In Pokemon Stadium (and other Gen 1 games), crit chance was affected by speed. Moves with a high crit chance were 8 times more likely to crit, capping out at 255/256 or ~99.61%. Pokemon Stadium followed the formula:
Crit Chance = | (Base Speed + 76) / 4 | * 8.225
If the "threshold" /number exceeded 255, it would become 255. For a Charmeleon with a base speed of 80, the threshold would be ~321, which exceeds 255, resulting in a chance of 255/256. 
So yes, if the Pokemon is fast enough, high crit ratio moves will almost always crit.
Source: Bulbapedia