Pokémon Rate My Team
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Mewtwo @ Life Orb (Fast Special Sweeper)
Ability: Unnerve
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psystrike
- Shadow Ball
- Aura Sphere
- Ice Beam

Psystrike is a good STAB option for special walls such as Kyogre. Shadow Ball beats other Psychic types, Aura Sphere beats Dark types, and Ice Beam adds extra OHKOs M-Salamence, Landrous, Rayquaza, etc.

Metagross-Mega @ Metagrossite (Fast Physical Sweeper/Wallbreaker)
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Iron Head
- Toxic
- Brick Break
- Bullet Punch

I decided to do Iron Head instead of Meteor Mash, because I already have a low accuracy attack(Zen Headbutt). Brick Break covers steel and dark types, and Bullet Punch for priority.

Arceus-Fairy @ Pixie Plate (Tank/Hazard Remover)
Ability: Multitype
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Calm Mind
- Defog
- Recover
- Judgment

Maximum defense + Calm Mind helps Arceus take both physical and special hits. Defog removes hazards. Recover, well, for recovery. And Judgment for STAB.

Groudon-Primal @ Red Orb (Bulky Physical Sweeper/Xearneas Counter)
Ability: Desolate Land
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Roar
- Hone Claws
- Precipice Blades
- Stone Edge

Roar can remove Power Herb Xearneas' stat changes by switching it out. Hone Claws provides perfect accuracy for its attacks. Precipice Blades for STAB, and Stone Edge covers Flying Types.

Kyogre-Primal @ Blue Orb (Bulky Special Sweeper)
Ability: Primordial Sea
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Scald
- Origin Pulse
- Thunder
- Ice Beam

Primal Kyogre's defense isn't nearly as good as its special defense, so Scald comes in handy. Origin Pulse provides a more powerful Water type attack. Ice Beam covers grass and dragon types. And Thunder deals with other water types.

Marshadow @ Focus Sash (Fast Physical Sweeper/Boost Steeler)
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Spectral Thief
- Close Combat
- Shadow Sneak
- Ice Punch

Marshadow's main purpose is to steel boosts from setup mons such as Arceus with Spectral Thief. Close Combat for a more powerful STAB, Shadow Sneak for priority, and Ice Punch for extra coverage. I gave it Focus Sash so it can survive hits from speed-boosted opponents and proceed with Spectral Thief.

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edited by
Replace Metagross with Lucario for more speed, better offensive typing, and better ability. Give Mewtwo pressure because there are more 8 PP moves than berries. Replace shadow ball and aura sphere with calm mind to break walls and fire blast to cover steel and bug. Give Arceus 252 HP/4 Def/252 Spe timid to outspeed more stuff and possibly sweep. Give Groudon 252 HP/4 Def/252 SpD careful to take Xerneas's attacks better. Replace hone claws with stealth rock to lay hazards and deal more damage with roar. Replace Kyogre's scald with calm mind because origin pulse already covers everything scald does, and Kyogre usually won't survive long enough to get the burn. Give Marshadow a life orb for more damage (you already have Groudon for removing boosts) and replace its ice punch with rock tomb for more power and bug coverage.
If I'm replacing Marshadow with the Lugia that TheBlitzingPikachu mentioned, than I'll need a Metagross replacement that can effectively sweep physically. Mega Lucario can't because it lacks a reliable physical steel type move other than Bullet Punch.
Just teach iron tail to the Lucario. Trust me, there really isn't a better steel type sweeper in Ubers. I guess you could go with a Solgaleo, but Solgaleo doesn't get adaptability and isn't nearly as fast.

2 Answers

1 vote
 
Best answer

Xerneas @ Power Herb
Ability: Fairy Aura
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk
- Geomancy
- Moonblast
- Thunder
- Focus Blast

Switching Mewtwo for PHerb Xerneas for extra firepower. Geomancy is ridiculous with PHerb, as it essential a Simple Quiver Dance. Pretty standard set, otherwise.

Lucario-Mega @ Lucarionite
Ability: Adaptability
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Bullet Punch
- Earthquake

Lucario over MMeta for better typing, and ability. Adaptability gives Lucario a 80 BP Priority BPunch, and 240 BP Close Combat which nukes opposing walls. Just in case that wasn't enough for you, at +2 it can devastate every wall in the meta: +2 252 Atk Adaptability Lucario-Mega Close Combat vs. 252 HP / 252+ Def Filter Aggron-Mega: 327-387 (95 - 112.5%) -- 68.8% chance to OHKO (Using highest defense Poke with Filter. What a nuke!)

Arceus-Fairy @ Pixie Plate
Ability: Multitype
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Calm Mind
- Defog
- Recover
- Judgment

No change.

Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 168 HP / 240 Atk / 36 SpD / 64 Spe
Adamant Nature
- Dragon Tail
- Rock Polish
- Precipice Blades
- Stone Edge

EVs let Groudon live 2 HP Grounds from a +2 Xerneas after Stealth Rock (that's what Smogon says at least :P) Dragon Tail over Roar, since it does damage and there really are no Fairy type Pokemon that need to be Phased out by Groudon, and Rock Polish over Hone Claws because Groudon's attack is good enough already, but it's speed is lacklustre.

Kyogre-Primal @ Choice Scarf
Ability: Drizzle
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Scald
- Water Spout
- Thunder
- Blizzard

Right now, Scarf Kyogre is really anti-meta, and can tear apart unsuspecting teams. Extra HP for more damage on the Water Spout. Water Spout in Rain decimates even resisted hits on Pokemon like Mence or Giratina. Blizzard for extra damage.

Marshadow @ Marshadium Z
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Spectral Thief
- Close Combat
- Shadow Sneak
- Poison Jab

Nice set, but I would run the Z crystal for extra power on a hit time occasion, like on Gengar, and Poison Jab for better coverage against pesky Fairies. (Or you could just switch Marshadow for a wall like Lugia or Giratina, or a fast late-game cleaner like Scarf Lunala.)

Hope I helped!

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Rock Polish and Dragon Tail on the same set is really counter intuitive
Thx. But I'm a bit worried to try Xearneas, considering that Marshadow was released.
Unless Groudon can 1v1 a geomancy Xerneas, it should know roar. Roar is also better for opponents that know substitute or protect. I'm also pretty sure there are more flying threats than fairy threats, so rock tomb would be better than poison jab on Marshadow.
Huh. That make sense.

Sorry, I'm not really an avid Ubers player, I usually play Webs Offense when I do play Ubers.
I don't play that much either. I get most of my advice from other players' statistics on smogon.com/stats/ .
0 votes

I don't see much reason to have both M-Metagross and Marshadow when you already have decent coverage in Groudon and Kyogre. I personally think you need a good defensive mon other than Arceus-Fairy because your team seems pretty susceptible to a hard counter-sweep. If you still want to have another offensive mon, I think Weakness Policy Lugia would be an interesting addition.
Lugia @ Weakness Policy
252 HP, 252 Def, 4 spatk/Spdef
Ivs: 0 atk
Modest Nature
-Calm Mind
-Psychic
-Roost
-Ice beam/Earth power/Hydro Pump/Surf

Calm Mind allows you to increase Spdef while boosting the strength of its special attacks. Multiscale/Roost allows Lugia to just set up forever. By +2, Nothing OHKOs it and Psychic hits like a truck. Ice beam counters Yveltal, while Earth power provides coverage for Steel Types that resist psychic. Surf and Hydro pump are also viable options.

Hope this helps :)

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Thx. I'll replace Marshadow with Lugia. Like sumwun said, I already have Groudon to deal with boosts.