Pokémon Rate My Team
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Dark Angel (Gardevoir-Mega) (F) @ Gardevoirite
Ability: Trace
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Psyshock
- Taunt
- Calm Mind
Gardevoir - My main man. Or girl. Girl I suppose. She is my main sweeper mainly relying on her special attack to OHKO (almost) anything (metagame) with a low defense or special defense. The EV spread I chose for Gardevoir makes her out speed the 103 speed Mons, allowing her to deal big damage to many opponents. Her moveset lets her get a Calm Mind, Taunt the opponent, and sweep. Also, Taunt is a great shuckle counter for those of you who use him (yeah im lookin at u). Gardevoir can take a hit from Flare Blitz Talonflame and then deal a huge Psyshock that can OHKO.

Forge (Heatran) (M) @ Focus Sash
Ability: Flash Fire
EVs: 252 HP / 56 SpA / 200 SpD
Calm Nature
IVs: 0 Atk
- Heat Wave
- Will-O-Wisp
- Earth Power
- Stealth Rock
Heatran - The dude that brings the heat. He absolutely DESTROYS (as in OHKO) Steel and Poison types with Heat Wave and/or Earth Power. The sash Heatran allows it to get Stealth Rock or any other moves such as Will-O-Wisp for crippling physical attackers. The EV spread I chose for Heatran allows him to tank a hit and go for the kill.

Titan (Bisharp) (F) @ Life Orb
Ability: Defiant
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Swords Dance
- Brick Break
- Iron Head
Bisharp - She is sharp. Sharp when she gets the kill with a Iron Head against your um.... Mew? IDK. But, Bisharp serves the purpose of covering Gardevoir's weakness LIKE A BOSS! It can OHKO Mons like M-Medicham and Latios with Sucker Punch with OHKO-ing others like Clefable and Mimikyu with Iron Head. She especially counters Gengar with a invincibility to poison and Knock Off. The EV spread for Bisharp is simple, just your average Bisharp getting kills left and right.]

Scales (Dragonite) (M)@ Weakness Policy
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Dragon Claw
- Extreme Speed
- Defog
Dragonite - My hazard control and fast physical sweeper. Especially useful when everyone uses their hazard setters and He comes in and says: Hey dude! I'll be right back after I clean up the mess you made on my side!" And then out speeds and snowballs with Dragon Claw. He is also a great switch in for Earthquake users.

Aquamarine (Milotic) (F) @ Sitrus Berry
Ability: Cute Charm
EVs: 36 SpA / 252 SpD / 220 Spe
Calm Nature
- Scald
- Recover
- Ice Beam
- Dragon Tail
Milotic - My utility Mon. She usually switches in to take a special attack, then sweep with the moves she got. The EV spread I chose for Milotic allows her to deal a decent amount of damage while out speeding other Mons. The moveset allows her to get great coverage and DRAGON TAIL IS USED FOR PHASING OTHER CHECKS TO MILOTIC cough cough Tapu Koko. cough... cough.

Mommy Troubles (Marowak-Alola) (F) @ Thick Club
Ability: Lightning Rod
Shiny: Yes
EVs: 248 HP / 176 Atk / 84 SpD
Adamant Nature
- Shadow Bone
- Earthquake
- Fire Punch
- Swords Dance
Alolawak - She checks the Tapus and the UBs. With it's great defense, and typing, she can also be used for Spin Blocking. The EV spread allows it to tank for a special attack and then kill everything. Earthquake is especially useful, as I find myself switching into this Pokemon to counter Tapu Koko.

Thanks for any feedback!
-TheDracoWave

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what helps more
There was supposed to be a link. I guess I accidentally left it out.

1 Answer

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Ummm i would change the focus sash on heatran because he's already ev trained in Special defense and hp so why do you need a focus sash its a big waste thats just a recommendation or my opinion:) and heatran is a legendary so it probably already has a 31 in special defense and hp so that might be a waste
I would recommend maybe a weakness policy to gain that extra attack and special attack since there is no evs in attack and not that much in special attack, an air balloon to get away from the earthquake users because it's 4x weak to ground types , and finally leftovers because who doesn't want free health i mean i do! Also, leftovers is great for tanks because they lose a bit of health and gain a bit of health at the same time, I hope you find this helpful!

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Thanks, but heat ran gets OHKO on earthquake, so what about air balloon or quick claw to go first. Any other feedback? My best advice to you guys isn't to try out the team themselves and see what you can improve. All answers will be considered. Thank You to everyone on this RMT!
Play.pokemonshowdown.com
P.S. Pokémon showdown is a great simulator
It's better to give leftovers to Heatran and switch it out when the opponent is about to use earthquake. That's what flying type teammates are for, right?
ok, thanks for the info. What can I do to make my team faster?
i was thinking of scarfing everything, but thats unreasonable
You can give a choice scarf to one or two of your Pokemon.