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I see a ton if Rain teams, figured i would try one out.

Politoed @ Leftovers
Trait: Drizzle
Timid Nature (+Spd, -Atk)
252 SAtk/ 252 Spd/ 4 HP
- Scald
- Ice Beam
- Encore
- Protect

Weather setter. Protect scouts for anything dangerous, and if they try to set up Encore locks them into that move so i can set up too. Scald and Ice Beam are standard Politoed moves.

Ferrothorn @ Leftovers
Trait: Iron Barbs
Impish Nature (+Def, -SAtk)
252 Def/ 248 SDef/ 16 HP
- Stealth Rock
- Spikes
- Leech Seed
- Power Whip

Hazard Setter. Fire attacks are weakened by Rain, so Leech Seed and Lefties help keep him alive for a long time.

Starmie @ Choice Scarf
Trait: Natural Cure
Timid Nature (+Spd, -Atk)
252 Spd/ 252 SAtk/ 4 SDef
- Thunderbolt
- Ice Beam
- Rapid Spin
- Trick

Spinner/TrickScarfer. Can cripple Sweepers or Walls that set up and Spin away Hazards. BoltBeam coverage over a STAB for the sake of Utility.

Gliscor @ Toxic Orb
Trait: Poison Heal
Jolly Nature (+Spd, -SAtk)
252 Atk/ 248 Spd/ 16 Def
- Earthquake
- Facade
- Ice Fang
- Swords Dance

Offensive Gliscor. this relies on switching into Electric attacks, and having any checks already disposed of. Facade is 140 bp attack after Toxic Orb and Normal type cover a lot. Ice Fang covers Ground, Grass, Flying, and Dragon types. Earthquake is Earthquake. duh .

Dragonite @ Leftovers
Trait: Multiscale
Timid Nature (+Spd, -Atk)
252 SAtk/ 252 Spd/ 4 HP
- Hurricane
- Thunder
- Surf
- Roost

Multiscale abuser. Special Attacker, Hurricane is STAB and 100% accurate in Rain, plus confusion chance. Thunder is 100% accurate in Rain, plus Paralysis chance. Surf gets boosted by Rain. Roost allows for abuse of Multiscale.

Bronzong @ Air Balloon
Trait: Heatproof
Careful Nature (+SDef, -SAtk)
252 SDef/ 248 Def/ 16 HP
0 Spd IV's
- Gyro Ball
- Light Screen
- Reflect
- Toxic

Dual Screener/Wall. Rain + Heatproof + Light Screen means Fire Blast doesn't even scratch Bronzie and STAB Gyro Ball hits hard enough that with Toxic it wears them down.

asked by
Instead of a Scarfed Starmie I would highly suggest Life Orb with Hydro Pump over Trick (and maybe Thunder over Thunderbolt, depends on how much trouble you have with other weathers). Hydro Pump+Rain+Life Orb+STAB from Starmie does excellent damage.
so

Starmie @ Life Orb
Trait: Natural Cure
Timid Nature (+Spd, -Atk)
252 SAtk/ 252 Spd/ 4 SDef
- Hydro Pump
- Thunder
- Ice Beam
- Rapid Spin

?????

does this set look ok? i thought about Recover, but i figure Starmie lacks the bulk to really use it.

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