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Shedinja's gimmick is having 1 HP but can only be knocked out by Super-Effective moves, But what I wanna know is, why is it's base HP one? I don't just mean the gimmick, I wanna know why 1 base HP equates to 1 actual HP, because MISSINGNO. In gen 1 has 0 defense, but at level 100, it's max defense Is 98, not 0. So why does a point in HP base stat equal actual HP for Shedinja, but not other Pokemon? If Shedinja's base HP is 1, shouldn't it's max HP be higher than one?

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It's probably just the easiest way to convey that Shedninja will always have one HP. Just like how Z-Moves have an accuracy of 101, but if you lower the user's accuracy, the Z-Move won't miss.
Shedinja's HP stat was programmed separately to always be 1 for balance issues. Also, super effective attacks aren't the only things that can defeat Shedinja.

2 Answers

2 votes

Well, here's a bit of a theory.
You know how the only way to get Shedninja is to have an empty slot in your party and a pokeball in your bag when you evolve it's pre evolution right?
Shedninja is basically a husk, an empty shell left behind, most likely from Ninjask. It's HP is 1 because empty shells are weak and not very strong and can be destroyed easily. Wonder Guard was added because it used to be a protective shell, so it would make sense for it to be somewhat protected.
Now if you really want to be a huge jerk, try to get a Shedninja with the Sturdy ability and Endeavor. I personally haven't tried it out but I looked up how it would work and I observed as my friends battled with that Shedninja.
But yeah this Pokemon has 1 HP because it's a husk, which is also why it's a ghost type.

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0 votes

No because they made the point of Shedinja so it will die immediately, and wonder guard is just for defense.

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