I was bored, and so I decided to make a stall team, since I've never really made a proper one before. So far it has worked pretty well, I won some, lost some. I would post replays, but since it is a stall team, it does involve a lot of stalling, so it might be boring to watch. It's not boring to battle though, for me anyway, I don't know about my opponents.
Well, let's jump right in then.
Obviously a big part of stall teams are entry hazards, so I started with that. The choice was between Skarmory and Forretress. I chose Skarmory, as its access to Roost gives it a reliable source of recovery, and is generally more useful.
Skarmory (M) @ Rocky Helmet
Ability: Sturdy
EVs: 248 HP / 236 Def / 24 Spe
Bold Nature
- Stealth Rock
- Spikes
- Roost
- Whirlwind
It's just a standard Skarmory set, nothing to see here.
Next I wanted a Rapid Spin blocker. Mega Sableye is my choice because it can take on any of the Rapid Spinners in OU, and Magic Bounce is always useful.
Sableye @ Sablenite
Ability: Prankster ---> Magic Bounce
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Calm Mind
- Shadow Ball
- Recover
- Will-O-Wisp
With maxed out Defense Mega Sableye can take any physical attack short of Play Rough, and Will-O-Wisp only further assists in this.
Calm Mind allows Mega Sableye to take hits on the special side as well, making it a dangerous bulky sweeper.
Magic Bounce is an extremely useful Ability to have, deflecting status moves and entry hazards.
Defog is still an annoyance, though.
Now that I have a Rapid Spin blocker, I want my own Rapid Spinner.
Tentacruel (M) @ Black Sludge
Ability: Liquid Ooze
EVs: 248 HP / 216 Def / 28 SpD / 16 Spe
Timid Nature
- Toxic Spikes
- Acid Spray
- Scald
- Rapid Spin
Toxic Spikes can be useful to have on the field, burn is preferred for physical attackers, but I find it's not much of a problem. If Conkeldurr is on the opponent's team though, I refrain.
Acid Spray is a useful move , especially when facing other bulky Pokemon, particularly Calm Mind Clefable.
Scald is a nice STAB move that has a good chance to burn Pokemon that can't be poisoned.
Rapid Spin for obvious reasons.
Since this is a stall team, status conditions are not tolerated, which is why I slapped on Sylveon as a cleric.
Sylveon (M) @ Leftovers
Ability: Pixilate
EVs: 252 HP / 220 Def / 36 SpD
Bold Nature
- Wish
- Heal Bell
- Protect
- Hyper Voice
Wish is for recovery and wish passing, which this team appreciates, especially Tentacruel.
Heal Bell is to cure annoying status conditions. Protect goes with Wish, and Hyper Voice is powerful STAB.
Max HP to pass on the best Wishes. The Defense EVs are to give it some physical bulk and so it fairs better against Latios.
I wanted another phazer to go along with Skarmory, and so Hippowdon was added to the team.
Hippowdon (M) @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Slack Off
- Earthquake
- Roar
- Stealth Rock
I have Stealth Rock on Hippowdon so that more then one Pokemon can set it up, but I'm wondering wether using the slot for a different move would be more useful.
For the last spot, I needed a pokemon that could help with type weaknesses. In the end Gastrodon was picked, because it completely shuts down Pokemon such as Rotom-W and Zapdos. It gives me a Grass weakness, however it solves my Electric problems, and the pros seem to outweigh the cons.
Gastrodon (F) @ Leftovers
Ability: Storm Drain
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Scald
- Recover
- Toxic
- Ice Beam
I opted for the Defensive set to fit the team. Scald is useful STAB, and Ice Beam hits pokemon such as Landorus-Therian and Garchomp hard. Toxic is to inflict status on bulky Pokemon.
That's the team. I know it sucks, it's my first real stall team and I was never good at team building anyway.
Some flaws are that it doesn't have a fast sweeper, which can be a real problem, but I don't know what Pokemon would fit my team. It also has trouble facing Serperior, Manaphy and Keldeo, especially if Tentacruel is down.
Any advice is appreciated :)