Hello peeps! I got into pokemon showdown, and now I can finally show of my shroom boom team! There's one problem though, and that is that my team sucks.
Well firstly, here's my team...
A bit hiiiigh! (Breloom) (F) @ Toxic Orb
Ability: Poison Heal
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Seed Bomb
- Drain Punch
- Substitute
- Leech Seed
Spiked (Swalot) @ Poison Barb
Ability: Liquid Ooze
EVs: 252 HP / 128 Def / 128 SpD
Sassy Nature
- Stockpile
- Sludge Bomb
- Swallow
- Toxic
Explodergross (Metagross) @ Metagrossite
Ability: Clear Body
EVs: 252 HP / 128 Def / 128 SpD
Adamant Nature
IVs: 0 SpA
- Meteor Mash
- Power-Up Punch
- Explosion
- Earthquake
Reign (Suicune) @ Mystic Water
Ability: Pressure
EVs: 252 HP / 128 Def / 128 SpD
Modest Nature
- Surf
- Ice Beam
- Hidden Power [Electric]
- Rain Dance
Apalm (Infernape) @ Focus Sash
Ability: Blaze
EVs: 4 HP / 128 Atk / 128 SpA / 248 Spe
Naive Nature
- Close Combat
- Flare Blitz
- Flamethrower
- U-turn
Shuckle @ Rocky Helmet
Ability: Sturdy
EVs: 252 HP / 128 Def / 128 SpD
Relaxed Nature
- Encore
- Toxic
- Protect
- Rest
He he, meh good old go spiked and a bit hiiigh team... My first combo with breloom, that's first.
How the order is meant to go is...
Go spiked and a bit high!
Breloom faints after time or switches out.
Originally I was meant to have a cresselia use healing wish and revive breloom, but that doesn't work.
Swalot faints,
Metagross comes out.
Breloom is meant to come out here.
Metagross uses per up punch a couple of times if possible and meteor mash to rid the ghost types.
Metagross explodes (wattaya expect?)
Breloom survives under substitute.
Pkmn die
I win
GG...
... That's not what happens so I need you to give my mons a buff up, here are my conditions...
Breloom, metagross and suicune NEED to stay.
Keep swalot if possible
I would be happy to keep infernape.
And importantly, breloom must work with metagross with explosion, if not that would defeat the whole purpose of my team.
Suicune needs to know rain, that is all.
Here I have a replay for ya here