Just remember to be brutal when criticising! Thank you!
Scrafty @ Big Root/Life Orb
252 Atk / 252 Spe / 4 SpD
Trait: Moxie
Role: Physical Sweeper
Jolly Nature
- Dragon Dance
- Drain Punch
- Ice Punch
- Crunch
Dragon Dance allows him to get up to speed and sweep. Wondering whether to have High Jump Kick instead of Drain Punch, being that it is a sweeper. Ice Punch for coverage and Crunch for STAB. This is one of the Pokémon I absolutely will not remove from my team.
Scrafty Alternative
Scrafty @ Leftovers
252 HP / 252 SpD / 4 Atk
Trait: Shed Skin
Role: Bulky Sweeper
Careful Nature
- Bulk Up
- Drain Punch
- Rest
- Crunch
This alternative set is for survivability. Building up with Bulk Up and then simply removing the foe. I am unsure as to whether this is actually preferable to the previous set, however.
Clawitzer @ ???
252 SpA / 252 HP / 4 SpD
Trait: Mega Launcher
Role: Special Sweeper
Serious Nature (I know there're better natures)
- Ice Beam
- Water Pulse
- Aura Sphere
- Dark Pulse
Ice Beam beats the dragons, and the other moves complement the ability nicely whilst providing coverage.
Aegislash @ ???
252 HP/ 252 Atk / 4 Def
Trait: Stance Change
Role: Defensive Offensive Troll
Brave Nature
- King's Shield
- Iron Head
- Sacred Sword
- Shadow Sneak
Standard Aegislash set-up. Shadow Sneak for STAB, priority and taking out remaining HP.
Noivern @ King's Rock
252 SpA / 252 Spe / 4 SpD
Trait: Infiltrator
Role: Speedy Special Offensive
Timid Nature
- Boomburst
- Flamethrower
- Dragon Pulse
- Air Slash
The Air Slash/King's Rock combo increases the flinch rate, which is always helpful. Also, Air Slash, in this case, is preferable to Hurricane. Dragon Pulse for obvious reasons. Flamethrower destroys steel- and grass-types. Boomburst dishes out large damage.
Reuniclus @ Life Orb???
252 SpA / 64 Def / 198 HP
Trait: Magic Guard
Role: Trick Room Sweeper/Wall
Quiet Nature
- Trick Room
- Psychic/Psyshock
- Shadow Ball
- Focus Blast
Trick Room sets up. Psychic looks to be better than Psyshock, but that is up to debate. Shadow Ball covers its weakness and Focus Blast eliminates miscellaneous threats (it is the only other viable move?)
Bisharp @ Leftovers
252 Atk / 252 HP / 4 Def
Trait: Defiant
Role: All-Out Offensive; Fairy Counter
Adamant Nature
- Sucker Punch
- Night Slash
- Swords Dance
- Iron Head
All STAB. Sucker Punch makes up for its lack of speed and Night Slash allows for powerful STAB crits, whilst being reliable. Iron Head has a flinch chance, and it also counters fairies.
I'm debating as to whether I should have a Ferrothorn - to set up entry hazards - or Gliscor - as a physical wall. I do not know whether either of these two would actually be a useful addition to the team, so any response on that would be great :) I also had Dragalge previously, but I do not really think that would actually be worth it. I think there are probably a lot of type weaknesses here, too.