drops by 2 stages

Leer
Lowers target's Def stat by one stage

Memento
Memento causes the user to faint and in return lowers the Atk and Sp. Atk stat of the target by two stages each

Metal Sound
Lowers target's Sp. Def by two stages

Noble Roar
Lowers target's Atk and Sp. Atk stats by one stage each

Parting Shot
Lowers the target's Atk and Sp. Atk stats by one stage each, then switches the user out

Play Nice
Lowers target's Atk stat by one stage

Sand Attack
Lowers the target's accuracy by one stage

Scary Face
Lowers the target's Speed stat by two stages

Screech
Lower's the target's Def stat by two stages

Smokescreen
Lowers accuracy stat of target by one stage

String Shot
Lowers target's Speed stat by two stages

Stun Spore
Paralyzes target thus quartering Speed stat

Sweet Scent
Lowers evasion stat of target by one stage

Tail Whip
Lowers target's Def stat by one stage

Thunder Wave
Paralyzes target, quartering the Speed stat

Venom Drench
Lowers Atk, Sp. Atk and Speed stats of a poisoned Pokemon by one stage each

Will-O-Wisp
Burns target, halving Atk stat

DAMAGING MOVES

Blaze Kick
10% chance to burn target (halving Atk stat)

Body Slam
30% chance to paralyze target (quartering Speed stat)

Bolt Strike
20% chance to paralyze target (quartering Speed stat)

Bounce
30% chance to paralyze target (quartering Speed stat)

Bulldoze
100% chance to lower target's Speed stat by one stage

Constrict
10% chance to lower target's Speed stat by one stage

Crunch
20% chance to lower target's Def stat by one stage

Crush Claw
50% chance to lower target's Def by one stage

Fire Fang
10% chance to burn target (thus halving attack stat)

Fire Punch
10% chance to burn target (thus halving attack stat)

Iron Tail
30% chance to lower target's Def stat by one stage

Low Sweep
100% chance to lower target's Speed stat by one stage

Nuzzle
100% chance to paralyze target (thus quartering Speed stat)

Play Rough
10% chance to lower target's Atk stat by one stage

Razor Shell
50% chance to lower target's Def by one stage

Rock Smash
50% chance to lower target's Def by one stage

Rock Tomb
100% chance to lower target's Speed stat by one stage

Sacred Fire
50% chance to burn target (thus halving Atk stat)

Spark
30% chance to paralyze target (thus quartering Speed stat)

Thunder Fang
10% chance to paralyze target (thus quartering Speed stat)

Thunder Punch
10% chance to paralyze target (thus quartering Speed stat)

Volt Tackle
10% chance to paralyze target (thus quartering Speed stat)

Acid Spray
100% chance to lower target's Sp. Def by two stages

Blue Flare
20% to burn target (thus halving Atk stat)

Bug Buzz
10% chance to lower target's Sp. Def by one stage

Discharge
30% chance to paralyze target (thus quartering Speed stat)

Dragon Breath
30% chance to paralyze target (thus quartering Speed stat)

Earth Power
10% chance to lower target's Sp. Def stat by one stage

Electroweb
100% chance to lower target's speed by one stage

Energy Ball
10% chance to lower target's Sp. Def by one stage

Ember
10% chance to burn the target (thus halving the Atk stat)

Fire Blast
10% chance to burn the target (thus halving the Atk stat)

Flamethrower
10% chance to burn the target (thus halving the Atk stat)

Flash Cannon
10% chance to lower target's Sp. Def by one stage

Focus Blast
10% chance to lower target's Sp. Def by one stage

Glaciate
100% chance to lower target's Speed stat by one stage

Heat Wave
10% chance to burn the target (thus halving the Atk stat)

Icy Wind
100% chance to lower target's Speed stat by one stage

Lava Plume
30% chance to burn the target (thus halving the Atk stat)

Leaf Tornado
50% chance to lower target's accuracy stat by one stage

Luster Purge
50% chance to lower target's Sp. Def stat by one stage

Mist Ball
50% chance to lower target's Sp. Atk stat by one stage

Moonblast
30% chance to lower target's Sp. Atk stat by one stage

Mud Bomb
30% chance to lower target's accuracy stat by one stage

Mud Shot
100% chance to lower target's Speed stat by one stage

Mud Slap
100% chance to lower target's accuracy by one stage

Muddy Water
30% chance to lower target's accuracy stat by one stage

Mystical Fire
100% chance to lower target's Sp. Atk stat by one stage

Psychic
10% chance to lower target's Sp. Def stat by one stage

Scald
30% chance to burn target (thus halving Atk stat)

Searing Shot
30% chance to burn target (thus halving Atk stat)

Shadow Ball
20% chacne to lower target's Sp. Def by one stage

Snarl
100% chance to lower target's Sp. Atk by one stage

Steam Eruption
30% chance to burn target (thus halving Atk stat)

Thunderbolt
10% chance to paralyze target (thus quartering Speed stat)

Thunder Shock
10% chance to paralyze target (thus quartering Speed stat)

Thunder
30% chance to paralyze target (thus quartering Speed stat)

Zap Cannon
100% chance to paralyze target (thus quartering Speed stat)

1 Answer

6 votes
 
Best answer

Attack:

Aurora Beam - 10% chance to lower attack by 1 stage.
Baby-Doll Eyes - 100% chance to lower attack by 1 stage.
Charm - 100% chance to lower attack by 2 stages.
Feather Dance - 100% chance to lower attack by 2 stages.
Growl - 100% chance to lower attack by 1 stage.
Intimidate - 100% chance to lower all opposing Pokemon's attack by 1 stage.
King's Shield - When hit by a contact move, lowers the attacker's attack by 2 stages.
Memento - Causes user to faint and lowers targets attack and special attack by 2 stages.
Noble Roar - 100% chance to lower attack and special attack by 1 stage.
Parting Shot - 100% chance to lower attack and special attack by 1 stage.
Play Nice - 100% chance to lower attack and special attack by 1 stage.
Power Split - Averages the attack and special attack stats between target and user.
Rototiller - Raises attack and special attack of all grass types by 1 stage.
Secret Power - 30% chance to lower attack by 1 stage when used in water.
Swagger - 100% chance to raise attack by 2 stages and confuse.
Tickle - 100% chance to lower attack and defense by 1 stage.
Venom Drench - Lowers a poisoned target's attack, special attack and speed by 1 stage.


Defense:

Crunch - 20% chance to lower defense by 1 stage. (Special Defense in Generations II and III)
Crush Claw - 50% chance to lower defense by 1 stage.
Flower Shield - Raises defense of all grass types by 1 stage.
Guard Split - Averages the defense and special defense stats between target and user.
Iron Tail - 30% chance to lower defense by 1 stage.
Leer - 100% chance to lower defense by 1 stage.
Rock Smash - 50% chance to lower defense by 1 stage.
Screech - 100% chance to lower defense by 2 stages.
Tail Whip - 100% chance to lower defense by 1 stage.
Tickle - 100% chance to lower attack and defense by 1 stage.


Special Attack:

Captivate - Lowers special attack by 2 stages if the user is the same gender as the target.
Confide - 100% chance to lower special attack by 1 stage.
Eerie Impulse - 100% chance to lower special attack by 2 stages.
Flatter - 100% chance to raise special attack by 1 stage and confuse.
Memento - Causes user to faint and lowers targets attack and special attack by 2 stages.
Mist Ball - 50% chance to lower special attack by 1 stage.
Moonblast - 30% chance to lower special attack by 1 stage.
Mystical Fire - 100% chance to lower special attack by 1 stage.
Noble Roar - 100% chance to lower attack and special attack by 1 stage.
Parting Shot - 100% chance to lower attack and special attack by 1 stage.
Play Nice - 100% chance to lower attack and special attack by 1 stage.
Power Split - Averages the attack and special attack stats between target and user.
Rototiller - Raises attack and special attack of all grass types by 1 stage.
Secret Power - 30% chance to lower special attack by 1 stage when used in Misty Terrain.
Snarl - 100% chance to lower special attack by 1 stage.
Venom Drench - Lowers a poisoned target's attack, special attack and speed by 1 stage.


Special Defense:

Acid - 10% chance to lower special defense by 1 stage.
Acid Spray - 100% chance to lower special defense by 2 stages.
Bug Buzz - 10% chance to lower special defense by 1 stage.
Earth Power - 10% chance to lower special defense by 1 stage.
Energy Ball - 10% chance to lower special defense by 1 stage.
Fake Tears - 100% chance to lower special defense by 2 stages.
Flash Cannon - 10% chance to lower special defense by 1 stage.
Focus Blast - 10% chance to lower special defense by 1 stage.
Guard Split - Averages the defense and special defense stats between target and user.
Luster Purge - 50% chance to lower special defense by 1 stage.
Metal Sound - 100% chance to lower special defense by 2 stages.
Psychic - 10% chance to lower special defense by 1 stage.
Seed Flare - 40% chance to lower special defense by 2 stages.
Shadow Ball - 20% chance to lower special defense by 1 stage.


Speed

Bubble - 10% chance to lower speed by 1 stage.
Bubble Beam - 10% chance to lower speed by 1 stage.
Bulldoze - 100% chance to lower speed by 1 stage.
Constrict - 10% chance to lower speed by 1 stage.
Cotton Spore - 100% chance to lower speed by 2 stages.
Glaciate - 100% chance to lower speed by 1 stage.
Gooey - Lowers speed 1 stage upon contact with Pokemon that have this ability.
Icy Wind - 100% chance to lower speed by 1 stage.
Low Sweep - 100% chance to lower speed by 1 stage.
Mud Shot - 100% chance to lower speed by 1 stage.
Rock Tomb - 100% chance to lower speed by 1 stage.
Scary Face - 100% chance to lower speed by 2 stages.
Secret Power - 30% chance to lower speed by 1 stage when used in 'murky water & puddles'
Sticky Web - Lowers speed by 1 stage upon switching in.
String Shot - 100% chance to lower speed by 2 stages.
Venom Drench - Lowers a poisoned target's attack, special attack and speed by 1 stage.


Evasion & Accuracy

Defog - 100% chance to lower evasion by 1 stage.
Flash - 100% chance to lower accuracy by 1 stage.
Gravity - Lowers evasion of all Pokemon by 2 stages while in effect.
Kinesis - 100% chance to lower accuracy by 1 stage.
Mirror Shot - 30% chance to lower accuracy by 1 stage.
Mud Bomb - 30% chance to lower accuracy by 1 stage.
Mud-Slap - 100% chance to lower accuracy by 1 stage.
Muddy Water - 30% chance to lower accuracy by 1 stage.
Night Daze - 40% chance to lower accuracy by 1 stage.
Octazooka - 50% chance to lower accuracy by 1 stage.
Sand Attack - 100% chance to lower accuracy by 1 stage.
Secret Power - 30% chance to lower accuracy by 1 stage when used in sand and badlands.
Sweet Scent - 100% chance to lower evasion by 2 stages.
Smokescreen - 100% chance to lower accuracy by 1 stage.


Odd Cases

Contrary - Reverses stat changes. For example, Flatter lowers Special Attack by 1 stage, instead of raising it.

Trick/Switcheroo + Stat-Changing Item - You can use Trick or Switcheroo to switch a stat-changing item to your target. For example, you can switch an Eviolite to a non-fully evolved Pokemon and raise its Defense and Special Defense.


Source

by
edited by
how long did u work on that
I think about 45 minutes.

It's like 10:45 PM where I live anyways, what else can I do? o3o
Wow, that's long
Thanks, I highly appreciate it.
Challenge: hyperlink all of these moves to their DB pages.
*flies away*
...and abilitys
I have contrary, intimidate and gooey.