EDIT: If anyone has any other suggestions, feel free to answer.
Mr. Miyagi (Torkoal) (M) @ Focus Sash
Trait: White Smoke
EVs: 4 HP / 252 Def / 252 SAtk
Bold Nature (+Def, -Atk)
- Stealth Rock
- Overheat
- Yawn
- Rapid Spin
My lead. He serves as my Stealth Rocker, and he spins. He can force switches with Yawn, and Overheat takes out common steel types, such as Ferrothorn, Skarmory, and Forretress.
Genocide (Gyarados) (M) @ Leftovers
Trait: Moxie
EVs: 4HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Waterfall
- Dragon Dance
- Ice Fang
- Earthquake
My Dragon Dancer physical Sweeper. Once he gets a D Dance or two off, he'll be fast enough to start sweeping. Moxie gives him +1 Attack stage every KO. Waterfall is for STAB, and the Ground + Ice combo for coverage.
ERROR 404 (Porygon2) @ Eviolite
Trait: Trace
EVs: 68 HP / 128 Def / 60 SAtk / 252 SDef
Calm Nature (+SDef, -Atk)
- Recover
- Toxic
- Thunderbolt
- Ice Beam
My Special Wall, Porygon2. He's sort of mixed, as he can take a pretty good physical beating as well. With Recover and Toxic, he stalls awesomely, and the bolt-beam combo for maximum coverage as well. Eviolite makes his defenses go through the roof.
Gliscor (Gliscor) (M) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 60 Atk / 196 Def
Impish Nature (+Def, -SAtk)
- Protect
- Swords Dance
- Ice Fang
- Earthquake
My Tanky Attack wall thing. Protect stalls his opponent while he heals up with Toxic Orb. 196 EVs in defense give him enough durability to survive most physical attacks that aren't ice type. Swords Dance is used when I know I'll outspeed the next turn and survive the first hit, or for boosting on switches.
Marluxia (Roserade) (M) @ Choice Specs
Trait: Natural Cure
EVs: 4HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Extrasensory
- Energy Ball
- Sludge Bomb
- Hidden Power [Fire]
My Special Sweeper. Specs allow him to 1 shot a lot of pokemon. Extrasensory provides nice coverage along with HP Fire, and Energy Ball and Sludge Bomb are for STAB.
Conkelderp (Conkeldurr) (M) @ Flame Orb
Trait: Guts
EVs: 60 HP / 252 Atk / 196 Def
Impish Nature (+Def, -SAtk)
- Drain Punch
- Mach Punch
- Stone Edge
- Payback
My other physical tanky thing, lol. With Guts and Flame Orb, he does MASSIVE damage. He provides fighting, dark, and rock type coverage for my team, and he can sustain himself with drain punch.