Introduction
Hi, Fizz here. I haven't done an RMT in like, ages so I figured I'd do one as a way to celebrate the release of Gen 6. It's not like everyone else has already done that. ;-;
Gen 6 is out finally, and Showdown is updated with basically everything required to play Gen 6 OU. This team is third of many teams that I've made and tested, and it is by far the best. It is built around one of my favourite Pokemon of the new Generation; Talonflame. When one looks at its typing and stats, they think, "straight to NU, no doubt about it." But Talonflame is different. And from that came the three Flying Pokemon core - Togekiss, Dragonite, and Talonflame.
I'd get a ladder rank and replays, but this team laddered mostly while the ladder system wasn't working, and replays are down as well. So it's not going to happen.
The team
Blastoise @ Blastoisinite
Ability: Torrent / Mega Launcher
EVs: 252 SAtk / 252 HP / 4 SDef
Modest Nature
IVs: 0 Atk
- Scald
- Aura Sphere
- Dark Pulse
- Dragon Pulse
Mega Blastiose is a damn jerk. 135 base Special Attack, very decent defences and a colourful movepool to suit its ability make it a monster. Despite the fact it can't shoot through it's cannons yet; its ingame animation shows it using its mouth. :/
Scald is used to mostly to hit Fire types that Blastoise switches into. It also makes Blastoise a decent way of spreading burns thanks to its good bulk. Aura Sphere hits extremely common Pokemon this gen like Greninja his super effective damage (assuming Dark Pulse doesn't flinch). It hits Steel switching in after a Dragon Pokemon has seen Dragon Pulse. The nerf sucks though, the extra 10 base power would seriously help with killing Specially Defensive Tyranitar. Dark Pulse, like Aura Sphere, gets a nice boost thanks to Blastiose's Ability. It hies annoying Gourgeists, Trevenants and Aegislashes that often want to come it and set up/KO me. Dragon Pulse allows Dragonite to hit Dragons hard, especially Garchomp who is 2HKO'd and Dragonite who is also 2HKO'd provided Ferro had set its Rocks up.
The ease Blastoise had switching in and the raw power its Mega form offers win it a place on the team. 0 IVs in Attack are used to make Foul Play Klefki's job harder.
Talonflame @ nothing (Flying Gem is unreleased)
Ability: Gale Wings
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
IVs: 0 SAtk
- Flare Blitz
- Acrobatics
- Swords Dance
- Taunt
Never ever underestimate Talonflame. Once this thing gets a boost, it's very hard to stop. And this is thanks to Taunt, a very underrated move on this bird. It allows it to turn Skarmory, Ferrothorn, Smeargle and many others into setup fodder. What's really funny is that people think switching out and switching back in and using Whirlwind / Spore works. :P
Flare Blitz is there it hit Steels hard. It blows Aegislash, Ferrothorn, Skarmory, Klefki and Forretress to bits at the cost of a bit of life. Acrobatics is the reason this set is so amazing; 110 base power and the ability to KO things like Hydreigon and Garchomp with priority is absolutely amazing; and thanks to Talonflame's ridiculous Speed, Acrobatics will almost always win against other forms of priority. Even +2 Speed Shadow Sneak from Aegislash. Swords Dance allows Talonflame to actually deal damage; otherwise it's Attack stat is pretty terrible.
Timid is used over Adamant to outspeed Adamant Talonflame and Timid Greninja's Water Shuriken while sweeping. 0 SAtk IVs are used to make Power Split less useful for gimmicks that actually use the move.
Togekiss @ Leftovers
Ability: Serene Grace
EVs: 252 SAtk / 252 HP / 4 SDef
Modest Nature
IVs: 0 Atk
- Air Slash
- Thunder Wave
- Dazzling Gleam
- Flamethrower
Our favourite troll ParaFlicher returns again for the new generation, and this time it's better than ever. It's new Fairy typing granted it something it has wanted for a very long time. Resistances to Dark and Fighting, and as an added bonus a x4 resistance to U-Turn. With these new abilities, Togekiss can work in OU. It's new Steel and Poison weaknesses suck, but they are both uncommon offensive typings and don't often matter.
Air Slash is basically switch in and flinch a wall to death. A 60% chance of flinching is just beautiful. Thunder Wave pairs amazingly with it and further decreases the opponent's chance of moving. It also cripples things like Aegislash and Talonflame the freaking hate paralysis. It also slows a bunch of thing down to a number Togekiss can outspeed and kill. Heck, paralysis is enough for Togekiss to outpace +3 Speed Cloyster.
Dazzling Gleam is for finishing off thing without a chance of missing, and helps with Rock types which Air Slash does nothing against (not like Togekiss is staying in on them or anything). Flamethrower eats through the bulk to Ferrothorn, Aegislash and many others, and means Togekiss can hit much more than it usually can.
The EV spread maxes out Togekiss' SAtk and guarantees OHKOs on various things at the cost of some bulk. 0 IVs in Attack are used once again to screw with Foul Play and confusion damage.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 Def / 252 HP / 4 Atk
Impish Nature
IVs: 0 SAtk
- Leech Seed
- Power Whip
- Stealth Rock
- Thunder Wave
I needed a Rock resist, so freaking bad. I wanted another Water resist too, since the more resistances to it's weaknesses Talonflame can get the better it performs. Anyway, standard physical wall Ferro right here. A load of amazing resistances in exchange for a Fire weakness half of my team covers? Yes please.
Leech Seed is for things that switch in, so I can switch and give some free recovery to someone who wants it, like Blastoise or Talonflame for the Flare Blitz recoil. It also helps me win stall wars. Power Whip is for Rotom-W mostly, 2HKOing it provided it hasn't Burned me. It also breaks Substitutes, and means that I am not Taunt fodder. Stealth Rock is Stealth Rock. You want it for Volcarona and Talonflame and breaking Multiscale Dragonite. The list goes on. Thunder Wave annoys things that switch in, and gives Togekiss a turn that it would otherwise have to spend paralysing the opponent by itself.
Once again, 0 SAtk IVs for Power Split. Not much else to say really, Ferrothorn is Ferrothorn.
Continued below, character limit