I didn't spend hours thinking about this, but I did spend quite some time thinking about it.
Talonflame @Sky Plate (252 HP, 252 Att, 6 Speed)
31/31/31/x/31/31
Nature: Adamant
Ability: Gale Wings
-Roost (Predicting switches/Healing against pokemon who do less than 1/2 damage)
-Brave Bird
-Flare Blitz
-Aerial Ace
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Dragonite @Lum Berry (252 Attack, 252 Speed, 6 HP)
31/31/31/x/31/31
Nature: Adamant
Ability: Multiscale
-Dragon Dance
-Outrage
-Fire Punch
-Earthquake
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Klefki @Leftovers (252 HP, 200 Def, 58 SpDef)
31/31/31/x/31/31
Nature: Impish
Ability: Prankster
-Thunder Wave
-Swagger
-Spikes
-Light Screen
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Aggron @Aggronite (252 HP, 252 SpDef, 6 Def)
31/31/31/x/31/31
Nature: Careful
Ability: Sturdy / Filter
-Dragon Tail
-Earthquake
-Iron Head
-Rain Dance
Now,Mega-Aggron becomes full steel, meaning it's only weakness is Ground, Fighting, and Fire. It's very rare that you find someone using Special attacking Fighting/Ground moves, so fire is the only real threat when Filter is an ability. Rain dance will remove that threat.
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Espeon @Focus Sash (252 Speed, 252 SpAtt, 6 HP)
31/x/31/31/31/31
Nature: Timid
Ability: Magic Bounce
-Psychic
-Calm Mind
-Shadow Ball
-Protect (I do not know what else, please suggest).
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Rotom-Wash @Lum Berry (252 HP, 126 Def, 132 SpDef)
31/x/31/31/31/31
Nature: Calm
Ability: Levitate
-Rest
-Thunderbolt
-Hydropump
-Confuse Ray
Please tell me what I should replace, remove, etc. Thanks! :)