Pokémon Rate My Team
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Tutankhamen (Cofagrigus) @ Leftovers
Ability: Mummy
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
IVs: 0 Atk / 0 Spe
- Toxic Spikes
- Pain Split
- Hex
- Will-O-Wisp

Cofagrigus lays down Toxic Spikes and then tries to deal some damage with Hex and Pain Split. Will-O-Wisp is there to status Pokémon immune to Toxic Spikes and status the opponent's lead to be revenge killed by Gengar. Rapid Spin isn't a problem because all my Pokémon are ghosts.

Gengar @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hex
- Focus Blast
- Sludge Wave/Thunderbolt
- Giga Drain/Psychic

Hex is insanely powerful after Toxic Spikes. Focus Blast covers Dark and Normal types which Hex can't hit and takes down Steel types not affected by Toxic Spikes. I don't know what to put for the other 2 moves. Sludge Wave is STAB, but Thunderbolt hits Flying-types who avoid Toxic Spikes. Giga Drain heals Life Orb damage, but Psychic hits Poison types who try to absorb Toxic Spikes.

Bernie Sanders (Trevenant) @ Big Root
Ability: Frisk
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
IVs: 0 SpA
- Horn Leech
- Leech Seed/Earthquake
- Shadow Claw
- Drain Punch

Horn Leech and Drain Punch heal a lot of health, and Big Root improves healing from both those moves. Shadow Claw is STAB. I'm debating between Leech Seed and Earthquake. Earthquake hits Poison types who try to absorb my Toxic Spikes but Leech Seed helps drain the opponent's HP and gives a lot of healing with Big Root.

Chandelure @ Leftovers
Ability: Infiltrator
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk
- Hex
- Fire Blast
- Energy Ball
- Psychic/Clear Smog/Will-O-Wisp

Chandelure is another awesome special attacker. It's not as fast as Gengar, but at least it doesn't die in 1 hit without Focus Sash and hits even harder than Gengar. Hex and Fire Blast are STAB, and Energy Ball covers Ground and Water types. I don't know what to put for the last move. Psychic covers Poison types, but Clear Smog can haze and Will-O-Wisp can spread status if I lose Toxic Spikes.

I'mRubberYou'reGlue (Sableye-Mega) @ Sablenite
Ability: Prankster
EVs: 248 HP / 8 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Taunt
- Recover
- Knock Off
- Metal Burst/Poison Jab

I don't know where to start. This guy is useful both before and after Mega Evolution. I can block Defog/hazards with priority Taunt, and then force a switch or Mega and wall the opposing Pokémon. Knock Off is there because every team should have it. Recover lets me keep walling. I just need help with the last move. Metal Burst is an annoying move which turns the opponent's damage against them (especially because I bounce back any status moves), but Poison Jab can hit Fairy types.

Doublade @ Eviolite
Ability: No Guard
EVs: 248 HP / 8 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Gyro Ball
- Shadow Sneak
- Protect
- Rest

I like defensive Pokémon, and Doublade is pretty good at that. I chose Gyro Ball over the usual Sacred Sword because with its speed it does crazy damage. Shadow Sneak is good for revenge killing a weakened foe. Protect blocks Defog and does another round of Toxic damage. Rest lets it wall longer. I'm pretty satisfied with this one, but criticism is welcome.

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I named my Doublade "Doughblade"

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