This is my first LC team ever. I wanted to start out with a good team, so I checked on Smogon and various other sites to see what was good in LC. The truth is, I didn't find much of anything. So, I kind of winged it I guess, so let's all hope I struck gold!
Bronzor @ Eviolite
Ability: Levitate
Level: 5
EVs: 220 HP / 68 Def / 8 SpA / 16 Spe / 196 SpD
Calm Nature
- Stealth Rock
- Psychic
- Flash Cannon
- Toxic
I was thinking of what kind of Pokemon to start out with. It came down to something with Stealth Rocks and great defenses. Since Ferroseed is banned (;-;), I looked at my options, and the choice was obvious: Bronzor! Bronzor is just able to take just about any physical or special hit. It can stall out most pokemon with Toxic and is just over all a great addition to my team. It provides key resistances and is the backbone for my team. It is also involved in my defensive core. Another thing I should probably mention is that Bronzor destroys Croagunk, which would otherwise be a huge threat.
Frillish @ Eviolite
Ability: Water Absorb
Level: 5
EVs: 216 SpD / 248 HP / 44 Spe
Calm Nature
- Night Shade
- Recover
- Will-O-Wisp
- Taunt
I was thinking of a second defensive pokemon that would go well with Bronzor, and had a Fire resistance. Jellicent had worked for me whenever I needed a bulky Water type in OU, so why not go with its pre-evolution Frillish? Frillish, after looking at it further, turned out to be an awesome Pokemon. Not only does it provide a resistance to Fire, but it also has three immunities to Normal, Fighting, and Water. It can cripple physical attackers with Will-O-Wisp, and Taunt, AND heal. When I'm in a tough spot, I can always count on it to stay alive.
Clamperl @ DeepSeaTooth
Ability: Rattled
Level: 5
EVs: 252 Spe / 252 SpA / 4 HP
Timid Nature
- Shell Smash
- Ice Beam
- Surf
- Hidden Power [Grass]
I wanted the next pokemon to be very offensive, and can hit like a truck. Clamperl. 'Nuff said. When novices look at Clamperl they may think "why in the world would someone use this?" Deepseatooth + Shell Smash. It's already good for LC, but its Special Attack quadruples after this deadly combination. There are very few things it will not KO. After a Shell Smash boost, without priority, that's game.
Houndour @ Life Orb
Ability: Flash Fire
Level: 5
EVs: 252 SpA / 4 Atk / 252 Spe
Hasty Nature
- Nasty Plot
- Flamethrower
- Dark Pulse
- Sucker Punch
My standard idea for balanced teams are two defensive pokemon, two special attackers, and two physical attackers. For my other special attacker, I decided to go to the second most deadly special attacker: Houndour. Houndour's decent Speed allows it to dominate the field after just one Nasty Plot. One wrong move with either of these Pokemon, and the game is mine.
Mienfoo @ Life Orb
Ability: Regenerator
Level: 5
EVs: 252 Atk / 252 Spe / 4 HP
Jolly Nature
- Fake Out
- Hi Jump Kick
- U-turn
- Stone Edge
Time for the physical attackers. The entire LC tier fears one pokemon: Mienfoo. This terror breaks Sashes and Sturdy with Fake Out and kills most common leads with Hi Jump Kick. Even unboosted, Life Orb Mienfoo OHKOs most common switch ins with Stone Edge. Not only that, but it is blessed with the amazing Ability Regenerator, which allows it to be a potent threat throughout the game.
Cranidos @ Choice Scarf
Ability: Mold Breaker
Level: 5
EVs: 252 Spe / 252 Atk / 4 SpD
Jolly Nature
- Earthquake
- Head Smash
- Rock Slide
- Zen Headbutt
When looking for my other physical attacker, I decided to go with another potent threat: Cranidos. Equipped with a Choice Scarf, Cranidos will barge through almost all Pokemon that don't resist it, with the highest Attack stat in the tier. Its Speed certainly isn't bad, and can outspeed Mienfoo, Houndour, and other common offensive threats.
Replay section:
http://pokemonshowdown.com/replay/lc-48015467
In this one, I was kinda worried because I made some misplays in the first few turns, but then the guy made a fatal mistake that ultimately one me the game.
http://pokemonshowdown.com/replay/lc-48017766
The guy opens with a bronzor, so i think "setup fodder." I u-turn out and he uses trick room. I think "that works" I OHKO his bronzor, then he paralyzes me. I think "this is trick room, really? the rest was easy.
http://pokemonshowdown.com/replay/lc-48076054 I think for a mono-ice team, his was pretty good. unfortunately for him, 4 of my 6 pokemon were good against ice. the battle was over from the beginning.
http://pokemonshowdown.com/replay/lc-48076574 those crits for me at the beginning at the game, they probably won me the game. half his team was ohko'd by houndour, so I don't blame him for forfeiting.
http://pokemonshowdown.com/replay/lc-48077556 This battle was wwaaay to close for my test. I thought I was gonna lose, but then he misplayed on clamperl, which wiped out half his team. even after that I though I might lose, but cranidos pulled me out of one tight spot.
http://pokemonshowdown.com/replay/lc-48079798 HOLY STALL
http://pokemonshowdown.com/replay/amethyst-ou-3829 vs. knightofdragon
http://pokemonshowdown.com/replay/amethyst-ou-3830 vs. knightofdragon no.2
http://pokemonshowdown.com/replay/oriserver-lc-45185 vs. jellohamster