Gengar- Substitute/ Thunderbolt/ Shadow ball/ Focus blast (Life orb) (Timid) (Levitate)
Evs: 4 HP/ 252 SpA/ 252 Spe
Used for: Sweeping, revenge killing
Ferrothorn- Power whip/ Stealth rock/ Spikes/ protect (Leftovers) (Relaxed) (Iron barbs)
Evs: 252 Hp/ 88 Def/ 168 SpD
Used for: Setting up hazards, walling
Zapdos- Thunderbolt/ Roost/ Roar/ Heat wave (Leftovers) (calm) (Pressure)
Evs: 248 HP/ 228 SpD/ 32 Spe
Used for: Phazing, walling specially
Latias- Trick/ Roost/ Ice beam/ Thunder wave (Choice scarf) (Timid) (Levitate)
Evs: 252 HP/ 4 Def/ 252 Spe
Used for: Tricking, spreading paralysis, walling
Gyarados- Rest/ Sleep talk/ waterfall/ Dragon tail (Leftovers) (Impish) (Intimidate)
Evs: 252 HP/ 252 Def/ 4 SpD
Used for: Phazing, walling physically, status absorber
Machamp- Dynamic punch/ Bullet punch/ Bulk Up/ Ice punch (Lum berry) (Adament) (No guard)
Evs: 240 HP/ 248 Atk/ 16 SpD/ 4 Spe
Used for: Sweeping, revenge killing, Status absorber
Okay, so I have tested this team on Showdown and I know it works but sometimes quirks come up. A big one I've noticed is my weakness to ice kinda in that both latias and zapdos are weak to it. Luckily, they're both Specially bulky but it poses the problem. Being as it's a stall team, crits always seem to be a bane to me however, I would just like to know what some of you all think. If you believe there is a definite way to improve upon this team please make sure to leave any suggestion. I look forward to seeing how it comes up. Ah, and I'll answer any possible questions if they would arise. Thanks.