Pokémon Rate My Team
3 votes
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Here is me showing the team in action against ben ben
http://pokemonshowdown.com/replay/amethyst-ru-8203


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Bouffalant @ Muscle Band
EVs: 252 Atk / 128 HP / 128 Spd
Adamant Nature
- Return
- Superpower
- Earthquake
- Megahorn

Muscle band works well to fake a choice item.
- Return hits hard as a bulldozer against a field of poppies.
- Superpower takes out the steel and dark types who dont like him
- Earthquake filler in all honesty
- Megahorn hits the grass and dark types hard.


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Qwilfish @ Black Sludge
Trait: Intimidate
EVs: 216 Def / 252 HP / 40 Spd
Bold Nature
- Taunt
- Spikes
- Pain Split
- Scald

Taunt is to shut down other qwilfish and some others
Spikes helps the buffalo and the flaming hamster get KO's
Pain Split his only recovery. I dont use it that much
Scald helps wall if i can burn. also does some damage.


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Rotom-Mow @ Leftovers
Trait: Levitate
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Leaf Storm
- Volt Switch
- Shadow Ball
- Will O' Wisp

leaf storm hits hard for feraligator and sand slash.
volt switch to do damage and get out of there.
shadow ball to hit gallade. idk anyone else who used this but it has worked well so far
Wow has worked well to shut down hitmonlee unless it is carrying blaze kick


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Typhlosion @ Choice Scarf
Trait: Blaze
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Eruption
- Focus Blast
- Overheat
- Hidden Power [Ground]

Eruption hits so hard combined with the scarf he can hit first most of the time.
focus blast hits hard when it hits.
overheat hits hard when eruption just wont do when he is low on health
HP ground is nice to hit qwilfish but im thinking about changing for HP rock to hit Moltres
Scarf is so he can outspeed most pokes.


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Crustle @ Leftovers
Trait: Sturdy
EVs: 40 HP / 252 Atk / 216 SDef
Adamant Nature
- Rock Blast
- Stealth Rock
- Earthquake
- X-Scissor

rock blast is for breaking sub and doing nice damage with the luck i have.
stealth rock is more hazards.
earthquake is nice to hit steel types
x scissor is for annoying psychic types and hits pretty hard thanks to stab


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Kabutops @ Leftovers
Trait: Swift Swim
EVs: 216 HP / 40 Atk / 252 Spd
Jolly Nature
- Rapid Spin
- Waterfall
- Superpower
- Aqua Jet
i dont really need a spinner but i through him in here because he can hit hard
waterfall is for annoying fire types and is STAB.
superpower hits hard on everything
aqua jet is nice to finish off the weakend opponents my other pokes just couldnt take out.

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edited by
Welcome ;)
You should run Shell Smash on Crustle because speed EVs are kinda pointless without it.
Frickin max speed Kabutops >:v
Doesn't look like you'd like to face a Hitmonlee once it loses its item. Just thought i'd point that out.
Beware of Omastar.
I know mike. I have stopped one with a nice taunt from qwilfish before. Stealthrocks help and so do my other hazards

1 Answer

1 vote
 
Best answer

Welcome back to the DB Jonachin,

Or more importantly welcome back to the RU Tier. This is a decent Team that has lots of room for imporvement, so allow me to help you out. It appears to be focused around Setting Up Hazards such as Stealth Rocks and Spikes to support the Thyphlosion/Kabutops Sweep, but is held down by the lack of a Manectric Check, which commonly runs the Scarf Sets that not only hit every member bar the Normal Type (Bouffalant) of this Team with with either a Super Effective Attack or a powerful Thunderbolt/Electro Ball. In fact, any Scarfer that is capable of Outspeeding Thyphlosion can be a big threat to the Team, so here are my suggestions on how to improve this Team- the Team appears to be Offensive, so my Rate will retain this nature.

  • NOTE: The suggested Sets will be orgainzed in Numbers that will correlate with each otther.
  • Example: Pokemon A's "Set 1" is suggested to be used with Pokemon B's "Set 1".


Lead(s)

Druddigon > Crustle

Druddigon @ Leftovers
Trait: Rough Skin
EVs: 200 HP / 52 Atk / 252 SDef
Careful Nature (-Sdef, -SAtk)
- Dragon Tail
- Sucker Punch / Fire Punch
- Glare
- Stealth Rock

Druddigon > Crustle: I suggest replacing Crustle with Druddigon as Druddigon presents the Team with a pseudo-Specially Defensive Wall that is capable of Paralyzing Speedy Scarfers, especially Manectric as it walls the common Scarf Set with Hidden Power [Grass] while not minding the less used Hidden Power [Ice]. Druddigon also is capable of Setting Stealth Rocks as well, while also granting you a Phazing Utility to handle Set Up Sweepers.

Druddigon presents the Team with both a ParaShuffler and a Hazer, supporting it's Team with a decent answer to Special Attackers, Hazard Support with it's access to Stealth Rocks, it's ability to Phaze with STAB Dragon Tail, and Paralysis Utility in Glare. sucker Punch lets it get the last laugh against Faster Pokemon that think they can score an easy KO. Fire Punch is an option against Steel Types that Resist Dragon Tail, although Thyphlosion can handle them just fine. The given EV Spread gives him the bulk he needs to Wall, while giving him decent Damage output as well.


Qwilfish

Qwilfish @ Black Sludge
Trait: Intimidate
EVs: 216 Def / 252 HP / 40 Spd
Bold Nature
- Taunt
- Spikes
- Pain Split
- Scald

Standard Set, no suggestions.



Rapid Spinner(s)

Kabutops

Offensive Spinner > Defensive Spinner

Kabutops @ Focus Sash
Trait: Weak Armor
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Rapid Spin
- Stone Edge
- Swords Dance
- Aqua Jet

The current Set was flawed IMO, and this Set has proven to be superior over the other and the reason why Kabutops is the premier Spinner of the RU Tier: it is the only one capable of beating Spin Blockers. This is possible due to it's access to Swords Dance, and an Ablity that actually benefits from the foe trying to KO it while it Sets Up.

> i dont really need a spinner...

In fact Thyplosion appreciates (NEEDS) Rapid Spin Support to pull of an Eruption Sweep, so good thing you included one in your Team.

Offensive Kabutops is, as stated above, the only Rapid Spinner that is capable of defeating Rapid Spinners one on one and is also capable of removing the Stealth Rocks and Spikes that hinder Thyphlosion's ability to Sweep with Eruption or simply Switch In. This is made possible through it's access to both a STAB and a priority Attack in Aqua Jet, making up for it's relatively low Speed. Stone Edge is a secondary STAB that hurts just as much it sounds, while Swords Dance augments it's Attack to scary levels, making Aqua Jet more than just a weak Priority Attack. Weak Armor is a better Ability than Swift Swim on this Set as it, as said above, actually benefits from being hit while it Sets Up (Physical Attacks only, however). The given Spread maximizes his potential to Sweep.



Offensive Roles

Bouffalant

Bouffalant @ Choice Band/Leftovers
EVs: 244 HP / 252 Atk / 8 Spd
Adamant Nature (+Atk, -SAtk)
- Return
- Superpower
- Earthquake
- Megahorn

The Choice Band fits this Set the best, while Leftovers lets him stay alive longer. The Muscle Band is relatively gimmicky IMO... I also suggest a Bulkier EV Variant that keeps him alive longer , while also Speed Creeping other Bouffalants.


Typhlosion

Typhlosion @ Choice Scarf
Trait: Blaze
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Eruption
- Focus Blast
- Flamethrower/Fire Blast
- Hidden Power [Ground]

Standard Set, no suggestions besides Flamethrower/Fire Blast over Overheat so he can stay in. He hates to swtich :<



Conclusion

Once again, welcome back Jonachin it's a pleasure to have you again.

NOTE: These suggestions are only suggestions, it is your choice whether to accept them or not.

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This team has a very heavy reliance on hazards and is very weak to Regen Pokemon being Slowking and Tangrowth. Druddigon is an ideal change. I also think that you could possibly run T-Spikes over Spikes as it prevents bulkier Pokemon from staying in which is ideal when the team doesn't hit very hard. The reliance on hazards is so heavy that maybe a spin blocker is a good idea. Qwuilfish is a beast but it doesn't stay around for long without it's reliable recovery.
That's what my Rate should have looked like?
No xD I was complimenting your idea with Drud. The second part was just a separate idea.
I find it funny I have used some of those suggestions such as druddigon and they were replaced by what you said to replace. I like your thinking enoch but I find my changes have worked well for how I play,  but nice suggestions. Probably something I would reccomend on someone elses team. Nice to see someone who still likes doing stuff with ru.
No problem.