hello! my name is Joe and this is my first attempt at a VGC 2017 team :). firstly let me just say that i really really do not like using the tapu pokemon or the ultra beasts because it feels cheaty :L not a big fan of legendary pokemon in competitive. So this is my first VGC 2017 team, i would be more than welcome to any improvements or tips people have. the suggestions dont necessarily have to be a trick room team but this is the dynamic ive found the most success with in VGC 15 and 16 so im most comfortable with it.
Bewear @ Assault Vest
Ability: Fluffy
Level: 50
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Superpower
- Double-Edge
- Ice Punch
- Thunder Punch
Mimikyu @ Ghostium Z
Ability: Disguise
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Shadow Sneak
- Play Rough
- Trick Room
- Protect
Slowbro @ Leftovers
Ability: Regenerator
Level: 50
EVs: 252 HP / 252 Def / 4 SpA
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Scald
- Psychic
- Slack Off
- Protect
Drampa @ Life Orb
Ability: Berserk
Level: 50
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Draco Meteor
- Energy Ball
- Fire Blast
- Protect
Magnezone @ Choice Specs
Ability: Analytic
Level: 50
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Flash Cannon
- Volt Switch
- Hidden Power [Ground]
Marowak-Alola @ Thick Club
Ability: Rock Head
Level: 50
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Flare Blitz
- Shadow Bone
- Rock Slide
- Protect
thank you for your help :)