PokéBase - Pokémon Q&A
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When you create a donut, the flavor powers you get are partially random, since you can get different results from the same recipe. However, it's clear that your flavor score influences how many powers you get, which powers you get, and what level the powers are.

How does the game determine the possible outcomes for the flavor powers? Since some powers are mutually exclusive (e.g., you can't have Lv. 3 and Lv. 2 versions of the same power, you can't have both Teeny Power and Humungo Power), how does this affect what powers you get?

What I am asking is that (using a made-up example) if a donut with 300 Fresh has a 50% chance to have Encounter Power and a 50% chance to have Catching Power, and a 33% chance each for that power to be Lv. 1, 2, or 3, how were these probabilities generated from the 300 flavor score? This is just an example since I don't know that the game takes this type of "decision tree" approach where it generates the type of power first and then picks a level, but I'm basing that on how you can't have two levels of the same power at once.

Please answer with the formula(e) or any other description of the specific process that takes the flavor score as an input and outputs the probabilities. Don't guess!

by
No, that site tells you which powers can possibly be selected but has no info on how likely each power is and how those likelihoods are generated
I’d say seribii would have something but I honestly don’t know

1 Answer

2 votes

Sweet can give you
Sparkling Power
Alpha Power
Humungo Power
Teensy Power
Spicy can give you
Move Power
Attack Power
Sp. Attack Power
Speed Power
Sour can give you
Item Power
Mega Charging Power
Mega Conservation Power
Big Haul Power
Bitter can give you
Defense Power
Sp. Defense Power
Resistance Power
Fresh can give you
Encounter Power
Capture Power
Then each amount of flavor points has a budget
Total Flavors Budget Points
120 1 Point
240 2 Point
350 3 Point
420 4 Point
500 5 Point
600 6 Point
700 7 Point
800 8 Point
900 9 Point
And for each budget you have a chance for different level

Lb Lv1 lv2 Lv3
1
2 100%
3 50% 50%
4 25% 75%
5 19.05% 42.86% 38.10%
6 14.29% 28.57% 57.14%
7 9.52% 33.33% 57.14%
8 33.33% 66.67%
9 100%
Source https://www.serebii.net/legendsz-a/anshasdonuts.shtml sorry if this is messy or to long I’m new here

ago by
I don't mean this comment to be saying your answer is bad (it's not), but did you mean to leave out spaces in your table? It seems to be saying LB 9 gives a 100% chance of Level 1 power. If you didn't, could you also make the spaces between the table headings larger, so the longer numbers fit under their headings better?