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The Flutter Mane has Max SpA EVs, a Modest Nature, and Booster Energy for Special Attack.

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You must be having serious Flutter Mane problems.
I am. Its the bane of my existence
When your team consists of Skeledirge, Kilowattrel, Quaquaval, Grimmsnarl, and Haxorus, you need a reliable way to take a Ghost/Fairy Type down, and fast.
Wow. I don't know why I like them so much, but you could have a couple of staller Pokémons on your mostly offensive team.
like what?
I don't play much, but like any Pokémon that can reset the playing field if the battle is going against you. Like sending Amoongus in and using Clear Smog to reset a sweep, then Toxic stalling, using Clear Smog any time they try to set up. Just an example(And it won me a battle. Hee-hee-hee).

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These calcs show the least defensive EVs possible to guarantee a 3HKO. No AV necessary.

SpD Prioritized:

Without Leftovers, +SpD nature:

252+ SpA Protosynthesis Flutter Mane Shadow Ball vs. 32 HP / 252+ SpD Tinkaton: 135-159 (42.3 - 49.8%) -- guaranteed 3HKO

With Leftovers, +SpD nature:

252+ SpA Protosynthesis Flutter Mane Shadow Ball vs. 0 HP / 212+ SpD Tinkaton: 138-163 (44.3 - 52.4%) -- guaranteed 3HKO after Leftovers recovery

Without Leftovers, neutral nature:

252+ SpA Protosynthesis Flutter Mane Shadow Ball vs. 152 HP / 252 SpD Tinkaton: 147-174 (42.1 - 49.8%) -- guaranteed 3HKO

With Leftovers, neutral nature:

252+ SpA Protosynthesis Flutter Mane Shadow Ball vs. 72 HP / 252 SpD Tinkaton: 147-174 (44.6 - 52.8%) -- guaranteed 3HKO after Leftovers recovery


HP Prioritized:

Without Leftovers, +SpD nature:

252+ SpA Protosynthesis Flutter Mane Shadow Ball vs. 252 HP / 64+ SpD Tinkaton: 157-186 (41.9 - 49.7%) -- guaranteed 3HKO

With Leftovers, +SpD nature:

252+ SpA Protosynthesis Flutter Mane Shadow Ball vs. 252 HP / 4+ SpD Tinkaton: 168-198 (44.9 - 52.9%) -- guaranteed 3HKO after Leftovers recovery

Without Leftovers, neutral nature:

252+ SpA Protosynthesis Flutter Mane Shadow Ball vs. 252 HP / 168 SpD Tinkaton: 157-186 (41.9 - 49.7%) -- guaranteed 3HKO

With Leftovers, neutral nature:

252+ SpA Protosynthesis Flutter Mane Shadow Ball vs. 252 HP / 100 SpD Tinkaton: 168-198 (44.9 - 52.9%) -- guaranteed 3HKO after Leftovers recovery

Hope I helped!

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If sun is up, you're outta luck. You need an assault vest with max hp and 80 spd with +spd nature

252+ SpA Protosynthesis Flutter Mane Shadow Ball vs. 252 HP / 80+ SpD Assault Vest Tinkaton: 103-123 (27.5 - 32.8%) -- guaranteed 4HKO

Or max hp and 184 spd

252+ SpA Protosynthesis Flutter Mane Shadow Ball vs. 252 HP / 184 SpD Assault Vest Tinkaton: 103-123 (27.5 - 32.8%) -- guaranteed 4HKO

If sun isn't up, you're gonna get three shotted regardless

252+ SpA Flutter Mane Shadow Ball vs. 252 HP / 0+ SpD Tinkaton: 129-153 (34.4 - 40.9%) -- guaranteed 3HKO

252+ SpA Flutter Mane Shadow Ball vs. 0 HP / 252+ SpD Tinkaton: 103-123 (33.1 - 39.5%) -- 100% chance to 3HKO

With an assault vest, no defensive investment is needed if +spd nature

252+ SpA Flutter Mane Shadow Ball vs. 0 HP / 0+ SpD Assault Vest Tinkaton: 87-103 (27.9 - 33.1%) -- guaranteed 4HKO

If not +spd nature, then 116 hp evs

252+ SpA Flutter Mane Shadow Ball vs. 116 HP / 0 SpD Assault Vest Tinkaton: 94-112 (27.6 - 32.9%) -- guaranteed 4HKO

Or 104 spd evs

252+ SpA Flutter Mane Shadow Ball vs. 0 HP / 104 SpD Assault Vest Tinkaton: 85-102 (27.3 - 32.7%) -- guaranteed 4HKO

Damage Calculator

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