Note from the author:
This rmt has a great chance of being a little lenghty due to the fact that my intentions are to explain the team till the tiniest detail in order for my way of thinking whiles building this team will be made clear and why certain decisions were made
I do promise that the next rmt I will make or will be part of will not be as long as this one will most likely be so please excuse me for this time
Well hello and welcome to my rmt. I am guessing that if you are reading this you already have your reading glasses on so I guess there is only one thing left to say...
Enjoy :D
From a flame...to a Solar Prominence
At first, the idea if building a sun team sounded preposterous in my ears seeing as I had no interest in the rivaling weather of my precious rain. But then the following happened...
One day I was helping a good friend of mine with a rain team that was in all truth very solid. An excellent Ubers rain-stall team wielding Pokemon that profit from the rain like no other and that wield the bulk of Hephaestus himself.....but then in a battle against a Semi-stall Sun team that mythical bird managed to show it's presence on the battlefield when rain was at the upper hand. I expected it's attack to perhaps dent the impervious walls that formed the rain-team but gravely contradicting my expectations, it left a huge hole in the entire team KOing Palkia, Ferrothorn, 2HKOing Giratina etc....
Upon seeing such a wonderful legendary Pokemon that earned it's title like no other in such magnificent combat, I said o myself:" The day I decide to make a sun team, Ho-oh shall surely be in it, no matter how many times I would have to adjust the team to make it Ho-oh friendly"
And so the first member of this team was forged and destined for greatness
Well, my intentions were to make Ho-oh shine till the fullest and the only way I accomplish this was to place it in it's paternal weather, sun. It was rather easy finding the second teammate. However I must say that in the beginning I was rather unhandy with Groudon seeing as I am usually busy with it's counterpart Kyogre. At this moment the types seemed to be pretty well balanced and Ho-oh could nearly always switch into Groudon knowing that it's weakness would either be weakened or nulified. I figured that there were many ways to utilize Groudon effectively and to keep it around longer then Kyogre but this did take a lot of time and practice manily because I had never faced an opponent that was able to keep Groudon alive for a very long time seeing as a lot of unsafe and obvious switch ins-and out were made. Currently I had near perfect coverage but there was still one thing that I was currently undealt with, Water.
I figured that I should abuse rain till the fullest without having a graving weakness to water. I figured that a grass type would not only be able to set-up well in sun but in all the weathers. I had a supporter and a physical attacker, but I had no special attacker yet. Though Shaymin-Sky was incredible in my previous team, I did realize that in sun there is still a Pokemon that harshly rivals. Venusaur. A little bulkier then Shaymin on the specially defensive side and faster then it in sun whiles also being one of my Water resisters as well as special sweeper, Venusaur soon proved to me that it was an excellent Pokemon on the team and thus rounded up the first 3 weaknesses as it's weaknesses were also either neutralized or resisted by.
Though Shaymin too has access to Growth, the fact that it is a rather frail Pokemon, this can be a little harder to pull of so I just played safe and went for Venusaur. Another reason for picking it over Shaymin was though Shaymin is only weak to one hazard, Venusaur often prohibits and or nulifies probably the most annoying hazard ever, Toxic Spikes clearing them off the field for the entire team without me having to waste turn switching in a spinner, spinning and switching back out.
Even with Venusaur, Kyogre was still a major threat for Venusaur suffers from a straight KO from a Choice Speced rain boosted Water Spout from a Modest Kyogre. With it gone I would have to rely on Ho-oh to deal with Kyogre which was possible seeing as I did some investment in speed but also rather unreliable and should Ho-oh return to Ash's before the 5 centuries are over, I would be in a dilemma. Firstly I immediately thought of Palkia that can possibly wall or force out Kyogre but then I would need a fast variant leaving me with a scarf Palkia. So well I started off with some few test battles with Palkia in sun which to be very frank costed me a lot of losses as it repeatedly failed to land a straight KO on Kyogre often enabling Kyogre to Calm Mind rest in my face or to just dent me with Ice Beam. If not this I usually had my bait switch in for Blissey that kept Kyogre alive for long with a strategy I use myself.....Mega Wish. Also seeing that many Pokemon in the tier seem to have monstrous special bulk I figured I had one way to turn to. So again Zekrom had become my prime revenge killer as well as my Kyogre check, Stallbreaker and Semi-Wall breaker all in one and to be honest works like a wonder. The ability to KO leads that often determine the battle is just wonderful and unlike Palkia guaranteed me to land a clean and successful KO each time I faced a Kyogre. With this the team seemed to be becoming more and more fun to play with
The last team members are just 2 Pokemon that have proven to be one of the best defensive cores if not the best in the Uber tier mainly because they are capable of walling and supporting to no end. I have used them both in all my Uber teams and not once have they seized to amaze me
The moment I knew that I was going to have Ho-oh on my team, I knew that I needed a spinner otherwise Ho-oh would be doomed to fall
Anyhow my point is that I went for Forretress once again. What stuns me is that how a Pokemon that has no fraction of offense can be such a pain to deal with even when things or rather negative for it. It's physical bulk is very appealing thus serving as my physical sponge, hazard layer and spinner. Once a foe is locked into Outrage or similar move, laying hazards and or spinning myself out of them is child's play
I must confess that Blissey was originally not going to be part of this team but I was rather going to use Mewtwo, however though Mewtwo seemed to be quite the Pokemon, the fact that it isn't exactly bulky enough to take repeated attacks and relies on attack hard and fast it became the team's Achilles Heel. So yes I replaced one of the most powerful Pokemon for the pink blob. As you might have realized I tend to be much handier with bulky Pokemon then with plain offensive ones. I am a much deadlier opponent with a Blissey then I am with a Mewtwo. For some reason there is just more magic in the battle when I have a Blissey by my side. She is like the mother of the team. She makes sure that big bully Kyogre dpesn't harm her young ones as well as all other special attackers/sweepers and status inducers. Thanks to the wishes she sends of from her benevolent egg of happiness, she is able to restore a weakened team to it's full potential. Even when I try to manage without her, I can't and with this I have come to conclusion that Blissey is just that one puzzle piece that makes my Uber teams whole
Details on the moveset and roles shall be explained below