Pokémon Rate My Team
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Hey guys this is My First RMT hope you guys like it. I spent way more time then i should of on it. Please rate and give some
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Lucario-Mega @ Lucarionite
Ability: Steadfast->Adaptability
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Vacuum Wave
- Flash Cannon
- Dark Pulse
- Nasty Plot

For this teams Mega I chose Lucario because it is just so easy to sweep with him there are so many things he can switch into and set up. Vacuum Wave is his priority stab. Flash Cannon is stab. Dark Pulse is great since i don't have to switch out in aeigislash or trevenant. Finally Nasty Plot is for setting up and great for sweeping
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Talonflame @ Choice Band
Ability: Gale Wings
EVs: 4 Def / 252 Atk / 252 Spd
Adamant Nature
- Flare Blitz
- Brave Bird
- U-turn
- Aerial Ace

Alright for the fire in my FWG core I decided to go with taloflame since i needed a revenge killer and Gale Wings allows it to fo that. I slapped on the Choice Band because Talonflame had pretty average attack base. Flare Blitz and Brave Bird great Stabs. U-turn great pivotal that keeps the momentum going. Lastly Arial Ace is my main revenge killing Move because honestly I don't like taking the recoil from brave bird, since late game that little bit of damage MATTERS.
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Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 248 HP / 28 SAtk / 232 Def
Bold Nature
- Hydro Pump
- Volt Switch
- Will-O-Wisp
- Pain Split

For the water in my FWG core I chose rotom-w beacuse seriously 1/3 of the teams I see have Rotom-W since it us able to wall so many things. Hydro Pump is Rotom-W only water Stab sadly :(. Imagine if it had Scald or even. Volt Switch is my pivotal and keeps the VoltTurn core rolling. Will-O-Wisp is great for those Physical Attackers.
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Latias @ Leftovers
Ability: Levitate
EVs: 216 HP / 252 SDef / 36 Spd
Calm Nature
- Roost
- Dragon Pulse
- Defog
- Psyshock

When your revenge killer takes 50% from stealth rocks and you have a pokemon carrying focus sash you need a defogger. Plus with the new hazard sticky web it really hurts lucario adn greninja since they really rely on speed. Roost is to stall and recover health. Defog is to get rid of hazards. Dragon Pulse and Psyshock just latias two stabs plus psyshock rlly help with mega Venusaur (clean 2hko to most)
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Breloom @ Focus Sash
Ability: Technician
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Mach Punch
- Bullet Seed
- Spore
- Swords Dance

For grass in my FWG core i chose breloom. Mainly because breloom is one of my top 3 favorite pokemons and I felt that after gen 5 Breloom became even more underused. So I decided to put him on the team and turns out he works great, since it can get me out of so many sticky situations. With the focus sash and spore it gives me a free turn to either set up or switch to a better pokemon to counter the one my opponents. Mach Punch is a stab priority move. Bullet Seed allows me to abuse technician and is great substitute users. Spore gives me a free turn/turns and helps out alot with 100% Accuracy. Then Swords Dance just helps me set up.
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Greninja @ Life Orb/Expert Belt
Ability: Protean
EVs: 252 SAtk / 4 Def / 252 Spd
Timid Nature
- Dark Pulse
- Ice Beam
- Surf
- U-turn

Greninja is the pokemon I would consider replacing. Even though it is definitely one of my favourite starters because it with its versatile move pool it can abuse the crap out protean. For items I'm still deciding between Life Orb or Expert Belt. Surf > Hydro pump because I really don't like risking that miss. Dark Pulse is my only move that rotom-w doesn't resist. Ice Beam good against dragons. U-turn greninja's pivotal

Thanks For Reading :) Please Give Feedback​

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Just a few things I see (and a few statements I disagreed with):

1. It would seem that you can't take care of Florges/Sylveon/Togekiss without Lucario being at +2 (which the opponent would try to revenge kill it with a Scarf pokemon by then). This is a huge problem, due to the fact that the first 2 can literally stall out an kill your whole team besides Talonflame (Lucario having taken prior damage, of course). Togekiss, however, can deal with an unboosted Lucario like no one's business and Paralyze it, making it practically worthless for the rest of the match, except for picking off Vacuum Wave revenge kills.

2. State what ability Lucario is using before Mega Evolving (RMT standard and makes it easier to give advice)

3. Breloom was NOT underrated last gen. It was surely in top 10 (maybe top 7) in OU usage stats. However, it is true that he experienced a downgrade this gen.

4. Just curious... How do you deal with Knock Off pokemons? (With Lucario's Justified ability...?)
1)Ty for the rate your rite have been experiencing a little trouble with togekiss. what do you suggest I do to change that. 2) i have changd that 3) yea i guess it was not that but i personally didnt see many. 4) the two common knock off pokes r mandibuzz and conkeldurr. I usally let rotom take the Knock Off (cuz it has pain split) then mandibuzz i just burn it and hit it with a hydropump if at high health then VS out. Conkeldurr is a bit tricky is usually end up loosing a poke to that thing :(. But normally i just blast Hydro Pumps at it with Rotom then send out Talonflame and kill it with a brave bird
Can I get some mor suggestions
I suggest changing Greninja for a much needed Scarf pokemon.. I would have suggested Genesect, the best Scarf in OU, but it adds a bitter-sweet weakness to fire moves (3 weak, 3 resisting). You can add it and try it out,, but that would mean having to forgo Breloom for another pokemon.
hmm i tried it i didnt like omitting breloom but then i threw in cs zoroark and it gives the team a gimicky twist but im not sure if thats a good idea

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