Pokémon Rate My Team
0 votes
534 views

Greninja-Ash @ Mystic Water
Ability: Battle Bond
EVs: 252 SpA / 252 Spe
Modest Nature
- Water Shuriken
- Surf
- Dark Pulse
- Taunt

Incineroar @ Darkinium Z
Ability: Blaze
EVs: 252 Atk / 252 Spe
Adamant Nature
- Bulk Up
- Cross Chop
- Darkest Lariat
- Flare Blitz

Buzzwole @ Fist Plate
Ability: Beast Boost
EVs: 252 Atk / 252 Def
Adamant Nature
- Drain Punch
- Bulk Up
- Substitute
- Iron Head

Charizard-Mega-Y @ Charizardite Y
Ability: Drought
Shiny: Yes
EVs: 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Dragon Pulse
- Heat Wave
- Solar Beam
- Roost

Magnezone @ Zap Plate
Ability: Sturdy
EVs: 112 Def / 252 SpA / 144 Spe
Modest Nature
IVs: 0 Atk
- Flash Cannon
- Thunderbolt
- Electric Terrain
- Thunder Wave

Rampardos @ Groundium Z
Ability: Mold Breaker
EVs: 252 Atk / 252 Def
Adamant Nature
- Earthquake
- Head Smash
- Fire Punch
- Rock Slide

by
Why are you using Greninja, Buzzwole, Magnezone, and Rampardos instead of likely better Pokemon like Tyranitar, Araquanid, Kartana, Mew, or Smeargle?
Why are you using an offensive Incineroar when you already have another offensive fire and another offensive dark? Defensive Incineroar is usually much more useful with a Figy berry, intimidate, 252 HP/252 Atk adamant, flare blitz, fake out (to disrupt opponents trying to rely on one Pokemon), U-turn (to switch after seeing the opponent move, so you don't need to predict), and knock off (to deal more damage and remove items).
Also, having 2 Z-crystals forces you to waste 1 of them and is generally a bad idea. Defensive Pokemon usually want a lot of EVs in HP so they're better at taking both physical and special attacks.
sumwun is right. Also why put Darkinium-Z over Incinium-Z?

Please log in or register to answer this question.